Featured Generations
  

"On trigger, activate game object"

  

"2D character jumping on waypoints"

  

"get components of object"

  

"create a card based inventory"

  

"change audio on walking and running"

  

"buy menu in game"

  

"create a basic tower defense enemy movement script"

  

"create cube pooler"

  

"Restart button when the game is fail or completed"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"make the camera follow player"

  

"Music visualization"

  

"implement behavior tree for complicated enemy pattern."

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"restart game"

  

"generate a script for a 3 x 3 terrain"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"create a movement script for a 3d cube"

  

"can you make a wasd movement for unity"

  

"create a character"

  

"Add items to inventory at runtime"

  

"save file different scene"

  

"connect to a chat server and communicate for clients in online game"

  

"change skybox in game play by light intensity"

  

"Multiplayer network"

  

"coin collect on trigger"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"generate map data for level based on BlockElement"

  

"create a health system"

  

"move UI element on a curve using LeanTween"

  

"display the number of enemies in my game in text mesh gui"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"follow object with mouse cursor"

  

"move UI element on an arc using LeanTween"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"create a baseplate"

  

"set debug developer console option to true"

  

"give hint to user on click"

  

"Multiplayer network"

  

"make splash screen"

  

"create cube pooler"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"enemy wave"

  

"When all objects are destroyed, activate an object"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"Find Game Object With Tag"

  

"move UI element on an arc"

  

"loading bar at scene load"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"create a visual novel architecture"

  

"gun reload"

  

"Hitscan Weapon system"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"Interactable lever after pressing E"

  

"set alpha min threshold for image"

  

"zoom the camera at runtime using mouse click"

  

"create an image aligner"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"change the item when player collides"

  

"draw line by dragging mouse"

  

"enemy movement on collide without pressing button"

  

"throw a baseball ball"

  

"When all objects are destroyed, activate another script"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"set the light emission in the game"

  

"score multiplier"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"create uicontroller with visibility switch option"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"Separated Jetpack system with spacebar"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"open and close door on button click"

  

"create coin object"

  

"script for a coin magnet"

  

"count the game object cube with text"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Music visualization linerenderer"

  

"create a button flicker class in unity"

  

"third person action adventure character controller where you can add custom actions"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"open a url on click"

  

"create a falling cube with instructions on where to insert te code"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"create an enemy spawner"

  

"add hover effect on text"

  

"control the movement of player using waypoints system"

  

"create a baseplate"

  

"count down sound"

  

"create a 2d gungeon generator"

  

"2d platformer character controller"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"left/right movement with finger swipe"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"load scene trigger on game finish"

  

"zoom in and zoom out object class with start and update methods"

  

"camera slow motion delay"