Featured Generations
  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"ConnectServer by using Photon Pun SDK for Network"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Object fall down with mobile shake to left and right"

  

"control gravity, enable and disable included in methods"

  

"left/right movement with finger swipe"

  

"create a baseplate"

  

"enemy movement on collide without pressing button"

  

"Character switching at runtime"

  

"mesh setter script"

  

"rts unite movement script with collision detection"

  

"dialogue box pop up before player start press button to proceed"

  

"hideflag object"

  

"zoom the camera at runtime using mouse click"

  

"Create a clicker game with instructions on how to make it work"

  

"advanced ai system"

  

"Changing the cameras on mouse enter and exit"

  

"set resolution"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"On trigger touch, start animation"

  

"sum two numbers"

  

"distance to checkpoint"

  

"move vehicle with Accelerometer or Gyroscope"

  

"spawn 2d game object in unity 3d"

  

"Restart button when the game is fail or completed"

  

"Music visualization"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"gun reload"

  

"count down sound"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Tweening"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"self destruction of gameobject after a time"

  

"damage player on collision"

  

"implement behavior tree for complicated enemy pattern."

  

"coin collect on trigger"

  

"Make scene switch after rigidbody reaches a trigger"

  

"script for a coin magnet"

  

"how to download scene from addressable c#"

  

"score multiplier"

  

"move and rotate object with arrow keys"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"get instance id with 10 game objects"

  

"create an enemy spawner"

  

"create a movement script for a 2d cube"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"rotate 3D object by touch, only horizontal rotation"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"create a baseplate"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"set alpha min threshold for image"

  

"Destroy the Game and Remove the gameObejct"

  

"create a timer for my game"

  

"create a button flicker class in unity"

  

"acceleration controls"

  

"follow object with mouse cursor"

  

"create cube pooler"

  

"2d platformer character controller"

  

"scale on mouse down"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"create an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Multiplayer network"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"print life is useless"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Write me a script for an enemy spawner"

  

"enemy wave"

  

"create a cube"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"double jump of character"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"create an enemy spawner"

  

"input field that you can only type english uppercase and lowercase letters"

  

"start and update methods for fps"

  

"reload scene"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"script for an extra life"

  

"make a red car"

  

"When all objects are destroyed, activate an object"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"make a unity script that will auto spawn blocks"

  

"how to download data from addressable c#"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"Occlusion Area Center"

  

"throw a baseball ball"

  

"timetolive"