"follow object with mouse cursor"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a character"
"add items at runtime"
"make a cube that will auto spawn"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"Make me a Walking/Running system with instructions on how to set up and use"
"can you make a wasd movement for unity"
"create an enemy spawner"
"flow field movement for enemies looking for the nearest target"
"score multiplier"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Multiplayer network"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Destroy the Game and Remove the gameObejct"
"ConnectServer by using Photon Pun SDK for Network"
"Create a clicker game with instructions on how to make it work"
"Character switching at runtime"
"create a room in an online game"
"get name object"
"open door by pressing key in game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"create a basic tower defense enemy movement script"
"edit the wraptime of UI in game"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"On trigger, activate game object"
"Music visualization linerenderer"
"create a third person player controller that can walk, sprint, jump and roll. a"
"a infinite runner"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"Music visualization"
"spawn coin object on hit"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"if there is a crash i want a report"
"follow the player"
"create 5 cube randomly"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"rotate 3D object by touch, only horizontal rotation"
"infinite spawn anything"
"pause game when button is clicked"
"set debug developer console option to true"
"shoot bullets randomly"
"camera slow motion delay"
"2D character jumping on waypoints"
"When all objects are destroyed, activate an object"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"2d platformer character controller"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"damage weapon on shooting"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"create a cube"
"when 25 cubes with the tag Training get destroyed, object appears"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Kill the 2d enemy in platformer game"
"save file different scene"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"return sprite of image"
"count down sound"
"zoom in and zoom out object class with start and update methods"
"Object fall down with mobile shake to left and right"
"control the movement of player using waypoints system"
"input field that you can only type english uppercase and lowercase letters"
"create a movement script for a 3d cube"
"Create a script that when you click a part it will open up a UI."
"Changing the cameras on mouse enter and exit"
"create a real player map using SpriteRenderer"
"follow object with mouse cursor"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"create an inventory system that is easy to customize from the Unity UI"
"When all objects are destroyed, activate another script"
"set the layer"
"get instance id with 10 game objects"
"create a cube"
"Create a square at mouse position with a random colour from a gradient"
"2d platformer character controller"
"get components of object"
"Create a clicker game with instructions on how to make it work"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"script for a coin magnet"
"change audio on walking and running"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"Add items to inventory at runtime"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"A base class for a 2D platformer enemy"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"On trigger touch, start specific sound"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"implement behavior tree for complicated enemy pattern."
"restart game"
"move vehicle with Accelerometer or Gyroscope"
"distance to checkpoint"
"create a visual novel architecture"
"set up the web camera in my online game"
"Music visualization"