"timetolive"
"create a falling cube"
"create a baseplate"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"move UI element on an arc"
"change skybox in game play by light intensity"
"create an enemy spawner"
"Class which toggles the teleport on the right thumb stick input its use in VR unity games"
"set the light emission in the game"
"join a room in my online game"
"create trigger event"
"Music visualization linerenderer"
"damage weapon on shooting"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Create And Join Room By Using Photon SDK"
"Add items to inventory at runtime"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"create a room in an online game"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"
"create a 3d player controller that can walk, run, jump, roll and attack."
"create a cube"
"spawn coin object on hit"
"Multiplayer network"
"create a card based inventory"
"restart game"
"sound on button click"
"create a third person player controller that can walk, sprint, jump and roll. a"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create an enemy spawner"
"Create a cube"
"advanced ai system"
"Create a cube and assign a material to it with a shader"
"Script a player movement"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"dance animation"
"spawn player on point"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"flow field movement for enemies looking for the nearest target"
"Create a clicker game with instructions on how to make it work"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"create cube pooler"
"create a cube"
"create a character"
"how to download scene from addressable c#"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make a unity script that will auto spawn blocks"
"scale object at runtime"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"add items at runtime"
"send message to apply damage"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Interactable lever after pressing E add comments to code"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"sum two numbers"
"count the game object cube with text"
"create an enemy state machine"
"set resolution"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"Create a square at mouse position with a random colour from a gradient"
"double jump of character"
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"can you make a wasd movement for unity"
"create ui handler c#"
"Ignoring collision between enemy and asteroid"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how to download data from addressable c#"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"zoom in and zoom out object class with start and update methods"
"create an enemy spawner"
"control the movement of player using waypoints system"
"Write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Music visualization"
"display projectile count"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"Multiplayer network"
"generate a script for a 3 x 3 terrain"
"make button interactable"
"loading bar at scene load"
"throw a baseball ball"
"save file different scene"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"2d platformer character controller"
"create script that makes a character move around"
"Object fall down with mobile shake to left and right"
"create a baseplate"
"make the camera follow player"
"third person action adventure character controller where you can add custom actions"
"make splash screen"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"implement behavior tree for complicated enemy pattern."
"Create a clicker game with instructions on how to make it work"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"play animation on action"
"Get fps on screen"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"