Featured Generations
  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create UI Button on runtime"

  

"2d platformer character controller"

  

"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"restart game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"create a health system engine"

  

"Create a cube and assign a material to it with a shader"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"get instance id with 10 game objects"

  

"pause and resume game"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"print hello world"

  

"Create a clicker game with instructions on how to make it work"

  

"damage weapon on shooting"

  

"Save Coins Uisng Playerpref"

  

"start Coroutines"

  

"create a button flicker class in unity"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"create a movement script for a 2d cube"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create cube pooler"

  

"show the percentage value"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"changing colors mesh and sprite"

  

"Create a clicker game with instructions on how to make it work"

  

"display projectile count"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"implement behavior tree for complicated enemy pattern."

  

"create a character"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"use imagefill example"

  

"PowerupIcon"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"loading bar at scene load"

  

"When all objects are destroyed, activate another script"

  

"connect to a chat server and communicate for clients in online game"

  

"create a cube"

  

"Music visualization"

  

"create a decreasing health bar"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"move enemyai toward player to attack"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"create an enemy spawner"

  

"create a cube"

  

"A base class for a 2D platformer enemy"

  

"decrease health bar when player collides with hurdle"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"spawn coin object on hit"

  

"On trigger touch, switch to scene with name"

  

"can you make a wasd movement for unity"

  

"how can i make a bullet fire in a game"

  

"create a baseplate"

  

"create a cube"

  

"enemy movement on collide without pressing button"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"join a room in my online game"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"camera slow motion delay"

  

"move UI element on an arc using LeanTween"

  

"change the item when player collides"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"create 5 cube randomly"

  

"count down sound"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"return sprite of image"

  

"change audio on walking and running"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"Create a clicker game with instructions on how to make it work"

  

"score multiplier"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"set color on tap"

  

"Find Game Object With Tag"

  

"infinite spawn anything"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Create a cube"

  

"get name object"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"move UI element on a curve using LeanTween"

  

"Create And Join Room By Using Photon SDK"

  

"buy menu in game"

  

"enemy wave"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"script for a coin magnet"

  

"scale on mouse down"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"dialogue box pop up before player start press button to proceed"

  

"how to download scene from addressable c#"