Featured Generations
  

"zoom the camera at runtime using mouse click"

  

"rts unite movement script with collision detection"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"spawn 2d game object in unity 3d"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"print life is useless"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"Change the colors randomly of sprites and meshes at runtime"

  

"Create a cube"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a baseplate"

  

"create a tower base class for a tower defense game"

  

"animation controller"

  

"2d platformer character controller"

  

"Convert to string"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a cube"

  

"create an enemy spawner"

  

"Load next level on Button click"

  

"create an enemy spawner"

  

"Tweening"

  

"score multiplier"

  

"double jump of character"

  

"set resolution"

  

"open and close door on button click"

  

"create an enemy spawner"

  

"Character switching at runtime"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"create a falling cube with instructions on where to insert te code"

  

"gun change with mouse wheel"

  

"make splash screen"

  

"Create a clicker game with instructions on how to make it work"

  

"hideflag object"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"When all objects are destroyed, activate an object"

  

"quit game on button click"

  

"spawn player on point"

  

"a infinite runner"

  

"dance animation"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"left/right movement with finger swipe"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Interactable lever after pressing E add comments to code"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"set debug developer console option to true"

  

"Add items to inventory at runtime"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"follow the player"

  

"draw line by dragging mouse"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"script for a coin magnet"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a 2d gungeon generator"

  

"self destruction of gameobject after a time"

  

"Interactable lever after pressing E add comments to code"

  

"Does not destroy the game object when loading next scene"

  

"Multiplayer network"

  

"rotate object"

  

"Rotate the game object by pressing Key at runtime"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"2D character jumping on waypoints"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Music visualization"

  

"changing colors mesh and sprite"

  

"create enemy spawner in a 2d game"

  

"create a basic tower defense enemy movement script"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"Occlusion Area Center"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"show the percentage value"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"return sprite of image"

  

"change the item when player collides"

  

"On trigger touch, start animation"

  

"change audio on walking and running"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"create an advanced score counter for players"

  

"set alpha min threshold for image"

  

"create a cube"

  

"create an enemy spawner"

  

"Game failed when player collides with enemy"

  

"restart game"

  

"hello world"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"move UI element on an arc using LeanTween"

  

"acceleration controls"

  

"how to download data from addressable c#"

  

"timetolive"

  

"Separated Jetpack system with spacebar"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."