Featured Generations
  

"advanced ai system"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"set alpha min threshold for image"

  

"load scene trigger on game finish"

  

"Create And Join Room By Using Photon SDK"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"fix the frame rate in game"

  

"Destroy the Game and Remove the gameObejct"

  

"display projectile count"

  

"a infinite runner"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"follow object with mouse cursor"

  

"PowerupIcon"

  

"zoom the camera at runtime using mouse click"

  

"Create a cube"

  

"count down sound"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"join a room in my online game"

  

"Find Game Object With Tag"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Control Player and set his Movement all about Player Body"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create a tower base class for a tower defense game"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"Complex Character Controller that uses RigidBody"

  

"Interactable lever after pressing E"

  

"restart running"

  

"2d platformer character controller"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"make a cube that will auto spawn"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Create a cube and assign a material to it with a shader"

  

"start Coroutines"

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"hide object with delay"

  

"play bg music in game"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"throw a baseball ball"

  

"create script that makes a character move around"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"create enemy spawner in a 2d game"

  

"Separated Jetpack system with spacebar"

  

"On trigger, activate game object"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"rotate 3D object by touch, only horizontal rotation"

  

"score multiplier"

  

"spawn 2d game object in unity 3d"

  

"Write me a script for an enemy spawner"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"implement fb login system"

  

"mouse over and exit color in the game"

  

"create a visual novel architecture"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"how to download data from addressable c#"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a cube and make it fall"

  

"zoom in and zoom out object class with start and update methods"

  

"generate a script for a 3 x 3 terrain"

  

"follow the player"

  

"show the percentage value"

  

"control the movement of player using waypoints system"

  

"restart game"

  

"create coin object"

  

"coin collect on trigger"

  

"changing colors mesh and sprite"

  

"Make scene switch after rigidbody reaches a trigger"

  

"disable animation"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"override Sprite"

  

"sum two numbers"

  

"2D character jumping on waypoints"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"how to download scene from addressable c#"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"damage player on collision"

  

"create trigger event"

  

"damage weapon on shooting"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"AI System with detection, smart navmesh and intuitive ai."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"get instance id with 10 game objects"

  

"enemy movement on collide without pressing button"

  

"Save Coins Uisng Playerpref"

  

"give hint to user on click"

  

"print life is useless"

  

"create an enemy spawner"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"When all objects are destroyed, activate an object"

  

"create an inventory system that is easy to customize from the Unity UI"