Featured Generations
  

"create an inventory system that is easy to customize from the Unity UI"

  

"create an enemy state machine"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"create a 2d gungeon generator"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"damage player on collision"

  

"Interactable lever after pressing E add comments to code"

  

"object jump with space key"

  

"Create a clicker game with instructions on how to make it work"

  

"create a cube"

  

"make a red car"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"move enemyai toward player to attack"

  

"scale object at runtime"

  

"give me an example of a raycast hit and no hit in the same method"

  

"start and update methods for fps"

  

"Character switching at runtime"

  

"create coin object that has a looping 2d animation"

  

"mesh setter script"

  

"create a tower base class for a tower defense game"

  

"spawn coin object on hit"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"throw a baseball ball"

  

"Get fps on screen"

  

"set color on tap"

  

"spawn player on point"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"gun change with mouse wheel"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"follow enemy path"

  

"move vehicle with Accelerometer or Gyroscope"

  

"Multiplayer network"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"On trigger touch, start specific sound"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"play sound on start"

  

"create trigger event"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"2D character jumping on waypoints"

  

"Destroy the Game and Remove the gameObejct"

  

"change the item when player collides"

  

"sum two numbers"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"move UI element on a curve using LeanTween"

  

"2d platformer character controller"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"third person action adventure character controller where you can add custom actions"

  

"edit the wraptime of UI in game"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"save file different scene"

  

"grenade enemy explosion"

  

"set resolution"

  

"Create And Join Room By Using Photon SDK"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"create coin object"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a timer for my game"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"create an enemy spawner"

  

"Create a cube"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Spawn a prefab in parent position when Z key si pressed"

  

"pause and resume game"

  

"count down sound"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"damage weapon on shooting"

  

"Tweening"

  

"On trigger touch, start animation"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create a visual novel architecture"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"When all objects are destroyed, activate an object"

  

"Separated Jetpack system with spacebar"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Object fall down with mobile shake to left and right"

  

"rotate object"

  

"follow the player"

  

"gun reload"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"a infinite runner"

  

"how can i make a bullet fire in a game"

  

"Multiplayer network"

  

"jump with finger swipe"

  

"script for a coin magnet"

  

"Music visualization"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a falling cube"

  

"tap area of game"

  

"if there is a crash i want a report"

  

"mouse over and exit color in the game"

  

"create a baseplate"