Featured Generations
  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Create a clicker game with instructions on how to make it work"

  

"Object fall down with mobile shake to left and right"

  

"pause and resume game"

  

"play bg music in game"

  

"create a character"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"scale object at runtime"

  

"make the camera follow player"

  

"set color on tap"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"When all objects are destroyed, activate an object"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Destroy the Game and Remove the gameObejct"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"send message to apply damage"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"Create a clicker game with instructions on how to make it work"

  

"move UI element on a curve using LeanTween"

  

"loading bar at scene load"

  

"Interactable lever after pressing E add comments to code"

  

"create a cube"

  

"add items at runtime"

  

"play sound on start"

  

"create coin object that has a looping 2d animation"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"create a baseplate"

  

"create a tower base class for a tower defense game"

  

"decrease health bar when player collides with hurdle"

  

"tap area of game"

  

"create a health system"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"Create a clicker game with instructions on how to make it work"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"object jump with space key"

  

"fix the frame rate in game"

  

"self destruction of gameobject after a time"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"move enemyai toward player to attack"

  

"save file different scene"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"zoom the camera at runtime using mouse click"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"get components of object"

  

"print life is useless"

  

"create a 2d gungeon generator"

  

"play the audio on zoom out"

  

"left/right movement with finger swipe"

  

"create cube pooler"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"sound on button click"

  

"scroll over 2d background"

  

"Create a cube"

  

"throw a baseball ball"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Write me a script for an enemy spawner"

  

"create a decreasing health bar"

  

"hello world"

  

"generate a script for a 3 x 3 terrain"

  

"dance animation"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"coin collect on trigger"

  

"print hello world"

  

"mouse over and exit color in the game"

  

"create a card based inventory"

  

"rotate object"

  

"create an enemy spawner"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"how to download scene from addressable c#"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"When all objects are destroyed, activate an object"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"On trigger touch, start animation"

  

"how to download data from addressable c#"

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"score multiplier"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"print hello"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"create an enemy spawner"

  

"script for an extra life"

  

"Create a cube and assign a material to it with a shader"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"can you make a wasd movement for unity"

  

"Create a cube"

  

"create enemy spawner in a 2d game"

  

"get instance id with 10 game objects"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."