"On trigger touch, start animation"
"create an inventory system that is easy to customize from the Unity UI"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"set the layer"
"set resolution"
"When certain objects are destroyed, activate an object"
"get name object"
"how to download scene from addressable c#"
"create an enemy spawner"
"make a cube that will auto spawn"
"create a health system engine"
"create a card based inventory"
"hide object with delay"
"hideflag object"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"get instance id with 10 game objects"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"enemy movement on collide without pressing button"
"follow enemy path"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"display the number of enemies in my game in text mesh gui"
"Ignoring collision between enemy and asteroid"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"how can i make a bullet fire in a game"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"create a cube and make it fall"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"create coin object that has a looping 2d animation"
"Convert to string"
"change skybox in game play by light intensity"
"flow field movement for enemies looking for the nearest target"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create trigger event"
"decrease health bar when player collides with hurdle"
"move enemyai toward player to attack"
"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"
"After Audio1 end, Start Audio2 and loop immediately."
"ConnectServer by using Photon Pun SDK for Network"
"change the cameras on mouse enter and exit"
"Write me a script for an enemy spawner"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Create a square at mouse position with a random colour from a gradient"
"create a baseplate"
"create a visual novel architecture"
"Create code for a 3d fps shooter game where you fight zombies"
"create a tower base class for a tower defense game"
"scroll over 2d background"
"dialogue box pop up before player start press button to proceed"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"make a unity script that will auto spawn blocks like its raining blocks"
"throw a baseball ball"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"send message to apply damage"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"make a red car"
"animation controller"
"create a joystick controller"
"On trigger touch, start specific sound"
"create a real player map using SpriteRenderer"
"PowerupIcon"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"make button interactable"
"create uicontroller with visibility switch option"
"spawn coin object on hit"
"Multiplayer network"
"use imagefill example"
"Make scene switch after rigidbody reaches a trigger"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Script a player movement"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"Create a cube"
"Destroy the Game and Remove the gameObejct"
"script for an extra life"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Load next level on Button click"
"double jump of character"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"create a room in an online game"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"coin collect on trigger"
"Save Coins Uisng Playerpref"
"infinite spawn anything"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"create an advanced score counter for players"
"start and update methods for fps"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"load scene trigger on game finish"
"clear the area in the game"
"control gravity, enable and disable included in methods"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"print hello world"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"restart game"
"scale object at runtime"