Featured Generations
  

"create an enemy spawner"

  

"follow the player"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"animation controller"

  

"make a unity script that will auto spawn blocks"

  

"change the cameras on mouse enter and exit"

  

"create a falling cube with instructions on where to insert te code"

  

"control gravity, enable and disable included in methods"

  

"Create a cube"

  

"get instance id with 10 game objects"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"scroll over 2d background"

  

"sound on button click"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Hitscan Weapon system"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"set alpha min threshold for image"

  

"On trigger touch, start animation"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a character"

  

"Add items to inventory at runtime"

  

"timetolive"

  

"create a cube"

  

"Game failed when player collides with enemy"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"count the game object cube with text"

  

"Write me a script for an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"gun change with mouse wheel"

  

"disable animation"

  

"restart game"

  

"create coin object that has a looping 2d animation"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"mouse over and exit color in the game"

  

"Make scene switch after rigidbody reaches a trigger"

  

"Create a clicker game with instructions on how to make it work"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"throw a baseball ball"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"sum two numbers"

  

"play bg music in game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"print hello"

  

"create UI Button on runtime"

  

"enemy movement on collide without pressing button"

  

"infinite spawn anything"

  

"a infinite runner"

  

"Object fall down with mobile shake to left and right"

  

"change the item when player collides"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"When all objects are destroyed, activate another script"

  

"script for a coin magnet"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"generate a script for a 3 x 3 terrain"

  

"Create a script that when you click a part it will open up a UI."

  

"create a baseplate"

  

"Character switching at runtime"

  

"send message to apply damage"

  

"create an image aligner"

  

"count down sound"

  

"score multiplier"

  

"acceleration controls"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"how can i make a bullet fire in a game"

  

"Interactable lever after pressing E"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"On trigger touch, start animation"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"create an enemy state machine"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"hide object with delay"

  

"2d platformer character controller"

  

"how to download data from addressable c#"

  

"create an enemy spawner"

  

"Control Player and set his Movement all about Player Body"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"set color on tap"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Convert to string"

  

"Create a clicker game with instructions on how to make it work"

  

"set debug developer console option to true"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"jump with finger swipe"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"Does not destroy the game object when loading next scene"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"Get fps on screen"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a cube"

  

"double jump of character"