Featured Generations
  

"quit game on button click"

  

"When all objects are destroyed, activate an object"

  

"play sound on start"

  

"give hint to user on click"

  

"restart game"

  

"create a movement script for a 2d cube"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"give me an example of a raycast hit and no hit in the same method"

  

"advanced ai system"

  

"edit the wraptime of UI in game"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"display projectile count"

  

"pause game when button is clicked"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"score multiplier"

  

"create a cube"

  

"rts unite movement script with collision detection"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"get instance id with 10 game objects"

  

"make button interactable"

  

"create a tower base class for a tower defense game"

  

"When all objects are destroyed, activate another script"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create a character"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"script for a coin magnet"

  

"add hover effect on text"

  

"create a cube"

  

"On trigger touch, start specific sound"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"print hello world"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"open and close door on button click"

  

"set up the web camera in my online game"

  

"move enemyai toward player to attack"

  

"Music visualization"

  

"grenade enemy explosion"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"open door by pressing key in game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a basic tower defense enemy movement script"

  

"create an enemy spawner"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"When all objects are destroyed, activate an object"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"Interactable lever after pressing E"

  

"return sprite of image"

  

"create a movement script for a 3d cube"

  

"animation controller"

  

"implement fb login system"

  

"print life is useless"

  

"coin collect on trigger"

  

"2d platformer character controller"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Convert to string"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create 5 cube randomly"

  

"create a cube and make it fall"

  

"create cube pooler"

  

"2D character jumping on waypoints"

  

"Occlusion Area Center"

  

"Create a cube"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"changing colors mesh and sprite"

  

"PowerupIcon"

  

"damage weapon on shooting"

  

"clear the area in the game"

  

"2d platformer character controller"

  

"create a room in an online game"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create enemy spawner in a 2d game"

  

"When certain objects are destroyed, activate an object"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"object jump with space key"

  

"follow enemy path"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"connect to a chat server and communicate for clients in online game"

  

"loading bar at scene load"

  

"create an image aligner"

  

"Script a player movement"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"Create a clicker game with instructions on how to make it work"

  

"Kill the 2d enemy in platformer game"

  

"print hello world"

  

"set color on tap"

  

"Multiplayer network"

  

"acceleration controls"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"spawn 2d game object in unity 3d"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"hideflag object"

  

"play animation on action"

  

"spawn player on point"