Featured Generations
  

"control the movement of player using waypoints system"

  

"zoom in and zoom out object class with start and update methods"

  

"enemy wave"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"shoot bullets randomly"

  

"play sound on start"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"override Sprite"

  

"start Coroutines"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Character switching at runtime"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make the camera follow player"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make a cube"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"change the item when player collides"

  

"start and update methods for fps"

  

"create UI Button on runtime"

  

"create enemy spawner in a 2d game"

  

"Restart button when the game is fail or completed"

  

"Separated Jetpack system with spacebar"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"if there is a crash i want a report"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"create uicontroller with visibility switch option"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"On trigger touch, start specific sound"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"add items at runtime"

  

"Occlusion Area Center"

  

"change the cameras on mouse enter and exit"

  

"make a cube that will auto spawn"

  

"Interactable lever after pressing E"

  

"sound on button click"

  

"Hitscan Weapon system"

  

"open a url on click"

  

"print life is useless"

  

"generate map data for level based on BlockElement"

  

"make a unity script that will auto spawn blocks"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"draw line by dragging mouse"

  

"Ignoring collision between enemy and asteroid"

  

"Game failed when player collides with enemy"

  

"Write me a script for an enemy spawner"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Find Game Object With Tag"

  

"follow the player"

  

"create a cube and make it fall"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"Get fps on screen"

  

"Kill the 2d enemy in platformer game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"hello world"

  

"create a real player map using SpriteRenderer"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"2d platformer character controller"

  

"Create a clicker game with instructions on how to make it work"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"create 5 cube randomly"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"On trigger touch, start animation"

  

"buy menu in game"

  

"Create a clicker game with instructions on how to make it work"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"a music controller class"

  

"When all objects are destroyed, activate an object"

  

"create a movement script for a 2d cube"

  

"create a decreasing health bar"

  

"print hello"

  

"spawn 2d game object in unity 3d"

  

"2d platformer character controller"

  

"print hello world"

  

"sum two numbers"

  

"use imagefill example"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"script for an extra life"

  

"Destroy the Game and Remove the gameObejct"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"Create a cube and assign a material to it with a shader"

  

"changing colors mesh and sprite"

  

"return sprite of image"

  

"spawn player on point"

  

"create a 2d gungeon generator"

  

"set color on tap"

  

"get instance id with 10 game objects"

  

"count the game object cube with text"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Create a script for a 3d fps shooter game where you fight zombies"

  

"get components of object"

  

"create an enemy spawner"