"print hello"
"pause and resume game"
"create an inventory system that is easy to customize from the Unity UI"
"display game time in seconds"
"play animation on action"
"create a real player map using SpriteRenderer"
"Character switching at runtime"
"acceleration controls"
"move enemyai toward player to attack"
"Find Game Object With Tag"
"set color on tap"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"On trigger touch, start animation"
"get components of object"
"spawn player on point"
"double jump of character"
"Create And Join Room By Using Photon SDK"
"quit game on button click"
"score multiplier"
"damage player on collision"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"write me a full script for a 3d shooter that works"
"a infinite runner"
"implement behavior tree for complicated enemy pattern."
"control gravity, enable and disable included in methods"
"Script a player movement"
"Multiplayer network"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"get instance id with 10 game objects"
"create an enemy spawner"
"make a cube that will auto spawn"
"how to download scene from addressable c#"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"move UI element on a curve using LeanTween"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"join a room in my online game"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"open a url on click"
"create a cube and make it fall"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"create a decreasing health bar"
"create a 2d gungeon generator"
"make button interactable"
"create a falling cube"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"create an enemy spawner"
"flow field movement for enemies looking for the nearest target"
"give hint to user on click"
"create a timer for my game"
"dance animation"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"sum two numbers"
"display projectile count"
"create a cube"
"input field that you can only type english uppercase and lowercase letters"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Load next level on Button click"
"Music visualization"
"Interactable lever after pressing E"
"changing colors mesh and sprite"
"when 25 cubes with the tag Training get destroyed, object appears"
"implement fb login system"
"rotate object"
"Spawn a prefab in parent position when Z key si pressed"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create enemy spawner in a 2d game"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make the camera follow player"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"create a movement script for a 2d cube"
"create a falling cube with instructions on where to insert te code"
"change the item when player collides"
"pause game when button is clicked"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"give me an example of a raycast hit and no hit in the same method"
"create a cube and make it fall"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"hideflag object"
"create an enemy spawner"
"Create a cube"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a cube"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"create an inventory system that is easy to customize from the Unity UI"
"camera slow motion delay"
"print hello world"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"reload scene"
"self destruction of gameobject after a time"
"Separated Jetpack system with spacebar"
"open and close door on button click"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"print hello world"