Featured Generations
  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"Load next level on Button click"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"damage player on collision"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"move UI element on a curve using LeanTween"

  

"create a cube and make it fall"

  

"spawn 2d game object in unity 3d"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"create a tower base class for a tower defense game"

  

"open a url on click"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"create a movement script for a 3d cube"

  

"Object fall down with mobile shake to left and right"

  

"Convert to string"

  

"Music visualization"

  

"Create a script that when you click a part it will open up a UI."

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"acceleration controls"

  

"loading bar at scene load"

  

"count the game object cube with text"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"show the percentage value"

  

"add items at runtime"

  

"coin collect on trigger"

  

"play sound on start"

  

"dance animation"

  

"a infinite runner"

  

"camera slow motion delay"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create a cube"

  

"reload scene"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"follow object with mouse cursor"

  

"score multiplier"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Destroy the Game and Remove the gameObejct"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create cube pooler"

  

"create a real player map using SpriteRenderer"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Game failed when player collides with enemy"

  

"create a falling cube"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"distance to checkpoint"

  

"move UI element on an arc using LeanTween"

  

"move and rotate object with arrow keys"

  

"can you make a wasd movement for unity"

  

"create an enemy spawner"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"scale object at runtime"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"move UI element on an arc"

  

"change skybox in game play by light intensity"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"make button interactable"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"buy menu in game"

  

"When all objects are destroyed, activate an object"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"Save Coins Uisng Playerpref"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"follow enemy path"

  

"Rotate the game object by pressing Key at runtime"

  

"give hint to user on click"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Create a cube"

  

"hideflag object"

  

"return sprite of image"

  

"create an enemy state machine"

  

"if there is a crash i want a report"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"print hello world"

  

"create a visual novel architecture"

  

"start and update methods for fps"

  

"flow field movement for enemies looking for the nearest target"

  

"script for an extra life"

  

"display projectile count"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"join a room in my online game"

  

"create a movement script for a 2d cube"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"create a baseplate"

  

"implement behavior tree for complicated enemy pattern."

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create an inventory system that is easy to customize from the Unity UI"

  

"grenade enemy explosion"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"2D character jumping on waypoints"

  

"Set money in UI"

  

"Create a cube and assign a material to it with a shader"

  

"edit the wraptime of UI in game"