Featured Generations
  

"Get fps on screen"

  

"make a cube that will auto spawn"

  

"create a baseplate"

  

"script for an extra life"

  

"create coin object"

  

"make the camera follow player"

  

"zoom the camera at runtime using mouse click"

  

"enemy movement on collide without pressing button"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"send message to apply damage"

  

"create UI Button on runtime"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"dialogue box pop up before player start press button to proceed"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"left/right movement with finger swipe"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"print hello world"

  

"start and update methods for fps"

  

"Music visualization linerenderer"

  

"create uicontroller with visibility switch option"

  

"edit the wraptime of UI in game"

  

"When certain objects are destroyed, activate an object"

  

"move UI element on an arc using LeanTween"

  

"Complex Character Controller that uses RigidBody"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"create 5 cube randomly"

  

"jump with finger swipe"

  

"damage weapon on shooting"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"move and rotate object with arrow keys"

  

"show the percentage value"

  

"can you make a wasd movement for unity"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"create a real player map using SpriteRenderer"

  

"print hello"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"coin collect on trigger"

  

"create a tower base class for a tower defense game"

  

"create a cube"

  

"create a card based inventory"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"Find Game Object With Tag"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"display projectile count"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"change the cameras on mouse enter and exit"

  

"create a cube and make it fall"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"move enemyai toward player to attack"

  

"restart game"

  

"Interactable lever after pressing E"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"advanced ai system"

  

"On trigger touch, start animation"

  

"set the layer"

  

"pause game when button is clicked"

  

"give hint to user on click"

  

"write me a full script for a 3d shooter that works"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"mouse over and exit color in the game"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"count down sound"

  

"create an enemy spawner"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"create a basic tower defense enemy movement script"

  

"tap area of game"

  

"follow the player"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"open a url on click"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"display game time in seconds"

  

"a music controller class"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Create a script that when you click a part it will open up a UI."

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"make button interactable"

  

"mesh setter script"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"background audio in game"

  

"set the light emission in the game"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a decreasing health bar"

  

"make splash screen"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"move UI element on a curve using LeanTween"

  

"create an enemy spawner"

  

"create an image aligner"

  

"create a cube"

  

"create a 2d gungeon generator"

  

"hello world"

  

"Multiplayer network"

  

"script for a coin magnet"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."