"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"pause and resume game"
"Interactable lever after pressing E add comments to code"
"When all objects are destroyed, activate an object"
"when 25 cubes with the tag Training get destroyed, object appears"
"grenade enemy explosion"
"camera slow motion delay"
"follow the player"
"control the movement of player using waypoints system"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"shoot bullets randomly"
"create a cube and make it fall"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"2D character jumping on waypoints"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"make a red car"
"On trigger touch, start animation"
"create a tower base class for a tower defense game"
"advanced ai system"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"sum two numbers"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Create a clicker game with instructions on how to make it work"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"
"a infinite runner"
"create a character"
"make a unity script that will auto spawn blocks like its raining blocks"
"create coin object"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"rts unite movement script with collision detection"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"set color on tap"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create an inventory system that is easy to customize from the Unity UI"
"create a falling cube with instructions on where to insert te code"
"create enemy spawner in a 2d game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"count down sound"
"a infinite runner"
"After Audio1 end, Start Audio2 and loop immediately."
"restart running"
"2d platformer character controller"
"create a visual novel architecture"
"Load next level on Button click"
"create a timer for my game"
"Create a clicker game with instructions on how to make it work"
"spawn coin object on hit"
"save file different scene"
"display game time in seconds"
"follow object with mouse cursor"
"On trigger touch, start animation"
"create a cube"
"2d platformer character controller"
"Hitscan Weapon system"
"dance animation"
"create a real player map using SpriteRenderer"
"create a third person orbit camera that orbits the player based on mouse input"
"create a baseplate"
"add hover effect on text"
"implement behavior tree for complicated enemy pattern."
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"move enemyai toward player to attack"
"print hello world"
"create ui handler c#"
"flow field movement for enemies looking for the nearest target"
"Create a clicker game with instructions on how to make it work"
"Multiplayer network"
"print hello"
"Interactable lever after pressing E add comments to code"
"create cube pooler"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"create a cube"
"Make scene switch after rigidbody reaches a trigger"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"set debug developer console option to true"
"Interactable lever after pressing E"
"generate map data for level based on BlockElement"
"spawn 2d game object in unity 3d"
"create 5 cube randomly"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"create an enemy spawner"
"create an enemy spawner"
"give hint to user on click"
"Music visualization"
"Make me a Walking/Running system with instructions on how to set up and use"
"dialogue box pop up before player start press button to proceed"
"show the percentage value"
"create a button flicker class in unity"
"damage player on collision"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"print life is useless"
"spawn player on point"
"make a rgb for my gorilla tag copy and tell me how to use it"
"make the camera follow player"
"create an enemy spawner"