"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Create a clicker game with a shop with instructions on how to set up the code"
"buy menu in game"
"coin collect on trigger"
"distance to checkpoint"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create a falling cube"
"move vehicle with Accelerometer or Gyroscope"
"Multiplayer network"
"give hint to user on click"
"display the number of enemies in my game in text mesh gui"
"Separated Jetpack system with spacebar"
"2d platformer character controller"
"create coin object that has a looping 2d animation"
"create trigger event"
"write me a full script for a 3d shooter that works"
"quit game on button click"
"create an advanced score counter for players"
"sum two numbers"
"set color on tap"
"play sound on start"
"A base class for a 2D platformer enemy"
"enemy wave"
"create 5 cube randomly"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"implement fb login system"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Destroy the Game and Remove the gameObejct"
"script for a coin magnet"
"create a decreasing health bar"
"Script a player movement"
"Music visualization"
"create an enemy spawner"
"create an enemy spawner"
"create a falling cube with instructions on where to insert te code"
"add hover effect on text"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"create an inventory system that is easy to customize from the Unity UI"
"Load next level on Button click"
"create enemy movement script without overlapping and looking for the nearest target"
"create a baseplate"
"change the cameras on mouse enter and exit"
"Set money in UI"
"loading bar at scene load"
"2d platformer character controller"
"Kill the 2d enemy in platformer game"
"double jump of character"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"restart game"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"move UI element on an arc"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"save file different scene"
"spawn player on point"
"restart running"
"create a movement script for a 2d cube"
"can you make a wasd movement for unity"
"input field that you can only type english uppercase and lowercase letters"
"Music visualization"
"Create a cube and assign a material to it with a shader"
"create an enemy spawner"
"clear the area in the game"
"a infinite runner"
"scale on mouse down"
"Game failed when player collides with enemy"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"use imagefill example"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"make a unity script that will auto spawn blocks"
"open a url on click"
"Occlusion Area Center"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"get components of object"
"create a tower base class for a tower defense game"
"Make objects interactable with a player when he press E to do something add comments to code"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"print life is useless"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a third person orbit camera that orbits the player based on mouse input"
"create an enemy state machine"
"display projectile count"
"changing colors mesh and sprite"
"create an inventory system that is easy to customize from the Unity UI"
"Create a cube"
"Complex Character Controller that uses RigidBody"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"change audio on walking and running"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"score multiplier"
"Multiplayer network"
"Spawn a prefab in parent position when Z key si pressed"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"play bg music in game"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"2D character jumping on waypoints"
"Ignoring collision between enemy and asteroid"
"Create a clicker game with instructions on how to make it work"