"create a cube"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"create an inventory system that is easy to customize from the Unity UI"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a movement script for a 3d cube"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"spawn player on point"
"create a card based inventory"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Make me a Walking/Running system with instructions on how to set up and use"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"use imagefill example"
"Change the colors randomly of sprites and meshes at runtime"
"hideflag object"
"create an inventory system that is easy to customize from the Unity UI"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Create a clicker game with instructions on how to make it work"
"Create a clicker game with instructions on how to make it work"
"create a health system engine"
"gun change with mouse wheel"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"acceleration controls"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Create a clicker game with instructions on how to make it work"
"2D character jumping on waypoints"
"how to download scene from addressable c#"
"Ignoring collision between enemy and asteroid"
"create a cube and make it fall"
"dance animation"
"On trigger touch, switch to scene with name"
"Complex Character Controller that uses RigidBody"
"set debug developer console option to true"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"Character controller with hollow knight like movement like wall jumping or dash"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"play animation on action"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"scale on mouse down"
"clear the area in the game"
"control gravity, enable and disable included in methods"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"create enemy spawner in a 2d game"
"change audio on walking and running"
"fix the frame rate in game"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"create a joystick controller"
"decrease health bar when player collides with hurdle"
"edit the wraptime of UI in game"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"move UI element on a curve using LeanTween"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"tap area of game"
"create a cube"
"display the number of enemies in my game in text mesh gui"
"Set money in UI"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"implement behavior tree for complicated enemy pattern."
"start and update methods for fps"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"timetolive"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"set the layer"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"third person action adventure character controller where you can add custom actions"
"create a baseplate"
"Find Game Object With Tag"
"Changing the cameras on mouse enter and exit"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"add hover effect on text"
"make button interactable"
"create a 3d player controller that can walk, run, jump, roll and attack."
"Interactable lever after pressing E add comments to code"
"advanced ai system"
"draw line by dragging mouse"
"Create a cube and assign a material to it with a shader"
"Rotate the game object by pressing Key at runtime"
"jump with finger swipe"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Multiplayer network"
"print hello world"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create an advanced score counter for players"
"load scene trigger on game finish"
"make a red car"
"add items at runtime"
"Interactable lever after pressing E"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"On trigger touch, start specific sound"
"ConnectServer by using Photon Pun SDK for Network"
"join a room in my online game"
"When all objects are destroyed, activate an object"
"how can i make a bullet fire in a game"
"create a decreasing health bar"
"Game failed when player collides with enemy"