"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Rotate the game object by pressing Key at runtime"
"create a health system"
"shoot bullets randomly"
"create an inventory system that is easy to customize from the Unity UI"
"Create code for a 3d fps shooter game where you fight zombies"
"follow the player"
"give hint to user on click"
"create a movement script for a 3d cube"
"create a tower base class for a tower defense game"
"Object fall down with mobile shake to left and right"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"get instance id with 10 game objects"
"Create a cube and assign a material to it with a shader"
"make a rgb for my gorilla tag copy and tell me how to use it"
"2d platformer character controller"
"2D character jumping on waypoints"
"timetolive"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"background audio in game"
"display game time in seconds"
"distance to checkpoint"
"if there is a crash i want a report"
"play sound on start"
"A base class for a 2D platformer enemy"
"count down sound"
"follow object with mouse cursor"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"spawn player on point"
"hide object with delay"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"enemy movement on collide without pressing button"
"Write me a script for an enemy spawner"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"move vehicle with Accelerometer or Gyroscope"
"display projectile count"
"set debug developer console option to true"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"On trigger touch, switch to scene with name"
"create an enemy spawner"
"open a url on click"
"create cube pooler"
"add hover effect on text"
"create a movement script for a 2d cube"
"zoom the camera at runtime using mouse click"
"follow enemy path"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"When certain objects are destroyed, activate an object"
"dance animation"
"how can i make a bullet fire in a game"
"Music visualization linerenderer"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Interactable lever after pressing E"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"make the camera follow player"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"create a character"
"create a third person player controller that can walk, sprint, jump and roll. a"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"When all objects are destroyed, activate an object"
"Create a clicker game with instructions on how to make it work"
"Create a clicker game with instructions on how to make it work"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"pause game when button is clicked"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"changing colors mesh and sprite"
"flow field movement for enemies looking for the nearest target"
"make a cube"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"rgb color for gorilla tag copy and tell me how to use it"
"make splash screen"
"2d platformer character controller"
"a music controller class"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"create an enemy spawner"
"create a joystick controller"
"restart running"
"create UI Button on runtime"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"Player movement with arroy keys and W,A,S,D keys"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"display the number of enemies in my game in text mesh gui"
"open door by pressing key in game"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Character controller with hollow knight like movement like wall jumping or dash"
"start and update methods for fps"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Kill the 2d enemy in platformer game"
"create a baseplate"
"control the movement of player using waypoints system"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"edit the wraptime of UI in game"
"print hello world"
"Interactable lever after pressing E add comments to code"
"jump with finger swipe"