"Make scene switch after rigidbody reaches a trigger"
"restart running"
"create a baseplate"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Music visualization linerenderer"
"give hint to user on click"
"Interactable lever after pressing E add comments to code"
"2d platformer character controller"
"disable animation"
"create a visual novel architecture"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"dance animation"
"display projectile count"
"rotate object"
"create coin object that has a looping 2d animation"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"return sprite of image"
"score multiplier"
"override Sprite"
"create a baseplate"
"how to download scene from addressable c#"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"join a room in my online game"
"Create a clicker game with instructions on how to make it work"
"create a cube"
"On trigger touch, start animation"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Create code for a 3d fps shooter game where you fight zombies"
"third person action adventure character controller where you can add custom actions"
"Create a cube"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"Create code for a 3d fps shooter game where you fight zombies"
"change skybox in game play by light intensity"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"get instance id with 10 game objects"
"infinite spawn anything"
"clear the area in the game"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"create a joystick controller"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"write me a full script for a 3d shooter that works"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Create a clicker game with instructions on how to make it work"
"Interactable lever after pressing E add comments to code"
"Create a cube and assign a material to it with a shader"
"2d platformer character controller"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Does not destroy the game object when loading next scene"
"On trigger, activate game object"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"When all objects are destroyed, activate an object"
"create a basic tower defense enemy movement script"
"Create a clicker game with instructions on how to make it work"
"Game failed when player collides with enemy"
"print hello"
"2D character jumping on waypoints"
"create a 3d player controller that can walk, run, jump, roll and attack."
"hide object with delay"
"create coin object"
"Ignoring collision between enemy and asteroid"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"double jump of character"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"move UI element on an arc"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"Player movement with arroy keys and W,A,S,D keys"
"Interactable lever after pressing E"
"left/right movement with finger swipe"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"rotate 3D object by touch, only horizontal rotation"
"script for an extra life"
"move UI element on an arc using LeanTween"
"follow object with mouse cursor"
"play sound on start"
"create uicontroller with visibility switch option"
"follow object with mouse cursor"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"edit the wraptime of UI in game"
"create an enemy spawner"
"On trigger touch, start animation"
"create a third person player controller that can walk, sprint, jump and roll. a"
"gun change with mouse wheel"
"A base class for a 2D platformer enemy"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"Complex Character Controller that uses RigidBody"
"Write me a script for an enemy spawner"
"when 25 cubes with the tag Training get destroyed, object appears"
"create a real player map using SpriteRenderer"
"create a cube and make it fall"
"start Coroutines"
"set resolution"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"set the layer"
"Save Coins Uisng Playerpref"