Featured Generations
  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"create uicontroller with visibility switch option"

  

"make the camera follow player"

  

"pause game when button is clicked"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Tweening"

  

"Create a cube and assign a material to it with a shader"

  

"Create a clicker game with instructions on how to make it work"

  

"start and update methods for fps"

  

"how to download scene from addressable c#"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"script for an extra life"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"create cube pooler"

  

"move UI element on an arc"

  

"give me an example of a raycast hit and no hit in the same method"

  

"camera slow motion delay"

  

"change audio on walking and running"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"create a basic tower defense enemy movement script"

  

"if there is a crash i want a report"

  

"a infinite runner"

  

"A base class for a 2D platformer enemy"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"create a falling cube"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"load scene trigger on game finish"

  

"write me a full script for a 3d shooter that works"

  

"scale object at runtime"

  

"create a falling cube with instructions on where to insert te code"

  

"Interactable lever after pressing E add comments to code"

  

"Does not destroy the game object when loading next scene"

  

"mesh setter script"

  

"throw a baseball ball"

  

"Create a cube"

  

"pause and resume game"

  

"object jump with space key"

  

"play sound on start"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"print hello world"

  

"On trigger touch, start specific sound"

  

"join a room in my online game"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"get components of object"

  

"create a timer for my game"

  

"create a cube"

  

"create 5 cube randomly"

  

"Convert to string"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"set color on tap"

  

"zoom the camera at runtime using mouse click"

  

"create a room in an online game"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"zoom in and zoom out object class with start and update methods"

  

"create an enemy spawner"

  

"show the percentage value"

  

"Create a clicker game with instructions on how to make it work"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"dialogue box pop up before player start press button to proceed"

  

"play the audio on zoom out"

  

"create an enemy spawner"

  

"tap area of game"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"draw line by dragging mouse"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Game failed when player collides with enemy"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"move UI element on an arc using LeanTween"

  

"make a cube"

  

"use imagefill example"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"loading bar at scene load"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"Complex Character Controller that uses RigidBody"

  

"rts unite movement script with collision detection"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"display game time in seconds"

  

"override Sprite"

  

"enemy movement on collide without pressing button"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"create a cube and make it fall"

  

"create coin object"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a baseplate"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"create UI Button on runtime"

  

"When all objects are destroyed, activate an object"

  

"create an enemy state machine"

  

"control the movement of player using waypoints system"

  

"Save Coins Uisng Playerpref"