"Ignoring collision between enemy and asteroid"
"distance to checkpoint"
"print hello world"
"Multiplayer network"
"Create a cube"
"make button interactable"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"follow object with mouse cursor"
"edit the wraptime of UI in game"
"left/right movement with finger swipe"
"play sound on start"
"damage weapon on shooting"
"create an enemy spawner"
"When certain objects are destroyed, activate an object"
"Interactable lever after pressing E add comments to code"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"gun reload"
"count down sound"
"make a unity script that will auto spawn blocks"
"implement fb login system"
"start and update methods for fps"
"display projectile count"
"scale object at runtime"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"get name object"
"spawn 2d game object in unity 3d"
"when 25 cubes with the tag Training get destroyed, object appears"
"When all objects are destroyed, activate an object"
"Create a clicker game with a shop with instructions on how to set up the code"
"advanced ai system"
"zoom in and zoom out object class with start and update methods"
"create trigger event"
"create a cube"
"object jump with space key"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"set alpha min threshold for image"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create an enemy spawner"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"display game time in seconds"
"Create a clicker game with instructions on how to make it work"
"get instance id with 10 game objects"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an inventory system that is easy to customize from the Unity UI"
"follow object with mouse cursor"
"create uicontroller with visibility switch option"
"Make scene switch after rigidbody reaches a trigger"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"create an enemy spawner"
"2D character jumping on waypoints"
"set the light emission in the game"
"Get fps on screen"
"create a timer for my game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"generate a script for a 3 x 3 terrain"
"how to download scene from addressable c#"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create enemy spawner in a 2d game"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"create coin object that has a looping 2d animation"
"Control Player and set his Movement all about Player Body"
"create script that makes a character move around"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"load scene trigger on game finish"
"add items at runtime"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Kill the 2d enemy in platformer game"
"open a url on click"
"make a cube that will auto spawn"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"mouse over and exit color in the game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"disable animation"
"move vehicle with Accelerometer or Gyroscope"
"hideflag object"
"Music visualization"
"Load next level on Button click"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"create UI Button on runtime"
"create a cube and make it fall"
"make a red car"
"create cube pooler"
"enemy movement on collide without pressing button"
"When all objects are destroyed, activate another script"
"create a cube"
"Create a clicker game with instructions on how to make it work"
"script for a coin magnet"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Tweening"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"can you make a wasd movement for unity"
"follow the player"
"Occlusion Area Center"
"open door by pressing key in game"
"make a cube"
"a infinite runner"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create ui handler c#"
"get components of object"
"scale on mouse down"
"play animation on action"