Featured Generations
  

"move UI element on a curve using LeanTween"

  

"decrease health bar when player collides with hurdle"

  

"implement fb login system"

  

"Create a cube"

  

"advanced ai system"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"if there is a crash i want a report"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"create a movement script for a 3d cube"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"scale object at runtime"

  

"scroll over 2d background"

  

"On trigger, activate game object"

  

"Interactable lever after pressing E"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"restart game"

  

"mouse over and exit color in the game"

  

"gun reload"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"create a card based inventory"

  

"2d platformer character controller"

  

"dance animation"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"rts unite movement script with collision detection"

  

"play the audio on zoom out"

  

"On trigger touch, switch to scene with name"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"A base class for a 2D platformer enemy"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"Add items to inventory at runtime"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"create a button flicker class in unity"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create trigger event"

  

"create uicontroller with visibility switch option"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Game failed when player collides with enemy"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"zoom in and zoom out object class with start and update methods"

  

"Find Game Object With Tag"

  

"create an advanced score counter for players"

  

"pause and resume game"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"coin collect on trigger"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Separated Jetpack system with spacebar"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create a real player map using SpriteRenderer"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a tower base class for a tower defense game"

  

"Character switching at runtime"

  

"a music controller class"

  

"control the movement of player using waypoints system"

  

"When certain objects are destroyed, activate an object"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"set up the web camera in my online game"

  

"get components of object"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Hitscan Weapon system"

  

"gun change with mouse wheel"

  

"control gravity, enable and disable included in methods"

  

"create a health system"

  

"Create And Join Room By Using Photon SDK"

  

"make a cube"

  

"2D character jumping on waypoints"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"disable animation"

  

"timetolive"

  

"create cube pooler"

  

"create a room in an online game"

  

"script for a coin magnet"

  

"write me a full script for a 3d shooter that works"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"spawn player on point"

  

"score multiplier"

  

"Interactable lever after pressing E"

  

"Create a script that when you click a part it will open up a UI."

  

"Interactable lever after pressing E add comments to code"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"move UI element on an arc"

  

"Changing the cameras on mouse enter and exit"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"scale on mouse down"

  

"create an image aligner"

  

"create coin object"

  

"dance animation"

  

"Load next level on Button click"

  

"play animation on action"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"When all objects are destroyed, activate an object"

  

"create a cube and make it fall"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"start Coroutines"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"draw line by dragging mouse"

  

"create an enemy state machine"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a cube and make it fall"