Featured Generations
  

"create cube pooler"

  

"rts unite movement script with collision detection"

  

"open and close door on button click"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"sum two numbers"

  

"generate a script for a 3 x 3 terrain"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Create a square at mouse position with a random colour from a gradient"

  

"Make scene switch after rigidbody reaches a trigger"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"Create a script that when you click a part it will open up a UI."

  

"Create a cube"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"enemy wave"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"restart running"

  

"create cube pooler"

  

"open door by pressing key in game"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"animation controller"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"create a cube"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"print hello world"

  

"change the cameras on mouse enter and exit"

  

"create a room in an online game"

  

"create script that makes a character move around"

  

"add items at runtime"

  

"pause and resume game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Create And Join Room By Using Photon SDK"

  

"a infinite runner"

  

"create a real player map using SpriteRenderer"

  

"gun reload"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create trigger event"

  

"score multiplier"

  

"move UI element on an arc using LeanTween"

  

"Character switching at runtime"

  

"distance to checkpoint"

  

"set the layer"

  

"create a baseplate"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"return sprite of image"

  

"move UI element on a curve using LeanTween"

  

"On trigger touch, start animation"

  

"create an enemy state machine"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Hitscan Weapon system"

  

"mouse over and exit color in the game"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"create a health system engine"

  

"implement behavior tree for complicated enemy pattern."

  

"save file different scene"

  

"how to download scene from addressable c#"

  

"When all objects are destroyed, activate another script"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"loading bar at scene load"

  

"buy menu in game"

  

"display projectile count"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"acceleration controls"

  

"create an enemy spawner"

  

"create a baseplate"

  

"how to download scene from addressable c#"

  

"Add items to inventory at runtime"

  

"Music visualization"

  

"create a cube"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"create a health system"

  

"input field that you can only type english uppercase and lowercase letters"

  

"coin collect on trigger"

  

"make the camera follow player"

  

"Create a cube"

  

"print hello world"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create a decreasing health bar"

  

"generate map data for level based on BlockElement"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"make button interactable"

  

"script for a coin magnet"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"print hello"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"2d platformer character controller"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"create a joystick controller"

  

"Ignoring collision between enemy and asteroid"