Featured Generations
  

"mouse over and exit color in the game"

  

"2d platformer character controller"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"scroll over 2d background"

  

"script for a coin magnet"

  

"open a url on click"

  

"dialogue box pop up before player start press button to proceed"

  

"draw line by dragging mouse"

  

"zoom in and zoom out object class with start and update methods"

  

"play the audio on zoom out"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create a baseplate"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Player movement with arroy keys and W,A,S,D keys"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"throw a baseball ball"

  

"create ui handler c#"

  

"Game failed when player collides with enemy"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"changing colors mesh and sprite"

  

"implement behavior tree for complicated enemy pattern."

  

"send message to apply damage"

  

"follow object with mouse cursor"

  

"Hitscan Weapon system"

  

"Music visualization linerenderer"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"disable animation"

  

"spawn 2d game object in unity 3d"

  

"create a cube"

  

"restart running"

  

"create a room in an online game"

  

"create a cube and make it fall"

  

"write me a full script for a 3d shooter that works"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"load scene trigger on game finish"

  

"third person action adventure character controller where you can add custom actions"

  

"create a tower base class for a tower defense game"

  

"Interactable lever after pressing E add comments to code"

  

"create a baseplate"

  

"create an enemy spawner"

  

"Object fall down with mobile shake to left and right"

  

"create a decreasing health bar"

  

"Write me a script for an enemy spawner"

  

"loading bar at scene load"

  

"can you make a wasd movement for unity"

  

"Save Coins Uisng Playerpref"

  

"infinite spawn anything"

  

"Script a player movement"

  

"spawn player on point"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a cube"

  

"change the item when player collides"

  

"Load next level on Button click"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create an advanced score counter for players"

  

"pause game when button is clicked"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"connect to a chat server and communicate for clients in online game"

  

"Convert to string"

  

"return sprite of image"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Ignoring collision between enemy and asteroid"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Restart button when the game is fail or completed"

  

"jump with finger swipe"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"score multiplier"

  

"Kill the 2d enemy in platformer game"

  

"count the game object cube with text"

  

"grenade enemy explosion"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"display game time in seconds"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"self destruction of gameobject after a time"

  

"Get fps on screen"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"Complex Character Controller that uses RigidBody"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"On trigger touch, start animation"

  

"create a character"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create a falling cube with instructions on where to insert te code"

  

"camera slow motion delay"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"