Featured Generations
  

"2d platformer character controller"

  

"gun reload"

  

"clear the area in the game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"disable animation"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"On trigger touch, start animation"

  

"Save Coins Uisng Playerpref"

  

"enemy movement on collide without pressing button"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"self destruction of gameobject after a time"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"Character switching at runtime"

  

"sound on button click"

  

"Interactable lever after pressing E add comments to code"

  

"set the light emission in the game"

  

"create coin object"

  

"how to download scene from addressable c#"

  

"On trigger touch, start specific sound"

  

"sum two numbers"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"When all objects are destroyed, activate an object"

  

"Hitscan Weapon system"

  

"decrease health bar when player collides with hurdle"

  

"use imagefill example"

  

"damage weapon on shooting"

  

"shoot bullets randomly"

  

"get instance id with 10 game objects"

  

"Destroy the Game and Remove the gameObejct"

  

"Music visualization linerenderer"

  

"give me an example of a raycast hit and no hit in the same method"

  

"change the item when player collides"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Create a square at mouse position with a random colour from a gradient"

  

"create a character"

  

"show the percentage value"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"move UI element on an arc"

  

"Complex Character Controller that uses RigidBody"

  

"object jump with space key"

  

"create a 2d gungeon generator"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"scale object at runtime"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"a infinite runner"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"count the game object cube with text"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"create a falling cube"

  

"Create And Join Room By Using Photon SDK"

  

"play sound on start"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"override Sprite"

  

"move enemyai toward player to attack"

  

"give hint to user on click"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"Make scene switch after rigidbody reaches a trigger"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"third person action adventure character controller where you can add custom actions"

  

"play bg music in game"

  

"Create a clicker game with instructions on how to make it work"

  

"spawn 2d game object in unity 3d"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"make button interactable"

  

"create uicontroller with visibility switch option"

  

"control the movement of player using waypoints system"

  

"play the audio on zoom out"

  

"create 5 cube randomly"

  

"Occlusion Area Center"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Restart button when the game is fail or completed"

  

"Create a cube"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"create an enemy spawner"

  

"Script a player movement"

  

"On trigger touch, start animation"

  

"left/right movement with finger swipe"

  

"scroll over 2d background"

  

"mouse over and exit color in the game"

  

"create an enemy spawner"

  

"2d platformer character controller"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"move UI element on an arc using LeanTween"

  

"create an enemy spawner"

  

"display game time in seconds"

  

"play animation on action"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"create cube pooler"

  

"write me a full script for a 3d shooter that works"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."