"gun reload"
"create a cube"
"display the number of enemies in my game in text mesh gui"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Set money in UI"
"print hello world"
"object jump with space key"
"display game time in seconds"
"create a cube"
"create 5 cube randomly"
"play sound on start"
"Load next level on Button click"
"Restart button when the game is fail or completed"
"generate a script for a 3 x 3 terrain"
"can you make a wasd movement for unity"
"make the camera follow player"
"rotate 3D object by touch, only horizontal rotation"
"script for an extra life"
"Create a cube"
"timetolive"
"how to download scene from addressable c#"
"Create a clicker game with instructions on how to make it work"
"decrease health bar when player collides with hurdle"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"Create And Join Room By Using Photon SDK"
"create cube pooler"
"Separated Jetpack system with spacebar"
"Create code for a 3d fps shooter game where you fight zombies"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"Create a square at mouse position with a random colour from a gradient"
"create a decreasing health bar"
"make a cube"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"pause game when button is clicked"
"set debug developer console option to true"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"print hello world"
"set the layer"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"When certain objects are destroyed, activate an object"
"implement fb login system"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create a cube and make it fall"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Create a clicker game with instructions on how to make it work"
"throw a baseball ball"
"create UI Button on runtime"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"Create code for a 3d fps shooter game where you fight zombies"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"create an inventory system that is easy to customize from the Unity UI"
"Hitscan Weapon system"
"create an enemy spawner"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Create a clicker game with instructions on how to make it work"
"how to download data from addressable c#"
"create a health system"
"create a card based inventory"
"make a red car"
"create a timer for my game"
"create a health system engine"
"Add items to inventory at runtime"
"Write me a script for an enemy spawner"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"make splash screen"
"On trigger, activate game object"
"distance to checkpoint"
"grenade enemy explosion"
"jump with finger swipe"
"create an inventory system that is easy to customize from the Unity UI"
"create an enemy spawner"
"spawn 2d game object in unity 3d"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"scale on mouse down"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"scale object at runtime"
"generate map data for level based on BlockElement"
"infinite spawn anything"
"Does not destroy the game object when loading next scene"
"Convert to string"
"connect to a chat server and communicate for clients in online game"
"double jump of character"
"create a real player map using SpriteRenderer"
"2d platformer character controller"
"create an enemy spawner"
"Music visualization linerenderer"
"play animation on action"
"enemy wave"
"create a cube"
"zoom in and zoom out object class with start and update methods"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"coin collect on trigger"
"Interactable lever after pressing E"
"make button interactable"
"2d platformer character controller"