"object jump with space key"
"create a timer for my game"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"follow enemy path"
"Convert to string"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"gun reload"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"When all objects are destroyed, activate another script"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"set resolution"
"create a movement script for a 2d cube"
"fix the frame rate in game"
"Tweening"
"Create a clicker game with instructions on how to make it work"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"if there is a crash i want a report"
"grenade enemy explosion"
"rotate 3D object by touch, only horizontal rotation"
"count the game object cube with text"
"PowerupIcon"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a cube"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"Create a square at mouse position with a random colour from a gradient"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"ConnectServer by using Photon Pun SDK for Network"
"create an inventory system that is easy to customize from the Unity UI"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create a baseplate"
"implement fb login system"
"Separated Jetpack system with spacebar"
"advanced ai system"
"When certain objects are destroyed, activate an object"
"left/right movement with finger swipe"
"create a third person player controller that can walk, sprint, jump and roll. a"
"create a falling cube"
"script for an extra life"
"Script a player movement"
"follow object with mouse cursor"
"follow the player"
"print hello world"
"send message to apply damage"
"create a cube"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"make a cube that will auto spawn"
"override Sprite"
"damage player on collision"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create a card based inventory"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Hitscan Weapon system"
"hello world"
"join a room in my online game"
"control gravity, enable and disable included in methods"
"create a baseplate"
"jump with finger swipe"
"Load next level on Button click"
"create an inventory system that is easy to customize from the Unity UI"
"When all objects are destroyed, activate an object"
"Destroy the Game and Remove the gameObejct"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"scale object at runtime"
"create a cube"
"restart running"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"print hello world"
"get name object"
"create trigger event"
"Changing the cameras on mouse enter and exit"
"dance animation"
"Interactable lever after pressing E"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"Music visualization"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"sum two numbers"
"changing colors mesh and sprite"
"make a cube"
"On trigger touch, switch to scene with name"
"2d platformer character controller"
"decrease health bar when player collides with hurdle"
"input field that you can only type english uppercase and lowercase letters"
"create uicontroller with visibility switch option"
"Create a script for a 3d fps shooter game where you fight zombies"
"move enemyai toward player to attack"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Ignoring collision between enemy and asteroid"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"animation controller"
"add items at runtime"
"Multiplayer network"
"rgb color for gorilla tag copy and tell me how to use it"
"create a decreasing health bar"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"create enemy movement script without overlapping and looking for the nearest target"
"create a movement script for a 3d cube"
"mesh setter script"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"pause and resume game"