"Complex Character Controller that uses RigidBody"
"create an enemy spawner"
"send message to apply damage"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"create enemy spawner in a 2d game"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"quit game on button click"
"change the item when player collides"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"set resolution"
"Occlusion Area Center"
"animation controller"
"Tweening"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"display the number of enemies in my game in text mesh gui"
"create a health system"
"get components of object"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"Multiplayer network"
"create script that makes a character move around"
"restart running"
"Character controller with hollow knight like movement like wall jumping or dash"
"move and rotate object with arrow keys"
"create a health system engine"
"Interactable lever after pressing E add comments to code"
"zoom the camera at runtime using mouse click"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Change the colors randomly of sprites and meshes at runtime"
"Music visualization"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"create a cube"
"join a room in my online game"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"create cube pooler"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create a clicker game with instructions on how to make it work"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Make me a Walking/Running system with instructions on how to set up and use"
"Destroy the Game and Remove the gameObejct"
"create a cube"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"restart game"
"dance animation"
"get name object"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"print hello"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create cube pooler"
"On trigger touch, switch to scene with name"
"Make objects interactable with a player when he press E to do something add comments to code"
"move enemyai toward player to attack"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"follow object with mouse cursor"
"create an inventory system that is easy to customize from the Unity UI"
"left/right movement with finger swipe"
"use imagefill example"
"make the camera follow player"
"a infinite runner"
"Game failed when player collides with enemy"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"When all objects are destroyed, activate another script"
"set alpha min threshold for image"
"Make scene switch after rigidbody reaches a trigger"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"AI System with detection, smart navmesh and intuitive ai."
"load scene trigger on game finish"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a cube and make it fall"
"give me an example of a raycast hit and no hit in the same method"
"self destruction of gameobject after a time"
"Create a square at mouse position with a random colour from a gradient"
"create a button flicker class in unity"
"make a cube"
"create a joystick controller"
"move UI element on a curve using LeanTween"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"how to download scene from addressable c#"
"throw a baseball ball"
"changing colors mesh and sprite"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"move UI element on an arc using LeanTween"
"Create a clicker game with instructions on how to make it work"
"Rotate the game object by pressing Key at runtime"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Create a cube"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create an enemy spawner"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"rotate 3D object by touch, only horizontal rotation"
"When all objects are destroyed, activate an object"
"gun change with mouse wheel"