Featured Generations
  

"On trigger, activate game object"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"follow the player"

  

"create a basic tower defense enemy movement script"

  

"create an enemy state machine"

  

"load scene trigger on game finish"

  

"print hello"

  

"enemy wave"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"changing colors mesh and sprite"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"set up the web camera in my online game"

  

"set debug developer console option to true"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"make a cube that will auto spawn"

  

"Create a clicker game with instructions on how to make it work"

  

"spawn coin object on hit"

  

"play animation on action"

  

"generate a script for a 3 x 3 terrain"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"On trigger touch, start animation"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"Create And Join Room By Using Photon SDK"

  

"set the light emission in the game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Rotate the game object by pressing Key at runtime"

  

"can you make a wasd movement for unity"

  

"a music controller class"

  

"join a room in my online game"

  

"make a cube"

  

"Tweening"

  

"2d platformer character controller"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"create a joystick controller"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"set alpha min threshold for image"

  

"create coin object"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a health system engine"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Hitscan Weapon system"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"create a visual novel architecture"

  

"background audio in game"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"create a timer for my game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"zoom in and zoom out object class with start and update methods"

  

"make button interactable"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"flow field movement for enemies looking for the nearest target"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"create a decreasing health bar"

  

"control gravity, enable and disable included in methods"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"pause and resume game"

  

"self destruction of gameobject after a time"

  

"get instance id with 10 game objects"

  

"A base class for a 2D platformer enemy"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create an enemy spawner"

  

"create trigger event"

  

"display the number of enemies in my game in text mesh gui"

  

"move UI element on an arc"

  

"play sound on start"

  

"start and update methods for fps"

  

"script for an extra life"

  

"make splash screen"

  

"create a cube"

  

"hideflag object"

  

"rts unite movement script with collision detection"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"When all objects are destroyed, activate another script"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"move enemyai toward player to attack"

  

"move and rotate object with arrow keys"

  

"if there is a crash i want a report"

  

"open and close door on button click"

  

"Occlusion Area Center"

  

"Create a cube and assign a material to it with a shader"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create a clicker game with instructions on how to make it work"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"spawn player on point"

  

"tap area of game"

  

"buy menu in game"

  

"return sprite of image"

  

"override Sprite"

  

"how to download data from addressable c#"

  

"Create a clicker game with instructions on how to make it work"