"damage weapon on shooting"
"change skybox in game play by light intensity"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"set alpha min threshold for image"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create a cube"
"When all objects are destroyed, activate another script"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"jump with finger swipe"
"Music visualization"
"how to download scene from addressable c#"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"scale on mouse down"
"dance animation"
"Set money in UI"
"Get fps on screen"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"get name object"
"change the cameras on mouse enter and exit"
"buy menu in game"
"open door by pressing key in game"
"create a baseplate"
"Save Coins Uisng Playerpref"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"Load next level on Button click"
"Multiplayer network"
"Rotate the game object by pressing Key at runtime"
"timetolive"
"can you make a wasd movement for unity"
"count down sound"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"create a cube and make it fall"
"background audio in game"
"PowerupIcon"
"Interactable lever after pressing E"
"Destroy the Game and Remove the gameObejct"
"Does not destroy the game object when loading next scene"
"advanced ai system"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"follow the player"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"generate a script for a 3 x 3 terrain"
"When all objects are destroyed, activate an object"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"A base class for a 2D platformer enemy"
"follow object with mouse cursor"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"make button interactable"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Character controller with hollow knight like movement like wall jumping or dash"
"2d platformer character controller"
"third person action adventure character controller where you can add custom actions"
"infinite spawn anything"
"distance to checkpoint"
"make a cube that will auto spawn"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"create a character"
"2d platformer character controller"
"clear the area in the game"
"send message to apply damage"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"return sprite of image"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"generate map data for level based on BlockElement"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"create a real player map using SpriteRenderer"
"move vehicle with Accelerometer or Gyroscope"
"Convert to string"
"if there is a crash i want a report"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"After Audio1 end, Start Audio2 and loop immediately."
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"create a falling cube"
"2d platformer character controller"
"create a movement script for a 2d cube"
"get instance id with 10 game objects"
"write me a full script for a 3d shooter that works"
"Find Game Object With Tag"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a clicker game with instructions on how to make it work"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create a cube"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how to download data from addressable c#"
"Create code for a 3d fps shooter game where you fight zombies"
"rotate 3D object by touch, only horizontal rotation"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"sound on button click"
"move UI element on an arc"
"create a basic tower defense enemy movement script"
"Tweening"
"create trigger event"
"Multiplayer network"