"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"move UI element on a curve using LeanTween"
"create trigger event"
"left/right movement with finger swipe"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"follow the player"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Add items to inventory at runtime"
"Hitscan Weapon system"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Music visualization"
"how to download scene from addressable c#"
"create a falling cube with instructions on where to insert te code"
"When all objects are destroyed, activate an object"
"Set money in UI"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"print hello world"
"Spawn a prefab in parent position when Z key si pressed"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"make the camera follow player"
"A base class for a 2D platformer enemy"
"Create a script for a 3d fps shooter game where you fight zombies"
"create a third person orbit camera that orbits the player based on mouse input"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"how to download scene from addressable c#"
"sum two numbers"
"create a cube"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"create a joystick controller"
"Changing the cameras on mouse enter and exit"
"When certain objects are destroyed, activate an object"
"create coin object"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"set debug developer console option to true"
"create an image aligner"
"Separated Jetpack system with spacebar"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"add hover effect on text"
"create an inventory system that is easy to customize from the Unity UI"
"Music visualization linerenderer"
"On trigger touch, start animation"
"set the layer"
"Create code for a 3d fps shooter game where you fight zombies"
"count down sound"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"join a room in my online game"
"create cube pooler"
"Character switching at runtime"
"Create a clicker game with instructions on how to make it work"
"create a cube and make it fall"
"After Audio1 end, Start Audio2 and loop immediately."
"follow object with mouse cursor"
"override Sprite"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"create a card based inventory"
"create a cube"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a baseplate"
"rotate 3D object by touch, only horizontal rotation"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"move enemyai toward player to attack"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"On trigger touch, start specific sound"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an enemy spawner"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"move UI element on an arc"
"Multiplayer network"
"Create a cube"
"Tweening"
"When all objects are destroyed, activate another script"
"On trigger touch, switch to scene with name"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a square at mouse position with a random colour from a gradient"
"Occlusion Area Center"
"Multiplayer network"
"create a character"
"scroll over 2d background"
"create UI Button on runtime"
"implement fb login system"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"pause and resume game"
"create a baseplate"
"move and rotate object with arrow keys"
"clear the area in the game"
"enemy wave"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Change the colors randomly of sprites and meshes at runtime"
"Character controller with hollow knight like movement like wall jumping or dash"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."