Featured Generations
  

"show the percentage value"

  

"follow object with mouse cursor"

  

"distance to checkpoint"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"play sound on start"

  

"create a room in an online game"

  

"scale on mouse down"

  

"When all objects are destroyed, activate another script"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"tap area of game"

  

"Get fps on screen"

  

"print hello world"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Create a clicker game with instructions on how to make it work"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"Music visualization"

  

"Set money in UI"

  

"flow field movement for enemies looking for the nearest target"

  

"spawn coin object on hit"

  

"score multiplier"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"scroll over 2d background"

  

"join a room in my online game"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"acceleration controls"

  

"Separated Jetpack system with spacebar"

  

"pause game when button is clicked"

  

"change skybox in game play by light intensity"

  

"Create a clicker game with instructions on how to make it work"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"move UI element on a curve using LeanTween"

  

"create script that makes a character move around"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"changing colors mesh and sprite"

  

"display projectile count"

  

"Write me a script for an enemy spawner"

  

"make splash screen"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"Does not destroy the game object when loading next scene"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"spawn 2d game object in unity 3d"

  

"create cube pooler"

  

"shoot bullets randomly"

  

"create coin object that has a looping 2d animation"

  

"script for a coin magnet"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Interactable lever after pressing E add comments to code"

  

"create ui handler c#"

  

"add hover effect on text"

  

"change audio on walking and running"

  

"hideflag object"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"return sprite of image"

  

"timetolive"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"damage weapon on shooting"

  

"create uicontroller with visibility switch option"

  

"change the cameras on mouse enter and exit"

  

"hide object with delay"

  

"create a 2d gungeon generator"

  

"start and update methods for fps"

  

"clear the area in the game"

  

"create a character"

  

"create cube pooler"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Game failed when player collides with enemy"

  

"Multiplayer network"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"set up the web camera in my online game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"Convert to string"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"write me a full script for a 3d shooter that works"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"generate a script for a 3 x 3 terrain"

  

"create a cube"

  

"create an enemy state machine"

  

"coin collect on trigger"

  

"move UI element on an arc using LeanTween"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"follow object with mouse cursor"

  

"create a card based inventory"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"Kill the 2d enemy in platformer game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"zoom the camera at runtime using mouse click"

  

"double jump of character"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"throw a baseball ball"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"set alpha min threshold for image"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Create And Join Room By Using Photon SDK"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"create a cube"

  

"create a third person orbit camera that orbits the player based on mouse input"