Featured Generations
  

"play sound on start"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"save file different scene"

  

"implement fb login system"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a clicker game with instructions on how to make it work"

  

"Multiplayer network"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"create uicontroller with visibility switch option"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"script for an extra life"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"change skybox in game play by light intensity"

  

"generate map data for level based on BlockElement"

  

"create an enemy spawner"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"left/right movement with finger swipe"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"zoom in and zoom out object class with start and update methods"

  

"zoom the camera at runtime using mouse click"

  

"dance animation"

  

"Interactable lever after pressing E add comments to code"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"hello world"

  

"gun reload"

  

"restart game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"connect to a chat server and communicate for clients in online game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"make a cube that will auto spawn"

  

"set up the web camera in my online game"

  

"spawn player on point"

  

"create an enemy spawner"

  

"PowerupIcon"

  

"Kill the 2d enemy in platformer game"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"spawn 2d game object in unity 3d"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"get instance id with 10 game objects"

  

"Changing the cameras on mouse enter and exit"

  

"Create a cube and assign a material to it with a shader"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"play bg music in game"

  

"Save Coins Uisng Playerpref"

  

"camera slow motion delay"

  

"change audio on walking and running"

  

"create a real player map using SpriteRenderer"

  

"create a cube and make it fall"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"move and rotate object with arrow keys"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Ignoring collision between enemy and asteroid"

  

"add hover effect on text"

  

"Create a clicker game with instructions on how to make it work"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"acceleration controls"

  

"dialogue box pop up before player start press button to proceed"

  

"hideflag object"

  

"join a room in my online game"

  

"create an image aligner"

  

"create a baseplate"

  

"Interactable lever after pressing E add comments to code"

  

"create coin object"

  

"how to download scene from addressable c#"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"object jump with space key"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"Complex Character Controller that uses RigidBody"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"Character switching at runtime"

  

"create a 2d gungeon generator"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"Get fps on screen"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"set the light emission in the game"

  

"double jump of character"

  

"jump with finger swipe"

  

"Music visualization"

  

"Does not destroy the game object when loading next scene"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"move enemyai toward player to attack"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"loading bar at scene load"

  

"control gravity, enable and disable included in methods"

  

"show the percentage value"

  

"Music visualization"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"enemy movement on collide without pressing button"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"scroll over 2d background"