"Add items to inventory at runtime"
"restart running"
"Get fps on screen"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"override Sprite"
"Music visualization"
"scale object at runtime"
"how to download scene from addressable c#"
"give me an example of a raycast hit and no hit in the same method"
"set up the web camera in my online game"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"open a url on click"
"pause game when button is clicked"
"play bg music in game"
"zoom in and zoom out object class with start and update methods"
"Make objects interactable with a player when he press E to do something add comments to code"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"advanced ai system"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Object fall down with mobile shake to left and right"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"AI System with detection, smart navmesh and intuitive ai."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"Complex Character Controller that uses RigidBody"
"Multiplayer network"
"hide object with delay"
"Does not destroy the game object when loading next scene"
"quit game on button click"
"Create a script that when you click a part it will open up a UI."
"gun reload"
"make a unity script that will auto spawn blocks"
"follow enemy path"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"2D character jumping on waypoints"
"Create And Join Room By Using Photon SDK"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"create a character"
"rts unite movement script with collision detection"
"Interactable lever after pressing E add comments to code"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"restart game"
"create a basic tower defense enemy movement script"
"can you make a wasd movement for unity"
"create a baseplate"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"create a room in an online game"
"A base class for a 2D platformer enemy"
"create trigger event"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"display game time in seconds"
"Spawn a prefab in parent position when Z key si pressed"
"create a button flicker class in unity"
"Write me a script for an enemy spawner"
"edit the wraptime of UI in game"
"create a cube"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"implement behavior tree for complicated enemy pattern."
"Destroy the Game and Remove the gameObejct"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"show the percentage value"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create a joystick controller"
"create a cube"
"Make scene switch after rigidbody reaches a trigger"
"make button interactable"
"Interactable lever after pressing E add comments to code"
"set color on tap"
"pause and resume game"
"damage weapon on shooting"
"move UI element on an arc using LeanTween"
"make a cube"
"connect to a chat server and communicate for clients in online game"
"When all objects are destroyed, activate an object"
"send message to apply damage"
"create an enemy spawner"
"create coin object that has a looping 2d animation"
"give hint to user on click"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"make a unity script that will auto spawn blocks like its raining blocks"
"create a movement script for a 2d cube"
"Rotate the game object by pressing Key at runtime"
"dance animation"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"distance to checkpoint"
"create cube pooler"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"
"Save Coins Uisng Playerpref"
"set the light emission in the game"
"move vehicle with Accelerometer or Gyroscope"
"add items at runtime"
"follow the player"
"acceleration controls"
"move UI element on a curve using LeanTween"
"third person action adventure character controller where you can add custom actions"
"loading bar at scene load"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"join a room in my online game"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"