"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"Create a clicker game with instructions on how to make it work"
"start and update methods for fps"
"can you make a wasd movement for unity"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"count down sound"
"animation controller"
"open a url on click"
"2d platformer character controller"
"dance animation"
"how to download scene from addressable c#"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Occlusion Area Center"
"follow enemy path"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how to download data from addressable c#"
"tap area of game"
"Interactable lever after pressing E"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"display projectile count"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"zoom the camera at runtime using mouse click"
"distance to checkpoint"
"infinite spawn anything"
"On trigger touch, start specific sound"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a cube"
"create an advanced score counter for players"
"play bg music in game"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"set the light emission in the game"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"Make me a Walking/Running system with instructions on how to set up and use"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"decrease health bar when player collides with hurdle"
"gun reload"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"move UI element on an arc"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"ConnectServer by using Photon Pun SDK for Network"
"implement fb login system"
"buy menu in game"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"how can i make a bullet fire in a game"
"change the cameras on mouse enter and exit"
"score multiplier"
"how to download scene from addressable c#"
"create a third person player controller that can walk, sprint, jump and roll. a"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"rotate 3D object by touch, only horizontal rotation"
"create an enemy spawner"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"when 25 cubes with the tag Training get destroyed, object appears"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"script for a coin magnet"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"create a cube"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Make scene switch after rigidbody reaches a trigger"
"Object fall down with mobile shake to left and right"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create an inventory system that is easy to customize from the Unity UI"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a 3d player controller that can walk, run, jump, roll and attack."
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"scale on mouse down"
"After Audio1 end, Start Audio2 and loop immediately."
"When all objects are destroyed, activate another script"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"double jump of character"
"Save Coins Uisng Playerpref"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"create a cube"
"create coin object that has a looping 2d animation"
"connect to a chat server and communicate for clients in online game"
"scroll over 2d background"
"control the movement of player using waypoints system"
"create cube pooler"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"Set money in UI"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"damage player on collision"
"Create a clicker game with instructions on how to make it work"
"Get fps on screen"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"hello world"
"On trigger touch, start animation"
"make a unity script that will auto spawn blocks like its raining blocks"
"draw line by dragging mouse"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"create an enemy spawner"
"create a movement script for a 3d cube"
"create a falling cube"