"change the cameras on mouse enter and exit"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"set debug developer console option to true"
"Find Game Object With Tag"
"follow the player"
"2D character jumping on waypoints"
"Create a clicker game with instructions on how to make it work"
"create an inventory system that is easy to customize from the Unity UI"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"follow object with mouse cursor"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"create a 3d player controller that can walk, run, jump, roll and attack."
"2d platformer character controller"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"control the movement of player using waypoints system"
"create a cube"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Separated Jetpack system with spacebar"
"dialogue box pop up before player start press button to proceed"
"restart running"
"script for an extra life"
"Interactable lever after pressing E add comments to code"
"create a basic tower defense enemy movement script"
"return sprite of image"
"create a joystick controller"
"create a cube and make it fall"
"draw line by dragging mouse"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"give me an example of a raycast hit and no hit in the same method"
"override Sprite"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"On trigger touch, switch to scene with name"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"hide object with delay"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Object fall down with mobile shake to left and right"
"dance animation"
"On trigger, activate game object"
"generate a script for a 3 x 3 terrain"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"PowerupIcon"
"create enemy spawner in a 2d game"
"pause and resume game"
"Create a script for a 3d fps shooter game where you fight zombies"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"clear the area in the game"
"After Audio1 end, Start Audio2 and loop immediately."
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"camera slow motion delay"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"print hello world"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Restart button when the game is fail or completed"
"create a third person player controller that can walk, sprint, jump and roll. a"
"move vehicle with Accelerometer or Gyroscope"
"make a unity script that will auto spawn blocks"
"create cube pooler"
"create cube pooler"
"self destruction of gameobject after a time"
"changing colors mesh and sprite"
"create a cube"
"Occlusion Area Center"
"change skybox in game play by light intensity"
"how to download scene from addressable c#"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"rotate object"
"open and close door on button click"
"display projectile count"
"how to download data from addressable c#"
"how to download scene from addressable c#"
"Spawn a prefab in parent position when Z key si pressed"
"When all objects are destroyed, activate an object"
"create an enemy spawner"
"move UI element on an arc"
"make the camera follow player"
"Game failed when player collides with enemy"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"2d platformer character controller"
"when 25 cubes with the tag Training get destroyed, object appears"
"create an inventory system that is easy to customize from the Unity UI"
"When all objects are destroyed, activate another script"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"shoot bullets randomly"
"create an enemy spawner"
"decrease health bar when player collides with hurdle"
"add hover effect on text"
"move UI element on an arc using LeanTween"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"spawn coin object on hit"
"create coin object"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"make button interactable"
"restart game"
"infinite spawn anything"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"Music visualization"