"advanced ai system"
"create a basic tower defense enemy movement script"
"move vehicle with Accelerometer or Gyroscope"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"generate a script for a 3 x 3 terrain"
"create an enemy spawner"
"create a movement script for a 2d cube"
"set color on tap"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create script that makes a character move around"
"On trigger touch, switch to scene with name"
"fix the frame rate in game"
"grenade enemy explosion"
"2d platformer character controller"
"show the percentage value"
"create a health system"
"implement behavior tree for complicated enemy pattern."
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Character controller with hollow knight like movement like wall jumping or dash"
"Does not destroy the game object when loading next scene"
"Interactable lever after pressing E add comments to code"
"A base class for a 2D platformer enemy"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Spawn a prefab in parent position when Z key si pressed"
"change the item when player collides"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"create a cube and make it fall"
"Character controller with hollow knight like movement like wall jumping or dash"
"set the layer"
"create a third person orbit camera that orbits the player based on mouse input"
"create a 2d gungeon generator"
"display game time in seconds"
"throw a baseball ball"
"write me a full script for a 3d shooter that works"
"create a baseplate"
"use imagefill example"
"Convert to string"
"scale on mouse down"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"pause game when button is clicked"
"AI System with detection, smart navmesh and intuitive ai."
"Ignoring collision between enemy and asteroid"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"jump with finger swipe"
"create a movement script for a 3d cube"
"when 25 cubes with the tag Training get destroyed, object appears"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"can you make a wasd movement for unity"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"create a timer for my game"
"change the cameras on mouse enter and exit"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"move UI element on an arc"
"Game failed when player collides with enemy"
"make button interactable"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"display projectile count"
"a infinite runner"
"Multiplayer network"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"create a falling cube"
"open and close door on button click"
"create an inventory system that is easy to customize from the Unity UI"
"double jump of character"
"When all objects are destroyed, activate another script"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"display the number of enemies in my game in text mesh gui"
"Create a clicker game with instructions on how to make it work"
"a infinite runner"
"Load next level on Button click"
"create a cube and make it fall"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"edit the wraptime of UI in game"
"rgb color for gorilla tag copy and tell me how to use it"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"save file different scene"
"change skybox in game play by light intensity"
"Occlusion Area Center"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"script for an extra life"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"When all objects are destroyed, activate an object"
"spawn 2d game object in unity 3d"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"distance to checkpoint"
"Music visualization"
"object jump with space key"
"a music controller class"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"throw a baseball ball"
"hide object with delay"
"Create a clicker game with instructions on how to make it work"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Restart button when the game is fail or completed"