Featured Generations
  

"Interactable lever after pressing E add comments to code"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"follow object with mouse cursor"

  

"buy menu in game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"open and close door on button click"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"2d platformer character controller"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"control gravity, enable and disable included in methods"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"On trigger touch, switch to scene with name"

  

"On trigger touch, start animation"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"create a cube and make it fall"

  

"make a red car"

  

"create a baseplate"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"get components of object"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"sum two numbers"

  

"move and rotate object with arrow keys"

  

"create a baseplate"

  

"clear the area in the game"

  

"count down sound"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"follow enemy path"

  

"create a cube and make it fall"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"create an enemy spawner"

  

"shoot bullets randomly"

  

"create a falling cube"

  

"create a cube"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"spawn player on point"

  

"coin collect on trigger"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"join a room in my online game"

  

"Script a player movement"

  

"create an image aligner"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"zoom the camera at runtime using mouse click"

  

"Separated Jetpack system with spacebar"

  

"script for a coin magnet"

  

"Create a cube and assign a material to it with a shader"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"give hint to user on click"

  

"hello world"

  

"PowerupIcon"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"2D character jumping on waypoints"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"timetolive"

  

"create ui handler c#"

  

"get name object"

  

"Rotate the game object by pressing Key at runtime"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"dance animation"

  

"create a 2d gungeon generator"

  

"create an enemy spawner"

  

"make a cube"

  

"create an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"left/right movement with finger swipe"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Create a clicker game with instructions on how to make it work"

  

"changing colors mesh and sprite"

  

"how to download data from addressable c#"

  

"sound on button click"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"set resolution"

  

"create cube pooler"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"print life is useless"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"input field that you can only type english uppercase and lowercase letters"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"double jump of character"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"make button interactable"

  

"score multiplier"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"Ignoring collision between enemy and asteroid"

  

"create an enemy spawner"

  

"make a cube that will auto spawn"

  

"hide object with delay"

  

"display the number of enemies in my game in text mesh gui"

  

"override Sprite"

  

"create a cube"

  

"Make scene switch after rigidbody reaches a trigger"

  

"damage player on collision"

  

"create a visual novel architecture"

  

"make a unity script that will auto spawn blocks"