Featured Generations
  

"Interactable lever after pressing E"

  

"Convert to string"

  

"Multiplayer network"

  

"rts unite movement script with collision detection"

  

"print hello world"

  

"fix the frame rate in game"

  

"create a cube"

  

"create a button flicker class in unity"

  

"create a cube"

  

"Character switching at runtime"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create an enemy spawner"

  

"Create a cube"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a health system"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"gun reload"

  

"open and close door on button click"

  

"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"

  

"follow enemy path"

  

"spawn player on point"

  

"create an enemy state machine"

  

"get name object"

  

"PowerupIcon"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"throw a baseball ball"

  

"Kill the 2d enemy in platformer game"

  

"print hello"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Save Coins Uisng Playerpref"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"A base class for a 2D platformer enemy"

  

"On trigger touch, switch to scene with name"

  

"On trigger touch, start animation"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"make a red car"

  

"coin collect on trigger"

  

"how to download scene from addressable c#"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"print life is useless"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a visual novel architecture"

  

"generate map data for level based on BlockElement"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"rotate object"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"create UI Button on runtime"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"set debug developer console option to true"

  

"jump with finger swipe"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"get components of object"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"display projectile count"

  

"move UI element on an arc using LeanTween"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create an enemy spawner"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"create cube pooler"

  

"set the light emission in the game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"AI System with detection, smart navmesh and intuitive ai."

  

"animation controller"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"scale object at runtime"

  

"loading bar at scene load"

  

"create uicontroller with visibility switch option"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"implement fb login system"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"hello world"

  

"save file different scene"

  

"load scene trigger on game finish"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"clear the area in the game"

  

"Separated Jetpack system with spacebar"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"create a cube and make it fall"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"create a movement script for a 3d cube"

  

"add hover effect on text"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"Ignoring collision between enemy and asteroid"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"pause and resume game"

  

"change audio on walking and running"

  

"set the layer"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"When all objects are destroyed, activate an object"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"add items at runtime"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"