Featured Generations
  

"When all objects are destroyed, activate an object"

  

"mesh setter script"

  

"Changing the cameras on mouse enter and exit"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create script that makes a character move around"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"On trigger, activate game object"

  

"follow object with mouse cursor"

  

"print hello"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"Restart button when the game is fail or completed"

  

"On trigger touch, start animation"

  

"create uicontroller with visibility switch option"

  

"create enemy spawner in a 2d game"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"change audio on walking and running"

  

"move enemyai toward player to attack"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"Get fps on screen"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"reload scene"

  

"create a health system"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"infinite spawn anything"

  

"When all objects are destroyed, activate an object"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"Multiplayer network"

  

"pause game when button is clicked"

  

"Write me a script for an enemy spawner"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"damage player on collision"

  

"Music visualization"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"Set money in UI"

  

"timetolive"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"get name object"

  

"create an enemy spawner"

  

"dance animation"

  

"make a red car"

  

"sound on button click"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"get instance id with 10 game objects"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"Hitscan Weapon system"

  

"move vehicle with Accelerometer or Gyroscope"

  

"play animation on action"

  

"open door by pressing key in game"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"self destruction of gameobject after a time"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"score multiplier"

  

"enemy movement on collide without pressing button"

  

"how to download scene from addressable c#"

  

"When all objects are destroyed, activate another script"

  

"On trigger touch, start animation"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"shoot bullets randomly"

  

"dialogue box pop up before player start press button to proceed"

  

"double jump of character"

  

"implement fb login system"

  

"Multiplayer network"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"open a url on click"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"print hello world"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"how to download data from addressable c#"

  

"A base class for a 2D platformer enemy"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"Find Game Object With Tag"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"dance animation"

  

"make the camera follow player"

  

"hello world"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a real player map using SpriteRenderer"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"script for a coin magnet"

  

"if there is a crash i want a report"

  

"acceleration controls"

  

"create a cube"

  

"start Coroutines"

  

"add hover effect on text"

  

"damage weapon on shooting"

  

"make splash screen"

  

"restart game"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"spawn coin object on hit"

  

"a infinite runner"

  

"return sprite of image"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"