Featured Generations
  

"make a cube that will auto spawn"

  

"make splash screen"

  

"create an enemy spawner"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create cube pooler"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"object jump with space key"

  

"sum two numbers"

  

"animation controller"

  

"create a card based inventory"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"create an enemy spawner"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Add items to inventory at runtime"

  

"damage weapon on shooting"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create trigger event"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"control gravity, enable and disable included in methods"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"Does not destroy the game object when loading next scene"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"Complex Character Controller that uses RigidBody"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"display the number of enemies in my game in text mesh gui"

  

"change skybox in game play by light intensity"

  

"create a cube"

  

"dance animation"

  

"On trigger touch, start animation"

  

"Control Player and set his Movement all about Player Body"

  

"grenade enemy explosion"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"jump with finger swipe"

  

"a infinite runner"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"follow enemy path"

  

"spawn player on point"

  

"rotate 3D object by touch, only horizontal rotation"

  

"hide object with delay"

  

"Create a clicker game with instructions on how to make it work"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"follow object with mouse cursor"

  

"draw line by dragging mouse"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"add items at runtime"

  

"double jump of character"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Multiplayer network"

  

"damage player on collision"

  

"Separated Jetpack system with spacebar"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"spawn 2d game object in unity 3d"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"clear the area in the game"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"distance to checkpoint"

  

"On trigger touch, switch to scene with name"

  

"buy menu in game"

  

"Music visualization linerenderer"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"advanced ai system"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"create a falling cube"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"edit the wraptime of UI in game"

  

"hideflag object"

  

"throw a baseball ball"

  

"show the percentage value"

  

"create coin object that has a looping 2d animation"

  

"Create a script that when you click a part it will open up a UI."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"join a room in my online game"

  

"pause game when button is clicked"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"changing colors mesh and sprite"

  

"script for an extra life"

  

"create a visual novel architecture"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"set color on tap"

  

"Create a cube"

  

"Make scene switch after rigidbody reaches a trigger"

  

"create a decreasing health bar"

  

"When all objects are destroyed, activate an object"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"set the layer"

  

"2D character jumping on waypoints"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"how can i make a bullet fire in a game"

  

"create a joystick controller"