"make a unity script that will auto spawn blocks"
"create a cube"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"advanced ai system"
"create cube pooler"
"create uicontroller with visibility switch option"
"rotate 3D object by touch, only horizontal rotation"
"Create And Join Room By Using Photon SDK"
"a infinite runner"
"Spawn a prefab in parent position when Z key si pressed"
"Add items to inventory at runtime"
"Player movement with arroy keys and W,A,S,D keys"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create an inventory system that is easy to customize from the Unity UI"
"create a room in an online game"
"When all objects are destroyed, activate an object"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create a falling cube"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Destroy the Game and Remove the gameObejct"
"make a cube that will auto spawn"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"spawn player on point"
"create a baseplate"
"move enemyai toward player to attack"
"print hello"
"Hitscan Weapon system"
"clear the area in the game"
"create a tower base class for a tower defense game"
"return sprite of image"
"flow field movement for enemies looking for the nearest target"
"PowerupIcon"
"create enemy spawner in a 2d game"
"Create a clicker game with instructions on how to make it work"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Music visualization linerenderer"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create a baseplate"
"Interactable lever after pressing E add comments to code"
"zoom the camera at runtime using mouse click"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"decrease health bar when player collides with hurdle"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"create a card based inventory"
"start and update methods for fps"
"move UI element on a curve using LeanTween"
"create an enemy spawner"
"dance animation"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an inventory system that is easy to customize from the Unity UI"
"enemy wave"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"get instance id with 10 game objects"
"add hover effect on text"
"Interactable lever after pressing E add comments to code"
"display the number of enemies in my game in text mesh gui"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"display projectile count"
"Music visualization"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Game failed when player collides with enemy"
"Character switching at runtime"
"how can i make a bullet fire in a game"
"Make objects interactable with a player when he press E to do something add comments to code"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"Kill the 2d enemy in platformer game"
"camera slow motion delay"
"scale on mouse down"
"When all objects are destroyed, activate an object"
"make splash screen"
"script for a coin magnet"
"get components of object"
"spawn 2d game object in unity 3d"
"Interactable lever after pressing E"
"make button interactable"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"Does not destroy the game object when loading next scene"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"Multiplayer network"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"how to download data from addressable c#"
"throw a baseball ball"
"self destruction of gameobject after a time"
"edit the wraptime of UI in game"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Write me a script for an enemy spawner"
"Control Player and set his Movement all about Player Body"
"open and close door on button click"
"play animation on action"
"input field that you can only type english uppercase and lowercase letters"
"open door by pressing key in game"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Tweening"
"On trigger touch, switch to scene with name"
"a infinite runner"
"follow enemy path"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"