Featured Generations
  

"a infinite runner"

  

"mesh setter script"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"When all objects are destroyed, activate an object"

  

"gun reload"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"join a room in my online game"

  

"count the game object cube with text"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Tweening"

  

"create an enemy spawner"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Create a cube and assign a material to it with a shader"

  

"Rotate the game object by pressing Key at runtime"

  

"change the cameras on mouse enter and exit"

  

"create an enemy spawner"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"restart running"

  

"set the light emission in the game"

  

"create an image aligner"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"override Sprite"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"create a baseplate"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"reload scene"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"AI System with detection, smart navmesh and intuitive ai."

  

"Object fall down with mobile shake to left and right"

  

"Create a clicker game with instructions on how to make it work"

  

"create a cube"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"infinite spawn anything"

  

"set resolution"

  

"make splash screen"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"count down sound"

  

"move UI element on an arc"

  

"third person action adventure character controller where you can add custom actions"

  

"set debug developer console option to true"

  

"make a cube"

  

"Music visualization"

  

"rotate object"

  

"create a card based inventory"

  

"edit the wraptime of UI in game"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"create a button flicker class in unity"

  

"set up the web camera in my online game"

  

"make button interactable"

  

"get components of object"

  

"acceleration controls"

  

"Control Player and set his Movement all about Player Body"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Load next level on Button click"

  

"restart game"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"2D character jumping on waypoints"

  

"distance to checkpoint"

  

"Make scene switch after rigidbody reaches a trigger"

  

"camera slow motion delay"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create a tower base class for a tower defense game"

  

"Find Game Object With Tag"

  

"rts unite movement script with collision detection"

  

"make a unity script that will auto spawn blocks"

  

"set alpha min threshold for image"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a falling cube with instructions on where to insert te code"

  

"Does not destroy the game object when loading next scene"

  

"create an enemy spawner"

  

"On trigger touch, start animation"

  

"zoom the camera at runtime using mouse click"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"flow field movement for enemies looking for the nearest target"

  

"double jump of character"

  

"Character switching at runtime"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"follow object with mouse cursor"

  

"hello world"

  

"create a timer for my game"

  

"Music visualization"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"create a cube and make it fall"

  

"send message to apply damage"

  

"set color on tap"

  

"Create a clicker game with instructions on how to make it work"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"follow object with mouse cursor"

  

"tap area of game"

  

"create UI Button on runtime"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"Create a cube"

  

"quit game on button click"

  

"dance animation"