"damage weapon on shooting"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"object jump with space key"
"zoom in and zoom out object class with start and update methods"
"play bg music in game"
"Create code for a 3d fps shooter game where you fight zombies"
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"When certain objects are destroyed, activate an object"
"Make scene switch after rigidbody reaches a trigger"
"Get fps on screen"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"create an image aligner"
"Multiplayer network"
"change the item when player collides"
"advanced ai system"
"pause and resume game"
"use imagefill example"
"set debug developer console option to true"
"play the audio on zoom out"
"set the layer"
"loading bar at scene load"
"make a red car"
"Character switching at runtime"
"a infinite runner"
"When all objects are destroyed, activate an object"
"Rotate the game object by pressing Key at runtime"
"create trigger event"
"mesh setter script"
"Create a clicker game with instructions on how to make it work"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"Change the colors randomly of sprites and meshes at runtime"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"implement behavior tree for complicated enemy pattern."
"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"
"Create a clicker game with instructions on how to make it work"
"Music visualization linerenderer"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"rgb color for gorilla tag copy and tell me how to use it"
"create a third person player controller that can walk, sprint, jump and roll. a"
"create enemy spawner in a 2d game"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"spawn coin object on hit"
"Spawn a prefab in parent position when Z key si pressed"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"make the camera follow player"
"Convert to string"
"self destruction of gameobject after a time"
"create coin object that has a looping 2d animation"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"Create a cube and assign a material to it with a shader"
"when 25 cubes with the tag Training get destroyed, object appears"
"scroll over 2d background"
"create an enemy spawner"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"2d platformer character controller"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"flow field movement for enemies looking for the nearest target"
"create a joystick controller"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"A base class for a 2D platformer enemy"
"create an enemy spawner"
"create an inventory system that is easy to customize from the Unity UI"
"Destroy the Game and Remove the gameObejct"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"set alpha min threshold for image"
"how can i make a bullet fire in a game"
"shoot bullets randomly"
"ConnectServer by using Photon Pun SDK for Network"
"create a room in an online game"
"move UI element on a curve using LeanTween"
"buy menu in game"
"Does not destroy the game object when loading next scene"
"Add items to inventory at runtime"
"dialogue box pop up before player start press button to proceed"
"create a cube"
"change the cameras on mouse enter and exit"
"coin collect on trigger"
"make a cube"
"Create a cube"
"2d platformer character controller"
"Interactable lever after pressing E"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"a music controller class"
"2d platformer character controller"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"2D character jumping on waypoints"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Load next level on Button click"
"create a falling cube with instructions on where to insert te code"
"Create a script that when you click a part it will open up a UI."
"When all objects are destroyed, activate another script"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"