"Changing the cameras on mouse enter and exit"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"make a rgb for my gorilla tag copy and tell me how to use it"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Interactable lever after pressing E"
"if there is a crash i want a report"
"2d platformer character controller"
"create a third person orbit camera that orbits the player based on mouse input"
"On trigger touch, start specific sound"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"hide object with delay"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"print hello"
"shoot bullets randomly"
"play animation on action"
"Music visualization linerenderer"
"generate map data for level based on BlockElement"
"Character controller with hollow knight like movement like wall jumping or dash"
"create a 3d player controller that can walk, run, jump, roll and attack."
"2D character jumping on waypoints"
"create a room in an online game"
"Music visualization"
"give hint to user on click"
"get instance id with 10 game objects"
"follow enemy path"
"acceleration controls"
"Complex Character Controller that uses RigidBody"
"create enemy spawner in a 2d game"
"Create a cube and assign a material to it with a shader"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Kill the 2d enemy in platformer game"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"Add items to inventory at runtime"
"Find Game Object With Tag"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"a infinite runner"
"print life is useless"
"zoom in and zoom out object class with start and update methods"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"create an enemy spawner"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"gun reload"
"make a unity script that will auto spawn blocks like its raining blocks"
"Character controller with hollow knight like movement like wall jumping or dash"
"display projectile count"
"set resolution"
"timetolive"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"a music controller class"
"change skybox in game play by light intensity"
"create a falling cube"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make a cube that will auto spawn"
"Interactable lever after pressing E add comments to code"
"create a button flicker class in unity"
"Create code for a 3d fps shooter game where you fight zombies"
"fix the frame rate in game"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"start Coroutines"
"set debug developer console option to true"
"camera slow motion delay"
"move and rotate object with arrow keys"
"Load next level on Button click"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"pause and resume game"
"create enemy movement script without overlapping and looking for the nearest target"
"Multiplayer network"
"create a baseplate"
"create a joystick controller"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"play bg music in game"
"can you make a wasd movement for unity"
"Player movement with arroy keys and W,A,S,D keys"
"move enemyai toward player to attack"
"sum two numbers"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"load scene trigger on game finish"
"dance animation"
"Make me a Walking/Running system with instructions on how to set up and use"
"Make objects interactable with a player when he press E to do something add comments to code"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"add items at runtime"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"decrease health bar when player collides with hurdle"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"input field that you can only type english uppercase and lowercase letters"
"Create code for a 3d fps shooter game where you fight zombies"
"On trigger, activate game object"
"Destroy the Game and Remove the gameObejct"
"make a unity script that will auto spawn blocks"
"add hover effect on text"
"Object fall down with mobile shake to left and right"
"Create a clicker game with instructions on how to make it work"
"create an advanced score counter for players"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"move UI element on an arc"