"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Player movement with arroy keys and W,A,S,D keys"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"create coin object that has a looping 2d animation"
"tap area of game"
"Make scene switch after rigidbody reaches a trigger"
"Game failed when player collides with enemy"
"Interactable lever after pressing E"
"sound on button click"
"create a tower base class for a tower defense game"
"Create a clicker game with instructions on how to make it work"
"mesh setter script"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"spawn coin object on hit"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"Interactable lever after pressing E add comments to code"
"Create a cube"
"create a cube and make it fall"
"changing colors mesh and sprite"
"make a unity script that will auto spawn blocks"
"Make objects interactable with a player when he press E to do something add comments to code"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"2d platformer character controller"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"create an image aligner"
"Character controller with hollow knight like movement like wall jumping or dash"
"Destroy the Game and Remove the gameObejct"
"make a cube"
"set debug developer console option to true"
"follow object with mouse cursor"
"spawn 2d game object in unity 3d"
"create a cube"
"On trigger touch, switch to scene with name"
"if there is a crash i want a report"
"create script that makes a character move around"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"create a joystick controller"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"restart game"
"show the percentage value"
"change skybox in game play by light intensity"
"sum two numbers"
"create a baseplate"
"Rotate the game object by pressing Key at runtime"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"On trigger touch, start animation"
"ConnectServer by using Photon Pun SDK for Network"
"generate map data for level based on BlockElement"
"PowerupIcon"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"create a basic tower defense enemy movement script"
"create an inventory system that is easy to customize from the Unity UI"
"Convert to string"
"get instance id with 10 game objects"
"create an enemy spawner"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"quit game on button click"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"override Sprite"
"Does not destroy the game object when loading next scene"
"join a room in my online game"
"scale on mouse down"
"scale object at runtime"
"Change the colors randomly of sprites and meshes at runtime"
"write me a full script for a 3d shooter that works"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"make a detailed achievement controller with pop ups to show and unlock achievements"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Save Coins Uisng Playerpref"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create a cube"
"enemy wave"
"create an enemy spawner"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an advanced score counter for players"
"throw a baseball ball"
"create a third person player controller that can walk, sprint, jump and roll. a"
"2D character jumping on waypoints"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"timetolive"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"On trigger touch, start specific sound"
"loading bar at scene load"
"Create a clicker game with instructions on how to make it work"
"hideflag object"
"display the number of enemies in my game in text mesh gui"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"print hello world"
"print hello world"
"Hitscan Weapon system"
"give me an example of a raycast hit and no hit in the same method"
"create a movement script for a 2d cube"