Featured Generations
  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"play bg music in game"

  

"create a tower base class for a tower defense game"

  

"Create a square at mouse position with a random colour from a gradient"

  

"create a timer for my game"

  

"2d platformer character controller"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"disable animation"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"move and rotate object with arrow keys"

  

"PowerupIcon"

  

"sound on button click"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Interactable lever after pressing E"

  

"create a health system engine"

  

"implement fb login system"

  

"move UI element on an arc using LeanTween"

  

"create uicontroller with visibility switch option"

  

"Find Game Object With Tag"

  

"spawn player on point"

  

"Destroy the Game and Remove the gameObejct"

  

"Interactable lever after pressing E"

  

"get name object"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"create an enemy spawner"

  

"pause and resume game"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"set resolution"

  

"On trigger touch, switch to scene with name"

  

"create coin object that has a looping 2d animation"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"follow enemy path"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a character"

  

"On trigger touch, start specific sound"

  

"create an enemy spawner"

  

"scale on mouse down"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"create ui handler c#"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"tap area of game"

  

"Control Player and set his Movement all about Player Body"

  

"flow field movement for enemies looking for the nearest target"

  

"Music visualization"

  

"create cube pooler"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"shoot bullets randomly"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Create a clicker game with instructions on how to make it work"

  

"control the movement of player using waypoints system"

  

"loading bar at scene load"

  

"create an advanced score counter for players"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make a unity script that will auto spawn blocks"

  

"distance to checkpoint"

  

"create a health system"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"create enemy spawner in a 2d game"

  

"create coin object"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"make the camera follow player"

  

"On trigger touch, start animation"

  

"advanced ai system"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Create a script that when you click a part it will open up a UI."

  

"Multiplayer network"

  

"Create a clicker game with instructions on how to make it work"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"On trigger, activate game object"

  

"a music controller class"

  

"third person action adventure character controller where you can add custom actions"

  

"create an enemy spawner"

  

"Create a cube and assign a material to it with a shader"

  

"create a falling cube with instructions on where to insert te code"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create an enemy spawner"

  

"When all objects are destroyed, activate an object"

  

"2D character jumping on waypoints"

  

"scroll over 2d background"

  

"rotate object"

  

"create a baseplate"

  

"Music visualization"

  

"give me an example of a raycast hit and no hit in the same method"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"Changing the cameras on mouse enter and exit"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"create a card based inventory"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"