Featured Generations
  

"Music visualization"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"get components of object"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"pause game when button is clicked"

  

"print hello world"

  

"implement fb login system"

  

"Interactable lever after pressing E add comments to code"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"restart running"

  

"create a cube"

  

"2d platformer character controller"

  

"Kill the 2d enemy in platformer game"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"acceleration controls"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"script for a coin magnet"

  

"Add items to inventory at runtime"

  

"Control Player and set his Movement all about Player Body"

  

"Rotate the game object by pressing Key at runtime"

  

"dance animation"

  

"coin collect on trigger"

  

"print hello"

  

"rotate object"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create a baseplate"

  

"save file different scene"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"distance to checkpoint"

  

"follow object with mouse cursor"

  

"open a url on click"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"change the item when player collides"

  

"Destroy the Game and Remove the gameObejct"

  

"script for an extra life"

  

"throw a baseball ball"

  

"shoot bullets randomly"

  

"create an enemy state machine"

  

"When all objects are destroyed, activate an object"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a card based inventory"

  

"disable animation"

  

"create a 2d gungeon generator"

  

"get instance id with 10 game objects"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Create a clicker game with instructions on how to make it work"

  

"advanced ai system"

  

"generate map data for level based on BlockElement"

  

"play sound on start"

  

"follow the player"

  

"count the game object cube with text"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"move and rotate object with arrow keys"

  

"create an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"play animation on action"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"open and close door on button click"

  

"third person action adventure character controller where you can add custom actions"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"On trigger touch, start animation"

  

"edit the wraptime of UI in game"

  

"move UI element on an arc using LeanTween"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"display projectile count"

  

"create a cube and make it fall"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"Make scene switch after rigidbody reaches a trigger"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"change skybox in game play by light intensity"

  

"Create a clicker game with instructions on how to make it work"

  

"create cube pooler"

  

"set the layer"

  

"create a baseplate"

  

"Save Coins Uisng Playerpref"

  

"2D character jumping on waypoints"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a real player map using SpriteRenderer"

  

"restart game"

  

"Create a clicker game with instructions on how to make it work"

  

"sound on button click"

  

"how to download data from addressable c#"

  

"change audio on walking and running"

  

"scale on mouse down"

  

"print life is useless"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"a music controller class"

  

"dialogue box pop up before player start press button to proceed"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"override Sprite"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"open door by pressing key in game"

  

"start and update methods for fps"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"