"Spawn a prefab in parent position when Z key si pressed"
"how to download data from addressable c#"
"dance animation"
"Rotate the game object by pressing Key at runtime"
"move UI element on a curve using LeanTween"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"make a detailed achievement controller with pop ups to show and unlock achievements"
"create a cube"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a joystick controller"
"Complex Character Controller that uses RigidBody"
"sum two numbers"
"move vehicle with Accelerometer or Gyroscope"
"Make me a Walking/Running system with instructions on how to set up and use"
"Create And Join Room By Using Photon SDK"
"Music visualization"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"A base class for a 2D platformer enemy"
"create an enemy spawner"
"a music controller class"
"Make objects interactable with a player when he press E to do something add comments to code"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"get components of object"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"timetolive"
"create a real player map using SpriteRenderer"
"write me a full script for a 3d shooter that works"
"create an inventory system that is easy to customize from the Unity UI"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"create coin object that has a looping 2d animation"
"damage weapon on shooting"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create a character"
"create 5 cube randomly"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"gun change with mouse wheel"
"create a baseplate"
"set color on tap"
"return sprite of image"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"open a url on click"
"throw a baseball ball"
"Create a clicker game with instructions on how to make it work"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"get name object"
"create an inventory system that is easy to customize from the Unity UI"
"distance to checkpoint"
"On trigger touch, start animation"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"play animation on action"
"Add items to inventory at runtime"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"implement behavior tree for complicated enemy pattern."
"generate a script for a 3 x 3 terrain"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"create a cube"
"generate map data for level based on BlockElement"
"hello world"
"create a button flicker class in unity"
"create a cube"
"create an enemy spawner"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"PowerupIcon"
"make a unity script that will auto spawn blocks"
"When certain objects are destroyed, activate an object"
"create an image aligner"
"Interactable lever after pressing E add comments to code"
"Interactable lever after pressing E"
"move UI element on an arc using LeanTween"
"changing colors mesh and sprite"
"script for a coin magnet"
"move UI element on an arc"
"scale object at runtime"
"hide object with delay"
"Create a clicker game with a shop with instructions on how to set up the code"
"2d platformer character controller"
"create cube pooler"
"create enemy spawner in a 2d game"
"print hello world"
"join a room in my online game"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"start Coroutines"
"Create a clicker game with instructions on how to make it work"
"Character controller with hollow knight like movement like wall jumping or dash"
"Create a clicker game with instructions on how to make it work"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"enemy wave"
"scale on mouse down"
"quit game on button click"
"move and rotate object with arrow keys"
"jump with finger swipe"
"ConnectServer by using Photon Pun SDK for Network"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."