"mouse over and exit color in the game"
"Make scene switch after rigidbody reaches a trigger"
"dance animation"
"make a cube that will auto spawn"
"create a real player map using SpriteRenderer"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Write me a script for an enemy spawner"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create uicontroller with visibility switch option"
"generate map data for level based on BlockElement"
"acceleration controls"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"spawn player on point"
"create an enemy spawner"
"When all objects are destroyed, activate an object"
"PowerupIcon"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"Create a square at mouse position with a random colour from a gradient"
"Complex Character Controller that uses RigidBody"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"change audio on walking and running"
"write me a full script for a 3d shooter that works"
"Occlusion Area Center"
"zoom the camera at runtime using mouse click"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"Character controller with hollow knight like movement like wall jumping or dash"
"restart game"
"make a red car"
"double jump of character"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"create an inventory system that is easy to customize from the Unity UI"
"Kill the 2d enemy in platformer game"
"count down sound"
"On trigger touch, start specific sound"
"animation controller"
"create an enemy spawner"
"create coin object"
"create a third person orbit camera that orbits the player based on mouse input"
"make a unity script that will auto spawn blocks"
"Change the colors randomly of sprites and meshes at runtime"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"tap area of game"
"pause game when button is clicked"
"disable animation"
"display game time in seconds"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"dialogue box pop up before player start press button to proceed"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"Tweening"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"create a tower base class for a tower defense game"
"move and rotate object with arrow keys"
"third person action adventure character controller where you can add custom actions"
"make a unity script that will auto spawn blocks like its raining blocks"
"how can i make a bullet fire in a game"
"change the item when player collides"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"Convert to string"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"follow the player"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"open a url on click"
"Interactable lever after pressing E add comments to code"
"play sound on start"
"load scene trigger on game finish"
"Interactable lever after pressing E"
"script for an extra life"
"Character switching at runtime"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"On trigger, activate game object"
"fix the frame rate in game"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"rgb color for gorilla tag copy and tell me how to use it"
"sum two numbers"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"dance animation"
"display the number of enemies in my game in text mesh gui"
"create a timer for my game"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Object fall down with mobile shake to left and right"
"create a baseplate"
"camera slow motion delay"
"create a 3d player controller that can walk, run, jump, roll and attack."
"rts unite movement script with collision detection"
"quit game on button click"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"create an inventory system that is easy to customize from the Unity UI"
"play animation on action"
"After Audio1 end, Start Audio2 and loop immediately."
"hide object with delay"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"
"Control Player and set his Movement all about Player Body"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"