Featured Generations
  

"Spawn a prefab in parent position when Z key si pressed"

  

"self destruction of gameobject after a time"

  

"count the game object cube with text"

  

"create an enemy spawner"

  

"set the layer"

  

"how to download scene from addressable c#"

  

"create a cube and make it fall"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Find Game Object With Tag"

  

"gun change with mouse wheel"

  

"Create And Join Room By Using Photon SDK"

  

"Multiplayer network"

  

"changing colors mesh and sprite"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"create a button flicker class in unity"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Music visualization"

  

"shoot bullets randomly"

  

"zoom in and zoom out object class with start and update methods"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"Set money in UI"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a joystick controller"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"AI System with detection, smart navmesh and intuitive ai."

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"2d platformer character controller"

  

"hide object with delay"

  

"join a room in my online game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Make scene switch after rigidbody reaches a trigger"

  

"rotate object"

  

"create uicontroller with visibility switch option"

  

"save file different scene"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"A base class for a 2D platformer enemy"

  

"Add items to inventory at runtime"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"set up the web camera in my online game"

  

"On trigger touch, start animation"

  

"damage weapon on shooting"

  

"loading bar at scene load"

  

"mesh setter script"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"set resolution"

  

"create a movement script for a 3d cube"

  

"display projectile count"

  

"follow the player"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"if there is a crash i want a report"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"Changing the cameras on mouse enter and exit"

  

"create a baseplate"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"create a cube"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"object jump with space key"

  

"make a red car"

  

"create an enemy spawner"

  

"Save Coins Uisng Playerpref"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"scale on mouse down"

  

"get components of object"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Restart button when the game is fail or completed"

  

"play sound on start"

  

"create a cube"

  

"scale object at runtime"

  

"load scene trigger on game finish"

  

"move vehicle with Accelerometer or Gyroscope"

  

"open and close door on button click"

  

"animation controller"

  

"create an enemy state machine"

  

"print hello world"

  

"Create a script that when you click a part it will open up a UI."

  

"Get fps on screen"

  

"dance animation"

  

"Separated Jetpack system with spacebar"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"advanced ai system"

  

"edit the wraptime of UI in game"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."

  

"2d platformer character controller"

  

"play animation on action"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"how to download scene from addressable c#"

  

"Create a cube"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"follow enemy path"

  

"disable animation"

  

"clear the area in the game"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"create trigger event"