Featured Generations
  

"create a room in an online game"

  

"Changing the cameras on mouse enter and exit"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"acceleration controls"

  

"create coin object"

  

"left/right movement with finger swipe"

  

"count the game object cube with text"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"changing colors mesh and sprite"

  

"Game failed when player collides with enemy"

  

"Create a script that when you click a part it will open up a UI."

  

"generate a script for a 3 x 3 terrain"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"2d platformer character controller"

  

"reload scene"

  

"script that let's me play an animation with settrigger and makes sure nothing else happens until the animation is finished"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"implement behavior tree for complicated enemy pattern."

  

"buy menu in game"

  

"On trigger touch, switch to scene with name"

  

"Create a clicker game with instructions on how to make it work"

  

"set the layer"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Restart button when the game is fail or completed"

  

"loading bar at scene load"

  

"create an enemy state machine"

  

"write me a full script for a 3d shooter that works"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Convert to string"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"display projectile count"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"draw line by dragging mouse"

  

"create a falling cube with instructions on where to insert te code"

  

"Save Coins Uisng Playerpref"

  

"throw a baseball ball"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"Hitscan Weapon system"

  

"Rotate the game object by pressing Key at runtime"

  

"disable animation"

  

"Create a clicker game with instructions on how to make it work"

  

"Find Game Object With Tag"

  

"create an enemy spawner"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a movement script for a 2d cube"

  

"dance animation"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"spawn player on point"

  

"follow the player"

  

"set the light emission in the game"

  

"generate map data for level based on BlockElement"

  

"sum two numbers"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"make splash screen"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"self destruction of gameobject after a time"

  

"create a basic tower defense enemy movement script"

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create cube pooler"

  

"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"follow object with mouse cursor"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"scale on mouse down"

  

"create a cube"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"implement fb login system"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"When all objects are destroyed, activate another script"

  

"animation controller"

  

"Create a square at mouse position with a random colour from a gradient"

  

"Add items to inventory at runtime"

  

"follow enemy path"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"create a falling cube"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"throw a baseball ball"

  

"make a cube that will auto spawn"

  

"create an enemy spawner"

  

"control gravity, enable and disable included in methods"

  

"set color on tap"

  

"edit the wraptime of UI in game"

  

"create trigger event"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"shoot bullets randomly"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"rotate 3D object by touch, only horizontal rotation"

  

"create a cube and make it fall"

  

"script for a coin magnet"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"spawn coin object on hit"

  

"Object fall down with mobile shake to left and right"

  

"print life is useless"

  

"create an enemy spawner"

  

"create a third person orbit camera that orbits the player based on mouse input"