Featured Generations
  

"get components of object"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"When all objects are destroyed, activate an object"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"a music controller class"

  

"shoot bullets randomly"

  

"print hello"

  

"create a basic tower defense enemy movement script"

  

"restart game"

  

"Interactable lever after pressing E add comments to code"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"create a movement script for a 3d cube"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"return sprite of image"

  

"give hint to user on click"

  

"flow field movement for enemies looking for the nearest target"

  

"create a baseplate"

  

"dialogue box pop up before player start press button to proceed"

  

"distance to checkpoint"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"Restart button when the game is fail or completed"

  

"create cube pooler"

  

"On trigger touch, start animation"

  

"display projectile count"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"play animation on action"

  

"start and update methods for fps"

  

"Find Game Object With Tag"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"create a card based inventory"

  

"throw a baseball ball"

  

"make a unity script that will auto spawn blocks"

  

"A base class for a 2D platformer enemy"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"Create a cube"

  

"hide object with delay"

  

"gun change with mouse wheel"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"scale on mouse down"

  

"implement fb login system"

  

"Convert to string"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"2d platformer character controller"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a cube and make it fall"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"jump with finger swipe"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Destroy the Game and Remove the gameObejct"

  

"create a cube"

  

"create a baseplate"

  

"create a room in an online game"

  

"create a real player map using SpriteRenderer"

  

"Get fps on screen"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"control gravity, enable and disable included in methods"

  

"create a cube and make it fall"

  

"PowerupIcon"

  

"rotate object"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"set the layer"

  

"rts unite movement script with collision detection"

  

"follow the player"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"buy menu in game"

  

"move and rotate object with arrow keys"

  

"a infinite runner"

  

"spawn coin object on hit"

  

"Changing the cameras on mouse enter and exit"

  

"input field that you can only type english uppercase and lowercase letters"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"quit game on button click"

  

"advanced ai system"

  

"Create a clicker game with instructions on how to make it work"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"get instance id with 10 game objects"

  

"count the game object cube with text"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a baseplate"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Hitscan Weapon system"

  

"add hover effect on text"

  

"load scene trigger on game finish"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"acceleration controls"

  

"Music visualization"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"pause and resume game"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"how can i make a bullet fire in a game"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"