Featured Generations
  

"set debug developer console option to true"

  

"Create a clicker game with instructions on how to make it work"

  

"Create And Join Room By Using Photon SDK"

  

"loading bar at scene load"

  

"set up the web camera in my online game"

  

"flow field movement for enemies looking for the nearest target"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"pause game when button is clicked"

  

"create a cube"

  

"Create a script that when you click a part it will open up a UI."

  

"set alpha min threshold for image"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a health system"

  

"enemy movement on collide without pressing button"

  

"create a real player map using SpriteRenderer"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a baseplate"

  

"Load next level on Button click"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Add items to inventory at runtime"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"add hover effect on text"

  

"edit the wraptime of UI in game"

  

"Interactable lever after pressing E"

  

"PowerupIcon"

  

"create a joystick controller"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"give me an example of a raycast hit and no hit in the same method"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"On trigger touch, start animation"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"self destruction of gameobject after a time"

  

"how can i make a bullet fire in a game"

  

"play sound on start"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"create an enemy state machine"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"create a cube and make it fall"

  

"control gravity, enable and disable included in methods"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"create coin object that has a looping 2d animation"

  

"reload scene"

  

"make the camera follow player"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"if there is a crash i want a report"

  

"background audio in game"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"script for an extra life"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"On trigger touch, start animation"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"override Sprite"

  

"restart game"

  

"move UI element on a curve using LeanTween"

  

"a infinite runner"

  

"create an enemy spawner"

  

"zoom in and zoom out object class with start and update methods"

  

"generate a script for a 3 x 3 terrain"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"changing colors mesh and sprite"

  

"follow the player"

  

"2D character jumping on waypoints"

  

"Make scene switch after rigidbody reaches a trigger"

  

"third person action adventure character controller where you can add custom actions"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"how to download scene from addressable c#"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Create a clicker game with instructions on how to make it work"

  

"animation controller"

  

"create a basic tower defense enemy movement script"

  

"Create a cube"

  

"hide object with delay"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Script a player movement"

  

"Multiplayer network"

  

"create a timer for my game"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create a button flicker class in unity"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"follow object with mouse cursor"

  

"Destroy the Game and Remove the gameObejct"

  

"Separated Jetpack system with spacebar"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"create an enemy spawner"

  

"move UI element on an arc using LeanTween"

  

"create coin object"

  

"Ignoring collision between enemy and asteroid"