Featured Generations
  

"hello world"

  

"move UI element on a curve using LeanTween"

  

"create an enemy spawner"

  

"When all objects are destroyed, activate an object"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"Does not destroy the game object when loading next scene"

  

"create a real player map using SpriteRenderer"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"add items at runtime"

  

"create uicontroller with visibility switch option"

  

"Restart button when the game is fail or completed"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"hide object with delay"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"dialogue box pop up before player start press button to proceed"

  

"Create a clicker game with instructions on how to make it work"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Load next level on Button click"

  

"open door by pressing key in game"

  

"Music visualization"

  

"create a movement script for a 2d cube"

  

"damage player on collision"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"display projectile count"

  

"dance animation"

  

"quit game on button click"

  

"start Coroutines"

  

"make the camera follow player"

  

"Create And Join Room By Using Photon SDK"

  

"create a character"

  

"Kill the 2d enemy in platformer game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"set the layer"

  

"create coin object"

  

"2d platformer character controller"

  

"On trigger, activate game object"

  

"set the light emission in the game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"third person action adventure character controller where you can add custom actions"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"create a joystick controller"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Character switching at runtime"

  

"create a falling cube"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"scale on mouse down"

  

"loading bar at scene load"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"damage weapon on shooting"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"dance animation"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create a cube"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"rts unite movement script with collision detection"

  

"reload scene"

  

"how to download data from addressable c#"

  

"rotate 3D object by touch, only horizontal rotation"

  

"connect to a chat server and communicate for clients in online game"

  

"open and close door on button click"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"ConnectServer by using Photon Pun SDK for Network"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Create a clicker game with instructions on how to make it work"

  

"create an image aligner"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"flow field movement for enemies looking for the nearest target"

  

"create script that makes a character move around"

  

"Set money in UI"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"camera slow motion delay"

  

"create a cube and make it fall"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"zoom the camera at runtime using mouse click"

  

"background audio in game"

  

"control gravity, enable and disable included in methods"

  

"display the number of enemies in my game in text mesh gui"

  

"move UI element on an arc using LeanTween"

  

"create UI Button on runtime"

  

"changing colors mesh and sprite"

  

"Multiplayer network"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"add hover effect on text"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Object fall down with mobile shake to left and right"

  

"create a room in an online game"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create a cube and make it fall"

  

"jump with finger swipe"

  

"fix the frame rate in game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"tap area of game"

  

"Game failed when player collides with enemy"