Featured Generations
  

"Game failed when player collides with enemy"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create uicontroller with visibility switch option"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"follow the player"

  

"create a falling cube"

  

"advanced ai system"

  

"loading bar at scene load"

  

"a infinite runner"

  

"tap area of game"

  

"set alpha min threshold for image"

  

"Ignoring collision between enemy and asteroid"

  

"Create a clicker game with instructions on how to make it work"

  

"follow object with mouse cursor"

  

"return sprite of image"

  

"scale object at runtime"

  

"Music visualization"

  

"create a card based inventory"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create a movement script for a 2d cube"

  

"Create a square at mouse position with a random colour from a gradient"

  

"how to download data from addressable c#"

  

"change the cameras on mouse enter and exit"

  

"print life is useless"

  

"use imagefill example"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"display the number of enemies in my game in text mesh gui"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"move vehicle with Accelerometer or Gyroscope"

  

"double jump of character"

  

"display game time in seconds"

  

"create an enemy spawner"

  

"draw line by dragging mouse"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"make splash screen"

  

"Interactable lever after pressing E add comments to code"

  

"Create And Join Room By Using Photon SDK"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a cube"

  

"make a cube"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"send message to apply damage"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"decrease health bar when player collides with hurdle"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"create a 2d gungeon generator"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"When all objects are destroyed, activate another script"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"a infinite runner"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"Save Coins Uisng Playerpref"

  

"Convert to string"

  

"scroll over 2d background"

  

"When all objects are destroyed, activate an object"

  

"create a cube and make it fall"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"script for an extra life"

  

"add items at runtime"

  

"zoom the camera at runtime using mouse click"

  

"implement behavior tree for complicated enemy pattern."

  

"make a cube that will auto spawn"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"a music controller class"

  

"create a basic tower defense enemy movement script"

  

"create a tower base class for a tower defense game"

  

"sum two numbers"

  

"can you make a wasd movement for unity"

  

"create a cube"

  

"create an advanced score counter for players"

  

"Changing the cameras on mouse enter and exit"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Does not destroy the game object when loading next scene"

  

"Control Player and set his Movement all about Player Body"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"create an enemy state machine"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"scale on mouse down"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"fix the frame rate in game"

  

"get name object"

  

"change the item when player collides"

  

"On trigger touch, switch to scene with name"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"sound on button click"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"display projectile count"

  

"count down sound"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"set color on tap"

  

"how can i make a bullet fire in a game"

  

"gun reload"

  

"self destruction of gameobject after a time"

  

"timetolive"

  

"implement fb login system"

  

"Find Game Object With Tag"