"get components of object"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create trigger event"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"quit game on button click"
"dance animation"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"dialogue box pop up before player start press button to proceed"
"scroll over 2d background"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"rotate object"
"create enemy movement script without overlapping and looking for the nearest target"
"Change the colors randomly of sprites and meshes at runtime"
"Script a player movement"
"make splash screen"
"hideflag object"
"show the percentage value"
"gun reload"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create an enemy spawner"
"create a third person orbit camera that orbits the player based on mouse input"
"Make me a Walking/Running system with instructions on how to set up and use"
"rts unite movement script with collision detection"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Create a script that when you click a part it will open up a UI."
"create ui handler c#"
"make the camera follow player"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"create cube pooler"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"scale object at runtime"
"Make objects interactable with a player when he press E to do something add comments to code"
"create a health system engine"
"create coin object that has a looping 2d animation"
"tap area of game"
"draw line by dragging mouse"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Character switching at runtime"
"change skybox in game play by light intensity"
"print hello"
"throw a baseball ball"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"2d platformer character controller"
"acceleration controls"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"sound on button click"
"fix the frame rate in game"
"create a falling cube with instructions on where to insert te code"
"move UI element on an arc using LeanTween"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"play animation on action"
"Interactable lever after pressing E"
"how to download data from addressable c#"
"create a card based inventory"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how to download scene from addressable c#"
"self destruction of gameobject after a time"
"load scene trigger on game finish"
"Set money in UI"
"send message to apply damage"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"restart game"
"Make scene switch after rigidbody reaches a trigger"
"create a cube"
"make button interactable"
"pause and resume game"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"follow the player"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"change the item when player collides"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"hello world"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Rotate the game object by pressing Key at runtime"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"rgb color for gorilla tag copy and tell me how to use it"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"create an enemy spawner"
"distance to checkpoint"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"rotate 3D object by touch, only horizontal rotation"
"Player movement with arroy keys and W,A,S,D keys"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"set up the web camera in my online game"
"move vehicle with Accelerometer or Gyroscope"
"animation controller"
"get instance id with 10 game objects"
"After Audio1 end, Start Audio2 and loop immediately."
"Destroy the Game and Remove the gameObejct"
"save file different scene"
"follow object with mouse cursor"
"create a cube and make it fall"