"infinite spawn anything"
"create a 2d gungeon generator"
"set resolution"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a timer for my game"
"2d platformer character controller"
"move vehicle with Accelerometer or Gyroscope"
"set up the web camera in my online game"
"clear the area in the game"
"create an advanced score counter for players"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"save file different scene"
"score multiplier"
"implement fb login system"
"create trigger event"
"timetolive"
"spawn player on point"
"Create a clicker game with instructions on how to make it work"
"disable animation"
"throw a baseball ball"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create ui handler c#"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create code for a 3d fps shooter game where you fight zombies"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"sound on button click"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"Write me a script for an enemy spawner"
"create a baseplate"
"sum two numbers"
"start and update methods for fps"
"Game failed when player collides with enemy"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"third person action adventure character controller where you can add custom actions"
"connect to a chat server and communicate for clients in online game"
"create a baseplate"
"change audio on walking and running"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"play animation on action"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"add hover effect on text"
"change the cameras on mouse enter and exit"
"make a rgb for my gorilla tag copy and tell me how to use it"
"gun reload"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"Tweening"
"mouse over and exit color in the game"
"On trigger touch, switch to scene with name"
"move UI element on a curve using LeanTween"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"create an enemy spawner"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"follow the player"
"create an enemy state machine"
"Create a clicker game with instructions on how to make it work"
"acceleration controls"
"play bg music in game"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"object jump with space key"
"display projectile count"
"Music visualization"
"move enemyai toward player to attack"
"spawn coin object on hit"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"Multiplayer network"
"create an inventory system that is easy to customize from the Unity UI"
"Set money in UI"
"pause and resume game"
"Create a cube"
"Character switching at runtime"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Create a clicker game with a shop with instructions on how to set up the code"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"follow object with mouse cursor"
"Create a script that when you click a part it will open up a UI."
"load scene trigger on game finish"
"generate map data for level based on BlockElement"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"distance to checkpoint"
"Get fps on screen"
"Separated Jetpack system with spacebar"
"restart running"
"create a joystick controller"
"create a character"
"AI System with detection, smart navmesh and intuitive ai."
"create a third person orbit camera that orbits the player based on mouse input"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"damage player on collision"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"On trigger touch, start animation"
"use imagefill example"
"Load next level on Button click"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"scroll over 2d background"
"Add items to inventory at runtime"
"Make objects interactable with a player when he press E to do something add comments to code"