"create an inventory system that is easy to customize from the Unity UI"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a cube"
"gun reload"
"Complex Character Controller that uses RigidBody"
"ConnectServer by using Photon Pun SDK for Network"
"Kill the 2d enemy in platformer game"
"On trigger touch, start animation"
"Multiplayer network"
"create a button flicker class in unity"
"create a cube"
"set the light emission in the game"
"throw a baseball ball"
"2D character jumping on waypoints"
"create coin object"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"get instance id with 10 game objects"
"script for a coin magnet"
"Interactable lever after pressing E"
"override Sprite"
"create a third person player controller that can walk, sprint, jump and roll. a"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"scale on mouse down"
"Create code for a 3d fps shooter game where you fight zombies"
"timetolive"
"loading bar at scene load"
"2d platformer character controller"
"A base class for a 2D platformer enemy"
"When certain objects are destroyed, activate an object"
"play bg music in game"
"make a unity script that will auto spawn blocks like its raining blocks"
"create cube pooler"
"set alpha min threshold for image"
"tap area of game"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"create cube pooler"
"pause game when button is clicked"
"move UI element on an arc"
"how to download scene from addressable c#"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Character controller with hollow knight like movement like wall jumping or dash"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"Does not destroy the game object when loading next scene"
"add items at runtime"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"follow object with mouse cursor"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"play the audio on zoom out"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"advanced ai system"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"When all objects are destroyed, activate an object"
"infinite spawn anything"
"object jump with space key"
"make a red car"
"create coin object that has a looping 2d animation"
"sum two numbers"
"open and close door on button click"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"write me a full script for a 3d shooter that works"
"Destroy the Game and Remove the gameObejct"
"set color on tap"
"move UI element on a curve using LeanTween"
"PowerupIcon"
"spawn coin object on hit"
"move enemyai toward player to attack"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"create a falling cube with instructions on where to insert te code"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Convert to string"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"Make scene switch after rigidbody reaches a trigger"
"create enemy spawner in a 2d game"
"Create a clicker game with instructions on how to make it work"
"play sound on start"
"create a real player map using SpriteRenderer"
"create a cube and make it fall"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"create a decreasing health bar"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"damage player on collision"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"show the percentage value"
"script for an extra life"
"a infinite runner"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"display projectile count"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"Create a clicker game with instructions on how to make it work"
"Change the colors randomly of sprites and meshes at runtime"
"Multiplayer network"
"grenade enemy explosion"