"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"gun reload"
"write me a full script for a 3d shooter that works"
"create a joystick controller"
"create ui handler c#"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"change the item when player collides"
"create an enemy spawner"
"use imagefill example"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"tap area of game"
"count down sound"
"third person action adventure character controller where you can add custom actions"
"start Coroutines"
"create a decreasing health bar"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"display game time in seconds"
"show the percentage value"
"On trigger touch, start animation"
"create a visual novel architecture"
"follow object with mouse cursor"
"Music visualization"
"create a movement script for a 3d cube"
"create an advanced score counter for players"
"get instance id with 10 game objects"
"move UI element on an arc using LeanTween"
"how to download scene from addressable c#"
"mouse over and exit color in the game"
"get name object"
"Create And Join Room By Using Photon SDK"
"throw a baseball ball"
"Interactable lever after pressing E"
"create a 3d player controller that can walk, run, jump, roll and attack."
"make a cube"
"Separated Jetpack system with spacebar"
"change the cameras on mouse enter and exit"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Spawn a prefab in parent position when Z key si pressed"
"input field that you can only type english uppercase and lowercase letters"
"override Sprite"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"create UI Button on runtime"
"create an inventory system that is easy to customize from the Unity UI"
"make splash screen"
"hideflag object"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create a character"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how to download data from addressable c#"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"rgb color for gorilla tag copy and tell me how to use it"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a cube and make it fall"
"get components of object"
"ConnectServer by using Photon Pun SDK for Network"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"Music visualization linerenderer"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Create code for a 3d fps shooter game where you fight zombies"
"decrease health bar when player collides with hurdle"
"gun change with mouse wheel"
"Occlusion Area Center"
"Load next level on Button click"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"timetolive"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"change audio on walking and running"
"draw line by dragging mouse"
"Make me a Walking/Running system with instructions on how to set up and use"
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"play animation on action"
"When certain objects are destroyed, activate an object"
"edit the wraptime of UI in game"
"Make scene switch after rigidbody reaches a trigger"
"pause and resume game"
"create a cube and make it fall"
"create enemy movement script without overlapping and looking for the nearest target"
"connect to a chat server and communicate for clients in online game"
"give hint to user on click"
"move enemyai toward player to attack"
"restart running"
"create a falling cube with instructions on where to insert te code"
"coin collect on trigger"
"Hitscan Weapon system"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"Music visualization"
"enemy movement on collide without pressing button"
"send message to apply damage"
"Add items to inventory at runtime"
"disable animation"
"Write me a script for an enemy spawner"
"set debug developer console option to true"
"double jump of character"
"follow enemy path"
"create a real player map using SpriteRenderer"
"save file different scene"
"create an image aligner"
"control the movement of player using waypoints system"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."