Featured Generations
  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"flow field movement for enemies looking for the nearest target"

  

"rotate object"

  

"follow object with mouse cursor"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"open door by pressing key in game"

  

"play the audio on zoom out"

  

"if there is a crash i want a report"

  

"spawn coin object on hit"

  

"set color on tap"

  

"create a character"

  

"how to download scene from addressable c#"

  

"PowerupIcon"

  

"create a cube and make it fall"

  

"background audio in game"

  

"play bg music in game"

  

"infinite spawn anything"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"hide object with delay"

  

"dance animation"

  

"loading bar at scene load"

  

"Create a clicker game with instructions on how to make it work"

  

"sum two numbers"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Music visualization"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"Add items to inventory at runtime"

  

"control gravity, enable and disable included in methods"

  

"2d platformer character controller"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create an enemy spawner"

  

"scale on mouse down"

  

"damage player on collision"

  

"throw a baseball ball"

  

"set the layer"

  

"animation controller"

  

"Script a player movement"

  

"how to download data from addressable c#"

  

"override Sprite"

  

"create ui handler c#"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"jump with finger swipe"

  

"hello world"

  

"create a baseplate"

  

"control the movement of player using waypoints system"

  

"create a movement script for a 2d cube"

  

"Interactable lever after pressing E"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"show the percentage value"

  

"spawn 2d game object in unity 3d"

  

"a infinite runner"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"distance to checkpoint"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"can you make a wasd movement for unity"

  

"create a button flicker class in unity"

  

"gun change with mouse wheel"

  

"Music visualization"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a cube"

  

"how to download scene from addressable c#"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"print hello world"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"implement fb login system"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"Interactable lever after pressing E add comments to code"

  

"create trigger event"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Get fps on screen"

  

"score multiplier"

  

"2d platformer character controller"

  

"create an enemy spawner"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a health system"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"change skybox in game play by light intensity"

  

"create a visual novel architecture"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"change the item when player collides"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Hitscan Weapon system"

  

"create a falling cube with instructions on where to insert te code"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"pause game when button is clicked"

  

"join a room in my online game"

  

"zoom the camera at runtime using mouse click"

  

"hideflag object"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"Multiplayer network"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"rotate 3D object by touch, only horizontal rotation"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"print life is useless"

  

"make a unity script that will auto spawn blocks"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."