Featured Generations
  

"how to download data from addressable c#"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"self destruction of gameobject after a time"

  

"Interactable lever after pressing E add comments to code"

  

"loading bar at scene load"

  

"Separated Jetpack system with spacebar"

  

"Create a cube and assign a material to it with a shader"

  

"Interactable lever after pressing E add comments to code"

  

"fix the frame rate in game"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"hello world"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"dance animation"

  

"open and close door on button click"

  

"A base class for a 2D platformer enemy"

  

"Multiplayer network"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"Rotate the game object by pressing Key at runtime"

  

"On trigger touch, start animation"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"sum two numbers"

  

"join a room in my online game"

  

"create a character"

  

"move enemyai toward player to attack"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a cube"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"add hover effect on text"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a tower base class for a tower defense game"

  

"Music visualization"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"how to download scene from addressable c#"

  

"a infinite runner"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create a basic tower defense enemy movement script"

  

"left/right movement with finger swipe"

  

"create a visual novel architecture"

  

"create a falling cube with instructions on where to insert te code"

  

"follow the player"

  

"set the layer"

  

"create an enemy state machine"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"create script that makes a character move around"

  

"input field that you can only type english uppercase and lowercase letters"

  

"zoom in and zoom out object class with start and update methods"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"script for a coin magnet"

  

"Find Game Object With Tag"

  

"create trigger event"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"Complex Character Controller that uses RigidBody"

  

"enemy movement on collide without pressing button"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"add items at runtime"

  

"Changing the cameras on mouse enter and exit"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Restart button when the game is fail or completed"

  

"create an image aligner"

  

"play sound on start"

  

"how to download scene from addressable c#"

  

"Create a clicker game with instructions on how to make it work"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Destroy the Game and Remove the gameObejct"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"create a cube"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"a music controller class"

  

"Control Player and set his Movement all about Player Body"

  

"open door by pressing key in game"

  

"Create a cube"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"pause game when button is clicked"

  

"scale on mouse down"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"script for an extra life"

  

"load scene trigger on game finish"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"hideflag object"

  

"control gravity, enable and disable included in methods"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"set debug developer console option to true"

  

"create a timer for my game"

  

"create UI Button on runtime"

  

"move and rotate object with arrow keys"

  

"throw a baseball ball"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"change the item when player collides"

  

"count down sound"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"generate a script for a 3 x 3 terrain"

  

"create an enemy spawner"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"zoom the camera at runtime using mouse click"

  

"create a button flicker class in unity"