Featured Generations
  

"create UI Button on runtime"

  

"scale on mouse down"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"a infinite runner"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"write me a full script for a 3d shooter that works"

  

"count the game object cube with text"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"scale object at runtime"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"enemy wave"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"2d platformer character controller"

  

"save file different scene"

  

"connect to a chat server and communicate for clients in online game"

  

"Make scene switch after rigidbody reaches a trigger"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Create a clicker game with instructions on how to make it work"

  

"implement behavior tree for complicated enemy pattern."

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"play the audio on zoom out"

  

"create an enemy spawner"

  

"double jump of character"

  

"third person action adventure character controller where you can add custom actions"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create an enemy spawner"

  

"move and rotate object with arrow keys"

  

"generate a script for a 3 x 3 terrain"

  

"On trigger touch, start animation"

  

"how to download scene from addressable c#"

  

"coin collect on trigger"

  

"Changing the cameras on mouse enter and exit"

  

"zoom the camera at runtime using mouse click"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"gun reload"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"When all objects are destroyed, activate another script"

  

"create a button flicker class in unity"

  

"On trigger touch, start specific sound"

  

"set color on tap"

  

"self destruction of gameobject after a time"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"create coin object"

  

"create 5 cube randomly"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"create a movement script for a 2d cube"

  

"set debug developer console option to true"

  

"open a url on click"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Music visualization"

  

"display the number of enemies in my game in text mesh gui"

  

"sum two numbers"

  

"Game failed when player collides with enemy"

  

"return sprite of image"

  

"create a baseplate"

  

"flow field movement for enemies looking for the nearest target"

  

"draw line by dragging mouse"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"create an image aligner"

  

"create a cube"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"create a cube"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"move UI element on an arc"

  

"create an advanced score counter for players"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"throw a baseball ball"

  

"follow object with mouse cursor"

  

"On trigger touch, start animation"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"display game time in seconds"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"change audio on walking and running"

  

"create a decreasing health bar"

  

"print life is useless"

  

"Interactable lever after pressing E add comments to code"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"move UI element on a curve using LeanTween"

  

"Multiplayer network"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"spawn coin object on hit"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"create an enemy spawner"

  

"decrease health bar when player collides with hurdle"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"dance animation"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"camera slow motion delay"

  

"rotate 3D object by touch, only horizontal rotation"

  

"create a falling cube with instructions on where to insert te code"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."