"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"coin collect on trigger"
"make a unity script that will auto spawn blocks like its raining blocks"
"2d platformer character controller"
"scale on mouse down"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"create an inventory system that is easy to customize from the Unity UI"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Get fps on screen"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"script for a coin magnet"
"Create a cube and assign a material to it with a shader"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"Make objects interactable with a player when he press E to do something add comments to code"
"create a joystick controller"
"scale object at runtime"
"create cube pooler"
"make the camera follow player"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"fix the frame rate in game"
"create UI Button on runtime"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"draw line by dragging mouse"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"create a 2d gungeon generator"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"Create a script for a 3d fps shooter game where you fight zombies"
"print life is useless"
"Character switching at runtime"
"Music visualization"
"zoom the camera at runtime using mouse click"
"add items at runtime"
"Create a clicker game with instructions on how to make it work"
"Destroy the Game and Remove the gameObejct"
"display projectile count"
"add hover effect on text"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"When certain objects are destroyed, activate an object"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"change the cameras on mouse enter and exit"
"start and update methods for fps"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"set color on tap"
"join a room in my online game"
"gun change with mouse wheel"
"mesh setter script"
"dance animation"
"create enemy spawner in a 2d game"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"send message to apply damage"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"create a card based inventory"
"script for an extra life"
"On trigger touch, start specific sound"
"sum two numbers"
"spawn player on point"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"get name object"
"Hitscan Weapon system"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"create coin object"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"show the percentage value"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"Multiplayer network"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"distance to checkpoint"
"disable animation"
"Game failed when player collides with enemy"
"2d platformer character controller"
"sound on button click"
"Interactable lever after pressing E add comments to code"
"generate map data for level based on BlockElement"
"dialogue box pop up before player start press button to proceed"
"rotate object"
"can you make a wasd movement for unity"
"create an advanced score counter for players"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Separated Jetpack system with spacebar"
"Interactable lever after pressing E add comments to code"
"generate a script for a 3 x 3 terrain"
"set the layer"
"input field that you can only type english uppercase and lowercase letters"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"override Sprite"
"create a 3d player controller that can walk, run, jump, roll and attack."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"get components of object"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"make a cube that will auto spawn"
"create an inventory system that is easy to customize from the Unity UI"
"a infinite runner"
"clear the area in the game"
"Change the colors randomly of sprites and meshes at runtime"
"When all objects are destroyed, activate an object"
"advanced ai system"