Featured Generations
  

"play sound on start"

  

"Create a clicker game with instructions on how to make it work"

  

"control gravity, enable and disable included in methods"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"enemy movement on collide without pressing button"

  

"spawn player on point"

  

"On trigger, activate game object"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"implement behavior tree for complicated enemy pattern."

  

"spawn coin object on hit"

  

"create trigger event"

  

"create cube pooler"

  

"Save Coins Uisng Playerpref"

  

"create a cube and make it fall"

  

"start Coroutines"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"create an enemy spawner"

  

"create a falling cube"

  

"set the layer"

  

"create uicontroller with visibility switch option"

  

"mesh setter script"

  

"create a health system"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"dance animation"

  

"distance to checkpoint"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"object jump with space key"

  

"follow object with mouse cursor"

  

"control the movement of player using waypoints system"

  

"create a decreasing health bar"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"mouse over and exit color in the game"

  

"loading bar at scene load"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Interactable lever after pressing E"

  

"print hello"

  

"follow the player"

  

"create ui handler c#"

  

"open a url on click"

  

"animation controller"

  

"Create a cube and assign a material to it with a shader"

  

"clear the area in the game"

  

"2D character jumping on waypoints"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"create a cube"

  

"A base class for a 2D platformer enemy"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"Write me a script for an enemy spawner"

  

"acceleration controls"

  

"give hint to user on click"

  

"Music visualization"

  

"create a falling cube with instructions on where to insert te code"

  

"override Sprite"

  

"script for a coin magnet"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"Tweening"

  

"move UI element on an arc"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"double jump of character"

  

"Multiplayer network"

  

"create a 2d gungeon generator"

  

"Control Player and set his Movement all about Player Body"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"throw a baseball ball"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"set color on tap"

  

"PowerupIcon"

  

"create a cube and make it fall"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Create a clicker game with instructions on how to make it work"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"open and close door on button click"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"set resolution"

  

"a music controller class"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Make scene switch after rigidbody reaches a trigger"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Find Game Object With Tag"

  

"Character switching at runtime"

  

"2d platformer character controller"

  

"On trigger touch, start animation"

  

"scale object at runtime"