Featured Generations
  

"animation controller"

  

"Make scene switch after rigidbody reaches a trigger"

  

"change the item when player collides"

  

"Ignoring collision between enemy and asteroid"

  

"restart game"

  

"create an enemy spawner"

  

"make a unity script that will auto spawn blocks"

  

"create cube pooler"

  

"create a character"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a clicker game with instructions on how to make it work"

  

"mesh setter script"

  

"spawn player on point"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"count the game object cube with text"

  

"When all objects are destroyed, activate another script"

  

"create an enemy spawner"

  

"implement behavior tree for complicated enemy pattern."

  

"create enemy spawner in a 2d game"

  

"A base class for a 2D platformer enemy"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create an enemy spawner"

  

"Restart button when the game is fail or completed"

  

"loading bar at scene load"

  

"Add items to inventory at runtime"

  

"change skybox in game play by light intensity"

  

"create a cube"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create a real player map using SpriteRenderer"

  

"sum two numbers"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create cube pooler"

  

"reload scene"

  

"move enemyai toward player to attack"

  

"play bg music in game"

  

"show the percentage value"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"fix the frame rate in game"

  

"Get fps on screen"

  

"create a basic tower defense enemy movement script"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"set up the web camera in my online game"

  

"make button interactable"

  

"create an enemy spawner"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"Save Coins Uisng Playerpref"

  

"create coin object"

  

"zoom in and zoom out object class with start and update methods"

  

"On trigger touch, start specific sound"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"print hello world"

  

"buy menu in game"

  

"throw a baseball ball"

  

"Occlusion Area Center"

  

"Script a player movement"

  

"Character switching at runtime"

  

"can you make a wasd movement for unity"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"self destruction of gameobject after a time"

  

"jump with finger swipe"

  

"connect to a chat server and communicate for clients in online game"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"create a baseplate"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"coin collect on trigger"

  

"start and update methods for fps"

  

"return sprite of image"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"create a 2d gungeon generator"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"enemy wave"

  

"Interactable lever after pressing E add comments to code"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"edit the wraptime of UI in game"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"When all objects are destroyed, activate an object"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"disable animation"

  

"create ui handler c#"

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"Music visualization"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"input field that you can only type english uppercase and lowercase letters"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"sound on button click"

  

"Interactable lever after pressing E"

  

"create a timer for my game"

  

"dance animation"

  

"flow field movement for enemies looking for the nearest target"

  

"open a url on click"

  

"Interactable lever after pressing E"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"damage weapon on shooting"