Featured Generations
  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Interactable lever after pressing E add comments to code"

  

"create an enemy spawner"

  

"double jump of character"

  

"Write me a script for an enemy spawner"

  

"loading bar at scene load"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"clear the area in the game"

  

"how to download scene from addressable c#"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"object jump with space key"

  

"Restart button when the game is fail or completed"

  

"set the light emission in the game"

  

"move vehicle with Accelerometer or Gyroscope"

  

"play bg music in game"

  

"Make scene switch after rigidbody reaches a trigger"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"When all objects are destroyed, activate an object"

  

"show the percentage value"

  

"Music visualization"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"changing colors mesh and sprite"

  

"Tweening"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"create a cube"

  

"When all objects are destroyed, activate an object"

  

"create an image aligner"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a health system"

  

"script for an extra life"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create coin object"

  

"create a button flicker class in unity"

  

"Save Coins Uisng Playerpref"

  

"create a cube"

  

"spawn 2d game object in unity 3d"

  

"disable animation"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"timetolive"

  

"gun change with mouse wheel"

  

"set alpha min threshold for image"

  

"Music visualization"

  

"open and close door on button click"

  

"throw a baseball ball"

  

"gun reload"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"change the cameras on mouse enter and exit"

  

"add items at runtime"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"On trigger touch, switch to scene with name"

  

"create a card based inventory"

  

"Create a clicker game with instructions on how to make it work"

  

"make a red car"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"move UI element on a curve using LeanTween"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Hitscan Weapon system"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"control gravity, enable and disable included in methods"

  

"restart running"

  

"create a tower base class for a tower defense game"

  

"can you make a wasd movement for unity"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"zoom the camera at runtime using mouse click"

  

"change the item when player collides"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"create 5 cube randomly"

  

"return sprite of image"

  

"create a falling cube with instructions on where to insert te code"

  

"create a real player map using SpriteRenderer"

  

"follow object with mouse cursor"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"On trigger touch, start animation"

  

"create cube pooler"

  

"2d platformer character controller"

  

"Add items to inventory at runtime"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"tap area of game"

  

"print hello"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"load scene trigger on game finish"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"Set money in UI"

  

"Separated Jetpack system with spacebar"

  

"join a room in my online game"

  

"Complex Character Controller that uses RigidBody"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create an enemy spawner"

  

"move UI element on an arc"

  

"Game failed when player collides with enemy"

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"ConnectServer by using Photon Pun SDK for Network"