"scroll over 2d background"
"a music controller class"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Make me a Walking/Running system with instructions on how to set up and use"
"create a cube"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"Script a player movement"
"when 25 cubes with the tag Training get destroyed, object appears"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"create an enemy spawner"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"When all objects are destroyed, activate another script"
"Interactable lever after pressing E add comments to code"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"create an enemy spawner"
"Occlusion Area Center"
"zoom the camera at runtime using mouse click"
"generate a script for a 3 x 3 terrain"
"damage player on collision"
"Separated Jetpack system with spacebar"
"create a timer for my game"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"spawn coin object on hit"
"gun reload"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"tap area of game"
"create script that makes a character move around"
"create 5 cube randomly"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"hideflag object"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Interactable lever after pressing E"
"enemy wave"
"create a room in an online game"
"add items at runtime"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Changing the cameras on mouse enter and exit"
"create a basic tower defense enemy movement script"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"create enemy movement script without overlapping and looking for the nearest target"
"score multiplier"
"background audio in game"
"create ui handler c#"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"When certain objects are destroyed, activate an object"
"open and close door on button click"
"left/right movement with finger swipe"
"create a health system"
"create a cube"
"Make objects interactable with a player when he press E to do something add comments to code"
"Kill the 2d enemy in platformer game"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"move UI element on an arc"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"create a cube"
"a infinite runner"
"follow the player"
"return sprite of image"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"quit game on button click"
"script for a coin magnet"
"input field that you can only type english uppercase and lowercase letters"
"play the audio on zoom out"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"display game time in seconds"
"Save Coins Uisng Playerpref"
"create an inventory system that is easy to customize from the Unity UI"
"Does not destroy the game object when loading next scene"
"create a character"
"scale on mouse down"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"distance to checkpoint"
"create UI Button on runtime"
"create cube pooler"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"start and update methods for fps"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"PowerupIcon"
"make a unity script that will auto spawn blocks"
"create a baseplate"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create an inventory system that is easy to customize from the Unity UI"
"Create code for a 3d fps shooter game where you fight zombies"
"set alpha min threshold for image"
"send message to apply damage"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Destroy the Game and Remove the gameObejct"
"print life is useless"
"control gravity, enable and disable included in methods"
"open a url on click"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Ignoring collision between enemy and asteroid"
"edit the wraptime of UI in game"
"Restart button when the game is fail or completed"
"mouse over and exit color in the game"
"On trigger, activate game object"
"create a decreasing health bar"
"double jump of character"
"draw line by dragging mouse"