"Interactable lever after pressing E add comments to code"
"how to download scene from addressable c#"
"create a health system engine"
"When certain objects are destroyed, activate an object"
"Change the colors randomly of sprites and meshes at runtime"
"Create a cube and assign a material to it with a shader"
"create a tower base class for a tower defense game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"pause game when button is clicked"
"create an enemy spawner"
"create a timer for my game"
"create an advanced score counter for players"
"After Audio1 end, Start Audio2 and loop immediately."
"hide object with delay"
"create a baseplate"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"create trigger event"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"sound on button click"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"sum two numbers"
"reload scene"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Interactable lever after pressing E"
"implement fb login system"
"Does not destroy the game object when loading next scene"
"create an enemy state machine"
"Hitscan Weapon system"
"start Coroutines"
"quit game on button click"
"Multiplayer network"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"spawn player on point"
"create a third person player controller that can walk, sprint, jump and roll. a"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"make a rgb for my gorilla tag copy and tell me how to use it"
"enemy movement on collide without pressing button"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"disable animation"
"zoom in and zoom out object class with start and update methods"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"Load next level on Button click"
"create cube pooler"
"self destruction of gameobject after a time"
"create coin object"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"Spawn a prefab in parent position when Z key si pressed"
"change the item when player collides"
"On trigger touch, switch to scene with name"
"Create a script that when you click a part it will open up a UI."
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"rgb color for gorilla tag copy and tell me how to use it"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create a real player map using SpriteRenderer"
"follow the player"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a clicker game with instructions on how to make it work"
"PowerupIcon"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"2d platformer character controller"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"timetolive"
"set alpha min threshold for image"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"2d platformer character controller"
"third person action adventure character controller where you can add custom actions"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"dialogue box pop up before player start press button to proceed"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"scale object at runtime"
"decrease health bar when player collides with hurdle"
"play animation on action"
"Create a script for a 3d fps shooter game where you fight zombies"
"Multiplayer network"
"set debug developer console option to true"
"rotate object"
"create ui handler c#"
"follow object with mouse cursor"
"Character controller with hollow knight like movement like wall jumping or dash"
"move UI element on a curve using LeanTween"
"Complex Character Controller that uses RigidBody"
"Script a player movement"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"create an inventory system that is easy to customize from the Unity UI"
"make the camera follow player"
"create a decreasing health bar"
"display the number of enemies in my game in text mesh gui"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"print hello world"
"save file different scene"
"mesh setter script"
"restart game"
"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"
"zoom the camera at runtime using mouse click"