Featured Generations
  

"play the audio on zoom out"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"draw line by dragging mouse"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"override Sprite"

  

"a music controller class"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"zoom in and zoom out object class with start and update methods"

  

"object jump with space key"

  

"get components of object"

  

"save file different scene"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"create an enemy spawner"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Create a cube and assign a material to it with a shader"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"move enemyai toward player to attack"

  

"create a visual novel architecture"

  

"Changing the cameras on mouse enter and exit"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a cube"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Music visualization"

  

"create a cube"

  

"jump with finger swipe"

  

"follow the player"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"create a room in an online game"

  

"Restart button when the game is fail or completed"

  

"Rotate the game object by pressing Key at runtime"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"how to download scene from addressable c#"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"spawn player on point"

  

"generate map data for level based on BlockElement"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"connect to a chat server and communicate for clients in online game"

  

"create a timer for my game"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"count down sound"

  

"create a joystick controller"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a button flicker class in unity"

  

"change audio on walking and running"

  

"Interactable lever after pressing E"

  

"create a decreasing health bar"

  

"Game failed when player collides with enemy"

  

"create ui handler c#"

  

"Multiplayer network"

  

"On trigger touch, switch to scene with name"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"make a red car"

  

"enemy movement on collide without pressing button"

  

"create a health system"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"throw a baseball ball"

  

"add hover effect on text"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"When all objects are destroyed, activate an object"

  

"animation controller"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"if there is a crash i want a report"

  

"set color on tap"

  

"quit game on button click"

  

"Character switching at runtime"

  

"camera slow motion delay"

  

"generate a script for a 3 x 3 terrain"

  

"print hello"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"make a cube"

  

"grenade enemy explosion"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"give me an example of a raycast hit and no hit in the same method"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"set resolution"

  

"Create a clicker game with instructions on how to make it work"

  

"create an enemy spawner"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"damage player on collision"

  

"return sprite of image"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"display game time in seconds"

  

"Tweening"

  

"Create a square at mouse position with a random colour from a gradient"

  

"create an enemy spawner"

  

"When all objects are destroyed, activate an object"

  

"restart running"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Create a clicker game with instructions on how to make it work"