Featured Generations
  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"set color on tap"

  

"create a 2d gungeon generator"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"reload scene"

  

"throw a baseball ball"

  

"how to download scene from addressable c#"

  

"enemy wave"

  

"Make scene switch after rigidbody reaches a trigger"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"loading bar at scene load"

  

"hello world"

  

"make a cube that will auto spawn"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Create a clicker game with instructions on how to make it work"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create an enemy spawner"

  

"enemy movement on collide without pressing button"

  

"play the audio on zoom out"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"count down sound"

  

"disable animation"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a falling cube with instructions on where to insert te code"

  

"generate a script for a 3 x 3 terrain"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"hideflag object"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"start Coroutines"

  

"timetolive"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Create a cube"

  

"Kill the 2d enemy in platformer game"

  

"dance animation"

  

"Rotate the game object by pressing Key at runtime"

  

"camera slow motion delay"

  

"get name object"

  

"Create a clicker game with instructions on how to make it work"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"zoom the camera at runtime using mouse click"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"coin collect on trigger"

  

"quit game on button click"

  

"control gravity, enable and disable included in methods"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"grenade enemy explosion"

  

"save file different scene"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"On trigger touch, start animation"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"jump with finger swipe"

  

"print life is useless"

  

"Create a clicker game with instructions on how to make it work"

  

"move UI element on an arc using LeanTween"

  

"zoom in and zoom out object class with start and update methods"

  

"acceleration controls"

  

"follow the player"

  

"mesh setter script"

  

"display the number of enemies in my game in text mesh gui"

  

"create UI Button on runtime"

  

"generate map data for level based on BlockElement"

  

"mouse over and exit color in the game"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a falling cube"

  

"display projectile count"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"give hint to user on click"

  

"create 5 cube randomly"

  

"create an enemy spawner"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Multiplayer network"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"open and close door on button click"

  

"how to download data from addressable c#"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"double jump of character"

  

"move and rotate object with arrow keys"

  

"throw a baseball ball"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"On trigger touch, start specific sound"

  

"When all objects are destroyed, activate an object"

  

"create a character"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"restart game"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a baseplate"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"script for a coin magnet"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"Interactable lever after pressing E add comments to code"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."