Featured Generations
  

"Set money in UI"

  

"reload scene"

  

"Load next level on Button click"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"hide object with delay"

  

"timetolive"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a health system engine"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"open a url on click"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"scale on mouse down"

  

"save file different scene"

  

"count the game object cube with text"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a real player map using SpriteRenderer"

  

"create a 2d gungeon generator"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"change the item when player collides"

  

"create a basic tower defense enemy movement script"

  

"move and rotate object with arrow keys"

  

"create a cube"

  

"create a tower base class for a tower defense game"

  

"create cube pooler"

  

"third person action adventure character controller where you can add custom actions"

  

"Interactable lever after pressing E add comments to code"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"Create a script that when you click a part it will open up a UI."

  

"spawn player on point"

  

"move UI element on an arc using LeanTween"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"When all objects are destroyed, activate an object"

  

"When certain objects are destroyed, activate an object"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"throw a baseball ball"

  

"play the audio on zoom out"

  

"When all objects are destroyed, activate another script"

  

"Music visualization"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"hideflag object"

  

"follow enemy path"

  

"implement fb login system"

  

"grenade enemy explosion"

  

"enemy wave"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"display the number of enemies in my game in text mesh gui"

  

"open door by pressing key in game"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Changing the cameras on mouse enter and exit"

  

"create cube pooler"

  

"jump with finger swipe"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"open and close door on button click"

  

"flow field movement for enemies looking for the nearest target"

  

"acceleration controls"

  

"changing colors mesh and sprite"

  

"zoom the camera at runtime using mouse click"

  

"Create a clicker game with instructions on how to make it work"

  

"disable animation"

  

"buy menu in game"

  

"change the cameras on mouse enter and exit"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Complex Character Controller that uses RigidBody"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"edit the wraptime of UI in game"

  

"change audio on walking and running"

  

"create an enemy spawner"

  

"create a cube"

  

"get instance id with 10 game objects"

  

"get name object"

  

"On trigger touch, start animation"

  

"Create a cube and assign a material to it with a shader"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"tap area of game"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"display game time in seconds"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"animation controller"

  

"create UI Button on runtime"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"set up the web camera in my online game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"PowerupIcon"

  

"infinite spawn anything"

  

"create a 3rd person orbit camera controller that uses mouse input to orbit the player"

  

"Create a cube"

  

"double jump of character"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"Ignoring collision between enemy and asteroid"

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"create a joystick controller"

  

"Occlusion Area Center"

  

"script for an extra life"

  

"restart game"

  

"script for a coin magnet"

  

"spawn 2d game object in unity 3d"