"infinite spawn anything"
"create a room in an online game"
"Object fall down with mobile shake to left and right"
"2d platformer character controller"
"change audio on walking and running"
"create a visual novel architecture"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"open door by pressing key in game"
"Interactable lever after pressing E add comments to code"
"When certain objects are destroyed, activate an object"
"change skybox in game play by light intensity"
"Rotate the game object by pressing Key at runtime"
"acceleration controls"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create an image aligner"
"throw a baseball ball"
"send message to apply damage"
"create script that makes a character move around"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"2D character jumping on waypoints"
"set the layer"
"create a falling cube with instructions on where to insert te code"
"restart running"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Save Coins Uisng Playerpref"
"print hello world"
"On trigger touch, start animation"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create trigger event"
"Interactable lever after pressing E add comments to code"
"create a movement script for a 2d cube"
"give hint to user on click"
"mouse over and exit color in the game"
"Create code for a 3d fps shooter game where you fight zombies"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"connect to a chat server and communicate for clients in online game"
"scale on mouse down"
"2d platformer character controller"
"Create a cube"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"give me an example of a raycast hit and no hit in the same method"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Character controller with hollow knight like movement like wall jumping or dash"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create an enemy spawner"
"After Audio1 end, Start Audio2 and loop immediately."
"create a tower base class for a tower defense game"
"restart game"
"can you make a wasd movement for unity"
"how to download data from addressable c#"
"implement fb login system"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a 2d gungeon generator"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"damage player on collision"
"create a cube and make it fall"
"set resolution"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"spawn player on point"
"play bg music in game"
"reload scene"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"create a decreasing health bar"
"move and rotate object with arrow keys"
"dance animation"
"create an enemy spawner"
"Interactable lever after pressing E"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"generate map data for level based on BlockElement"
"rts unite movement script with collision detection"
"scale object at runtime"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"zoom in and zoom out object class with start and update methods"
"Control Player and set his Movement all about Player Body"
"start Coroutines"
"print hello"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"On trigger touch, switch to scene with name"
"if there is a crash i want a report"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"
"create uicontroller with visibility switch option"
"left/right movement with finger swipe"
"move vehicle with Accelerometer or Gyroscope"
"distance to checkpoint"
"self destruction of gameobject after a time"
"open and close door on button click"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"set alpha min threshold for image"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"set debug developer console option to true"