"clear the area in the game"
"create an inventory system that is easy to customize from the Unity UI"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"tap area of game"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"change the cameras on mouse enter and exit"
"On trigger, activate game object"
"Load next level on Button click"
"create a cube"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make splash screen"
"create an enemy spawner"
"create a button flicker class in unity"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a cube and make it fall"
"give me an example of a raycast hit and no hit in the same method"
"Create a clicker game with instructions on how to make it work"
"Occlusion Area Center"
"create a cube"
"set resolution"
"damage player on collision"
"send message to apply damage"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"open and close door on button click"
"2d platformer character controller"
"play the audio on zoom out"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"Does not destroy the game object when loading next scene"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"Changing the cameras on mouse enter and exit"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a third person orbit camera that orbits the player based on mouse input"
"move vehicle with Accelerometer or Gyroscope"
"rotate object"
"When all objects are destroyed, activate another script"
"Complex Character Controller that uses RigidBody"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"gun change with mouse wheel"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"make a unity script that will auto spawn blocks"
"After Audio1 end, Start Audio2 and loop immediately."
"Get fps on screen"
"set debug developer console option to true"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create UI Button on runtime"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Kill the 2d enemy in platformer game"
"damage weapon on shooting"
"Create a clicker game with instructions on how to make it work"
"coin collect on trigger"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"give hint to user on click"
"move UI element on a curve using LeanTween"
"create a visual novel architecture"
"a infinite runner"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"how can i make a bullet fire in a game"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"left/right movement with finger swipe"
"generate map data for level based on BlockElement"
"Player movement with arroy keys and W,A,S,D keys"
"Music visualization linerenderer"
"make a red car"
"show the percentage value"
"2d platformer character controller"
"get name object"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Write me a script for an enemy spawner"
"make a cube"
"open door by pressing key in game"
"change audio on walking and running"
"acceleration controls"
"On trigger touch, start animation"
"create coin object that has a looping 2d animation"
"animation controller"
"print hello world"
"Create a cube"
"On trigger touch, start animation"
"A base class for a 2D platformer enemy"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"control gravity, enable and disable included in methods"
"pause and resume game"
"add hover effect on text"
"Interactable lever after pressing E"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"create a basic tower defense enemy movement script"
"create an advanced score counter for players"
"create a movement script for a 3d cube"
"Character controller with hollow knight like movement like wall jumping or dash"
"use imagefill example"
"move and rotate object with arrow keys"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Script a player movement"
"mesh setter script"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"create a 2d gungeon generator"
"follow the player"