"create an enemy spawner"
"Script a player movement"
"clear the area in the game"
"hideflag object"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"spawn 2d game object in unity 3d"
"create a falling cube with instructions on where to insert te code"
"reload scene"
"follow the player"
"Music visualization"
"When all objects are destroyed, activate an object"
"Create a clicker game with instructions on how to make it work"
"flow field movement for enemies looking for the nearest target"
"control the movement of player using waypoints system"
"timetolive"
"create an enemy spawner"
"create an inventory system that is easy to customize from the Unity UI"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Occlusion Area Center"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"pause and resume game"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Tweening"
"Create a script that when you click a part it will open up a UI."
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"tap area of game"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"give hint to user on click"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"dance animation"
"connect to a chat server and communicate for clients in online game"
"a infinite runner"
"when 25 cubes with the tag Training get destroyed, object appears"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"rotate object"
"Destroy the Game and Remove the gameObejct"
"display the number of enemies in my game in text mesh gui"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"move vehicle with Accelerometer or Gyroscope"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"grenade enemy explosion"
"enemy movement on collide without pressing button"
"move UI element on a curve using LeanTween"
"Create a clicker game with instructions on how to make it work"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"send message to apply damage"
"create a third person player controller that can walk, sprint, jump and roll. a"
"change skybox in game play by light intensity"
"generate map data for level based on BlockElement"
"generate a script for a 3 x 3 terrain"
"Load next level on Button click"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"display projectile count"
"create a card based inventory"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"make a unity script that will auto spawn blocks like its raining blocks"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"get components of object"
"On trigger, activate game object"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"create UI Button on runtime"
"fix the frame rate in game"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"score multiplier"
"restart running"
"script for an extra life"
"create a decreasing health bar"
"Interactable lever after pressing E add comments to code"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"load scene trigger on game finish"
"Multiplayer network"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"change the item when player collides"
"create a character"
"scale on mouse down"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"create an enemy spawner"
"hide object with delay"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"On trigger touch, switch to scene with name"
"Complex Character Controller that uses RigidBody"
"coin collect on trigger"
"Make objects interactable with a player when he press E to do something add comments to code"
"create a real player map using SpriteRenderer"
"gun reload"
"Create a clicker game with a shop with instructions on how to set up the code"
"Hitscan Weapon system"
"add items at runtime"
"On trigger touch, start animation"
"follow enemy path"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"create script that makes a character move around"
"move and rotate object with arrow keys"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"create an inventory system that is easy to customize from the Unity UI"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"follow object with mouse cursor"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"