Featured Generations
  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"Save Coins Uisng Playerpref"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."

  

"create UI Button on runtime"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a clicker game with instructions on how to make it work"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"hello world"

  

"generate a script for a 3 x 3 terrain"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"change audio on walking and running"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"PowerupIcon"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"Music visualization linerenderer"

  

"Create a clicker game with instructions on how to make it work"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"start Coroutines"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"play animation on action"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"set resolution"

  

"create a character"

  

"override Sprite"

  

"count down sound"

  

"create a decreasing health bar"

  

"create cube pooler"

  

"Does not destroy the game object when loading next scene"

  

"gun reload"

  

"Create a cube"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"create a timer for my game"

  

"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"Ignoring collision between enemy and asteroid"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"zoom in and zoom out object class with start and update methods"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"display projectile count"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"print hello"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"create a basic tower defense enemy movement script"

  

"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"

  

"make a unity script that will auto spawn blocks"

  

"quit game on button click"

  

"create uicontroller with visibility switch option"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"sound on button click"

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"create a health system engine"

  

"start and update methods for fps"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Hitscan Weapon system"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Find Game Object With Tag"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create a falling cube with instructions on where to insert te code"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"scale on mouse down"

  

"2d platformer character controller"

  

"damage player on collision"

  

"load scene trigger on game finish"

  

"tap area of game"

  

"grenade enemy explosion"

  

"open and close door on button click"

  

"add hover effect on text"

  

"move and rotate object with arrow keys"

  

"Create a square at mouse position with a random colour from a gradient"

  

"how to download scene from addressable c#"

  

"On trigger touch, start specific sound"

  

"send message to apply damage"

  

"create a joystick controller"

  

"create a real player map using SpriteRenderer"

  

"Script a player movement"

  

"create a baseplate"

  

"Create a clicker game with instructions on how to make it work"

  

"2D character jumping on waypoints"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"create a falling cube"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"edit the wraptime of UI in game"

  

"Music visualization"

  

"reload scene"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"hide object with delay"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"When all objects are destroyed, activate an object"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"move enemyai toward player to attack"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Character switching at runtime"