"Music visualization"
"Destroy the Game and Remove the gameObejct"
"camera slow motion delay"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create a cube"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"display projectile count"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create an inventory system that is easy to customize from the Unity UI"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create enemy spawner in a 2d game"
"scale on mouse down"
"create a baseplate"
"control gravity, enable and disable included in methods"
"create a cube and make it fall"
"create uicontroller with visibility switch option"
"create a timer for my game"
"print hello"
"Character switching at runtime"
"move UI element on an arc using LeanTween"
"Create code for a 3d fps shooter game where you fight zombies"
"follow object with mouse cursor"
"buy menu in game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"get components of object"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"open a url on click"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"Set money in UI"
"enemy movement on collide without pressing button"
"save file different scene"
"gun change with mouse wheel"
"change the item when player collides"
"override Sprite"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create an enemy state machine"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"make splash screen"
"pause game when button is clicked"
"join a room in my online game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"advanced ai system"
"play sound on start"
"self destruction of gameobject after a time"
"Create And Join Room By Using Photon SDK"
"Object fall down with mobile shake to left and right"
"clear the area in the game"
"Create a square at mouse position with a random colour from a gradient"
"make a cube"
"set the light emission in the game"
"make button interactable"
"Add items to inventory at runtime"
"damage weapon on shooting"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Interactable lever after pressing E add comments to code"
"On trigger, activate game object"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a joystick controller"
"Rotate the game object by pressing Key at runtime"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"change audio on walking and running"
"Multiplayer network"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"make a unity script that will auto spawn blocks like its raining blocks"
"display game time in seconds"
"create a third person orbit camera that orbits the player based on mouse input"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"2d platformer character controller"
"print hello world"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Does not destroy the game object when loading next scene"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"sum two numbers"
"count the game object cube with text"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"start Coroutines"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"connect to a chat server and communicate for clients in online game"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create an enemy spawner"
"When certain objects are destroyed, activate an object"
"set debug developer console option to true"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"load scene trigger on game finish"
"Make scene switch after rigidbody reaches a trigger"
"make the camera follow player"
"zoom the camera at runtime using mouse click"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"score multiplier"
"Tweening"
"Character controller with hollow knight like movement like wall jumping or dash"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create 5 cube randomly"
"follow object with mouse cursor"