"create a cube and make it fall"
"create cube pooler"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"damage player on collision"
"When all objects are destroyed, activate an object"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"move UI element on an arc"
"make a rgb for my gorilla tag copy and tell me how to use it"
"move vehicle with Accelerometer or Gyroscope"
"create a 3d player controller that can walk, run, jump, roll and attack."
"When all objects are destroyed, activate another script"
"start and update methods for fps"
"create a third person orbit camera that orbits the player based on mouse input"
"create an image aligner"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"create an enemy spawner"
"On trigger touch, switch to scene with name"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"send message to apply damage"
"scale on mouse down"
"implement fb login system"
"self destruction of gameobject after a time"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"how to download scene from addressable c#"
"make a red car"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create a joystick controller"
"grenade enemy explosion"
"dance animation"
"if there is a crash i want a report"
"follow object with mouse cursor"
"spawn coin object on hit"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"move UI element on an arc using LeanTween"
"Change the colors randomly of sprites and meshes at runtime"
"play animation on action"
"hideflag object"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"connect to a chat server and communicate for clients in online game"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Interactable lever after pressing E add comments to code"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"advanced ai system"
"2d platformer character controller"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"pause and resume game"
"print hello world"
"quit game on button click"
"On trigger, activate game object"
"hide object with delay"
"Destroy the Game and Remove the gameObejct"
"create an enemy spawner"
"move and rotate object with arrow keys"
"infinite spawn anything"
"set resolution"
"print life is useless"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"display game time in seconds"
"When certain objects are destroyed, activate an object"
"When all objects are destroyed, activate an object"
"count the game object cube with text"
"create a baseplate"
"create ui handler c#"
"implement behavior tree for complicated enemy pattern."
"sound on button click"
"Character switching at runtime"
"Interactable lever after pressing E"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"On trigger touch, start specific sound"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a basic tower defense enemy movement script"
"create enemy movement script without overlapping and looking for the nearest target"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"get name object"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"create a tower base class for a tower defense game"
"Make objects interactable with a player when he press E to do something add comments to code"
"distance to checkpoint"
"create a falling cube with instructions on where to insert te code"
"return sprite of image"
"Save Coins Uisng Playerpref"
"control gravity, enable and disable included in methods"
"display projectile count"
"script for an extra life"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Occlusion Area Center"
"draw line by dragging mouse"
"acceleration controls"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"hello world"
"Interactable lever after pressing E"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"play bg music in game"
"Get fps on screen"
"Character controller with hollow knight like movement like wall jumping or dash"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."