Featured Generations
  

"damage weapon on shooting"

  

"create a cube and make it fall"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"set the layer"

  

"create a cube"

  

"play sound on start"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"create a baseplate"

  

"hello world"

  

"follow object with mouse cursor"

  

"control gravity, enable and disable included in methods"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Create a cube and assign a material to it with a shader"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"create a room in an online game"

  

"Write me a script for an enemy spawner"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create an enemy spawner"

  

"implement fb login system"

  

"Hitscan Weapon system"

  

"create ui handler c#"

  

"count the game object cube with text"

  

"Create a clicker game with instructions on how to make it work"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"open and close door on button click"

  

"a infinite runner"

  

"fix the frame rate in game"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"When certain objects are destroyed, activate an object"

  

"create a decreasing health bar"

  

"create an enemy spawner"

  

"pause game when button is clicked"

  

"play bg music in game"

  

"Destroy the Game and Remove the gameObejct"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"create cube pooler"

  

"Create a clicker game with instructions on how to make it work"

  

"change audio on walking and running"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"scale on mouse down"

  

"change skybox in game play by light intensity"

  

"Does not destroy the game object when loading next scene"

  

"create a joystick controller"

  

"scroll over 2d background"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"create enemy spawner in a 2d game"

  

"zoom the camera at runtime using mouse click"

  

"Multiplayer network"

  

"On trigger, activate game object"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"move UI element on a curve using LeanTween"

  

"open a url on click"

  

"implement behavior tree for complicated enemy pattern."

  

"buy menu in game"

  

"load scene trigger on game finish"

  

"changing colors mesh and sprite"

  

"use imagefill example"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"background audio in game"

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"how can i make a bullet fire in a game"

  

"create a timer for my game"

  

"On trigger touch, start animation"

  

"Tweening"

  

"create a falling cube with instructions on where to insert te code"

  

"create a tower base class for a tower defense game"

  

"print life is useless"

  

"connect to a chat server and communicate for clients in online game"

  

"Save Coins Uisng Playerpref"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"PowerupIcon"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a falling cube"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"rotate 3D object by touch, only horizontal rotation"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"create an advanced score counter for players"

  

"create a basic tower defense enemy movement script"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"can you make a wasd movement for unity"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"hide object with delay"

  

"On trigger touch, start animation"

  

"enemy wave"

  

"enemy movement on collide without pressing button"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"create a real player map using SpriteRenderer"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"move UI element on an arc using LeanTween"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Music visualization linerenderer"