"On trigger touch, start animation"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"set the layer"
"generate map data for level based on BlockElement"
"dance animation"
"get instance id with 10 game objects"
"ConnectServer by using Photon Pun SDK for Network"
"play bg music in game"
"move vehicle with Accelerometer or Gyroscope"
"create an advanced score counter for players"
"write me a full script for a 3d shooter that works"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"make a cube that will auto spawn"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"PowerupIcon"
"clear the area in the game"
"pause game when button is clicked"
"timetolive"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"a music controller class"
"enemy movement on collide without pressing button"
"Interactable lever after pressing E"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"throw a baseball ball"
"create enemy spawner in a 2d game"
"grenade enemy explosion"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"create a baseplate"
"When all objects are destroyed, activate an object"
"create a room in an online game"
"create an enemy spawner"
"Object fall down with mobile shake to left and right"
"gun change with mouse wheel"
"create a real player map using SpriteRenderer"
"spawn coin object on hit"
"script for a coin magnet"
"Does not destroy the game object when loading next scene"
"connect to a chat server and communicate for clients in online game"
"create a third person player controller that can walk, sprint, jump and roll. a"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"left/right movement with finger swipe"
"open and close door on button click"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"create an inventory system that is easy to customize from the Unity UI"
"create a cube"
"Set money in UI"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Multiplayer network"
"return sprite of image"
"start Coroutines"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Multiplayer network"
"fix the frame rate in game"
"make a red car"
"create a joystick controller"
"print hello"
"create an enemy spawner"
"Music visualization"
"create a character"
"Interactable lever after pressing E add comments to code"
"create cube pooler"
"create an inventory system that is easy to customize from the Unity UI"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"print hello world"
"count down sound"
"decrease health bar when player collides with hurdle"
"Convert to string"
"create an enemy spawner"
"Interactable lever after pressing E add comments to code"
"implement behavior tree for complicated enemy pattern."
"Create a cube"
"get components of object"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"implement fb login system"
"create a decreasing health bar"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make a unity script that will auto spawn blocks like its raining blocks"
"AI System with detection, smart navmesh and intuitive ai."
"Make objects interactable with a player when he press E to do something add comments to code"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"2d platformer character controller"
"draw line by dragging mouse"
"display the number of enemies in my game in text mesh gui"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Create code for a 3d fps shooter game where you fight zombies"
"move UI element on an arc"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"score multiplier"
"quit game on button click"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"On trigger touch, switch to scene with name"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"how to download scene from addressable c#"