"Multiplayer network"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"hideflag object"
"spawn 2d game object in unity 3d"
"dance animation"
"Save Coins Uisng Playerpref"
"a infinite runner"
"show the percentage value"
"AI System with detection, smart navmesh and intuitive ai."
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"mouse over and exit color in the game"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Interactable lever after pressing E"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"sound on button click"
"control gravity, enable and disable included in methods"
"Character switching at runtime"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Create a cube"
"PowerupIcon"
"buy menu in game"
"Spawn a prefab in parent position when Z key si pressed"
"make a red car"
"create ui handler c#"
"Interactable lever after pressing E add comments to code"
"Changing the cameras on mouse enter and exit"
"Add items to inventory at runtime"
"Make scene switch after rigidbody reaches a trigger"
"create a timer for my game"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"start Coroutines"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"implement behavior tree for complicated enemy pattern."
"Set money in UI"
"ConnectServer by using Photon Pun SDK for Network"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"On trigger touch, start animation"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create cube pooler"
"restart game"
"spawn player on point"
"When all objects are destroyed, activate an object"
"Create a clicker game with instructions on how to make it work"
"enemy movement on collide without pressing button"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"pause game when button is clicked"
"start and update methods for fps"
"loading bar at scene load"
"open a url on click"
"create a real player map using SpriteRenderer"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"print hello world"
"override Sprite"
"display game time in seconds"
"make a rgb for my gorilla tag copy and tell me how to use it"
"restart running"
"Tweening"
"control the movement of player using waypoints system"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"animation controller"
"create a cube and make it fall"
"create a visual novel architecture"
"acceleration controls"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"zoom in and zoom out object class with start and update methods"
"create a movement script for a 3d cube"
"Character controller with hollow knight like movement like wall jumping or dash"
"how to download scene from addressable c#"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create an inventory system that is easy to customize from the Unity UI"
"follow object with mouse cursor"
"throw a baseball ball"
"coin collect on trigger"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an inventory system that is easy to customize from the Unity UI"
"create an enemy spawner"
"generate a script for a 3 x 3 terrain"
"count down sound"
"create an inventory system that is easy to customize from the Unity UI"
"On trigger touch, start specific sound"
"score multiplier"
"create UI Button on runtime"
"create a room in an online game"
"Game failed when player collides with enemy"
"dialogue box pop up before player start press button to proceed"
"create coin object"
"create a button flicker class in unity"
"Create a clicker game with instructions on how to make it work"
"join a room in my online game"
"left/right movement with finger swipe"
"Separated Jetpack system with spacebar"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"create a cube"
"When certain objects are destroyed, activate an object"