Featured Generations
  

"count the game object cube with text"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"acceleration controls"

  

"return sprite of image"

  

"shoot bullets randomly"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"pause and resume game"

  

"create a cube"

  

"left/right movement with finger swipe"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"a infinite runner"

  

"Create a clicker game with instructions on how to make it work"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Convert to string"

  

"decrease health bar when player collides with hurdle"

  

"load scene trigger on game finish"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"On trigger, activate game object"

  

"make a cube that will auto spawn"

  

"give hint to user on click"

  

"create cube pooler"

  

"move vehicle with Accelerometer or Gyroscope"

  

"how to download scene from addressable c#"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"gun change with mouse wheel"

  

"create a cube"

  

"Complex Character Controller that uses RigidBody"

  

"Make scene switch after rigidbody reaches a trigger"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"Create a cube and assign a material to it with a shader"

  

"Create a clicker game with instructions on how to make it work"

  

"hide object with delay"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"buy menu in game"

  

"When all objects are destroyed, activate an object"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Load next level on Button click"

  

"throw a baseball ball"

  

"changing colors mesh and sprite"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Find Game Object With Tag"

  

"add items at runtime"

  

"change the cameras on mouse enter and exit"

  

"create a real player map using SpriteRenderer"

  

"Create a square at mouse position with a random colour from a gradient"

  

"camera slow motion delay"

  

"follow object with mouse cursor"

  

"create a baseplate"

  

"follow enemy path"

  

"sum two numbers"

  

"Multiplayer network"

  

"mesh setter script"

  

"spawn coin object on hit"

  

"background audio in game"

  

"create a 2d gungeon generator"

  

"On trigger touch, start animation"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"generate map data for level based on BlockElement"

  

"create a joystick controller"

  

"create an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"display projectile count"

  

"move and rotate object with arrow keys"

  

"create a decreasing health bar"

  

"set resolution"

  

"jump with finger swipe"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"create a timer for my game"

  

"create a basic tower defense enemy movement script"

  

"enemy movement on collide without pressing button"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"spawn player on point"

  

"create a movement script for a 3d cube"

  

"create a card based inventory"

  

"make a cube"

  

"scroll over 2d background"

  

"Add items to inventory at runtime"

  

"Save Coins Uisng Playerpref"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"dialogue box pop up before player start press button to proceed"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"create an advanced score counter for players"

  

"move UI element on an arc using LeanTween"

  

"open a url on click"

  

"follow the player"

  

"distance to checkpoint"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"fix the frame rate in game"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"create coin object"

  

"implement behavior tree for complicated enemy pattern."

  

"Destroy the Game and Remove the gameObejct"

  

"display the number of enemies in my game in text mesh gui"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"create a baseplate"

  

"create uicontroller with visibility switch option"