"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"score multiplier"
"create a baseplate"
"restart game"
"set the light emission in the game"
"create a cube and make it fall"
"move UI element on a curve using LeanTween"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"When all objects are destroyed, activate an object"
"create a joystick controller"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create enemy movement script without overlapping and looking for the nearest target"
"create an enemy spawner"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"On trigger touch, switch to scene with name"
"Character controller with hollow knight like movement like wall jumping or dash"
"When all objects are destroyed, activate an object"
"get name object"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"changing colors mesh and sprite"
"third person action adventure character controller where you can add custom actions"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"create a decreasing health bar"
"create a baseplate"
"create a third person orbit camera that orbits the player based on mouse input"
"play animation on action"
"create an inventory system that is easy to customize from the Unity UI"
"sound on button click"
"mesh setter script"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"disable animation"
"enemy movement on collide without pressing button"
"connect to a chat server and communicate for clients in online game"
"create ui handler c#"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"spawn player on point"
"Create a clicker game with instructions on how to make it work"
"Control Player and set his Movement all about Player Body"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"mouse over and exit color in the game"
"Music visualization"
"how to download scene from addressable c#"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"override Sprite"
"script for an extra life"
"Create a script for a 3d fps shooter game where you fight zombies"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"get instance id with 10 game objects"
"join a room in my online game"
"a infinite runner"
"Create a clicker game with a shop with instructions on how to set up the code"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Make scene switch after rigidbody reaches a trigger"
"move enemyai toward player to attack"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"move vehicle with Accelerometer or Gyroscope"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"follow enemy path"
"Music visualization linerenderer"
"shoot bullets randomly"
"create a cube"
"dialogue box pop up before player start press button to proceed"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"move UI element on an arc using LeanTween"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"create a real player map using SpriteRenderer"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"Create a square at mouse position with a random colour from a gradient"
"create a basic tower defense enemy movement script"
"spawn coin object on hit"
"animation controller"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"display the number of enemies in my game in text mesh gui"
"follow the player"
"rotate object"
"print hello world"
"Complex Character Controller that uses RigidBody"
"load scene trigger on game finish"
"set up the web camera in my online game"
"tap area of game"
"Interactable lever after pressing E add comments to code"
"Character switching at runtime"
"Multiplayer network"
"print life is useless"
"Get fps on screen"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Make objects interactable with a player when he press E to do something add comments to code"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Change the colors randomly of sprites and meshes at runtime"
"rgb color for gorilla tag copy and tell me how to use it"
"play the audio on zoom out"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."