Featured Generations
  

"Create a square at mouse position with a random colour from a gradient"

  

"dialogue box pop up before player start press button to proceed"

  

"move UI element on an arc"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"2d platformer character controller"

  

"left/right movement with finger swipe"

  

"Occlusion Area Center"

  

"set color on tap"

  

"create a movement script for a 3d cube"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"print hello world"

  

"When all objects are destroyed, activate another script"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"script for a coin magnet"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"make button interactable"

  

"get components of object"

  

"tap area of game"

  

"create a basic tower defense enemy movement script"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"generate map data for level based on BlockElement"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"disable animation"

  

"follow object with mouse cursor"

  

"Add items to inventory at runtime"

  

"create a visual novel architecture"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create an enemy spawner"

  

"create an advanced score counter for players"

  

"create a 2d gungeon generator"

  

"score multiplier"

  

"a music controller class"

  

"control the movement of player using waypoints system"

  

"set resolution"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"Script a player movement"

  

"damage player on collision"

  

"create an image aligner"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"Character switching at runtime"

  

"rotate object"

  

"change audio on walking and running"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create a cube"

  

"create a baseplate"

  

"coin collect on trigger"

  

"create a health system"

  

"timetolive"

  

"Create And Join Room By Using Photon SDK"

  

"restart running"

  

"create script that makes a character move around"

  

"display the number of enemies in my game in text mesh gui"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"AI System with detection, smart navmesh and intuitive ai."

  

"scale object at runtime"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"Save Coins Uisng Playerpref"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"sound on button click"

  

"create UI Button on runtime"

  

"control gravity, enable and disable included in methods"

  

"Create a clicker game with instructions on how to make it work"

  

"create an enemy spawner"

  

"Create a cube"

  

"save file different scene"

  

"Complex Character Controller that uses RigidBody"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"clear the area in the game"

  

"advanced ai system"

  

"Music visualization"

  

"make a unity script that will auto spawn blocks"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"spawn 2d game object in unity 3d"

  

"create coin object"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"Create a clicker game with instructions on how to make it work"

  

"a infinite runner"

  

"make a red car"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"input field that you can only type english uppercase and lowercase letters"

  

"loading bar at scene load"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Kill the 2d enemy in platformer game"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"script for an extra life"

  

"create uicontroller with visibility switch option"

  

"create an enemy spawner"

  

"create ui handler c#"

  

"Interactable lever after pressing E add comments to code"

  

"play sound on start"

  

"move vehicle with Accelerometer or Gyroscope"

  

"Interactable lever after pressing E add comments to code"

  

"create a cube"

  

"display game time in seconds"