Featured Generations
  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"override Sprite"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"connect to a chat server and communicate for clients in online game"

  

"send message to apply damage"

  

"create coin object that has a looping 2d animation"

  

"Complex Character Controller that uses RigidBody"

  

"zoom in and zoom out object class with start and update methods"

  

"get name object"

  

"create an enemy state machine"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"display the number of enemies in my game in text mesh gui"

  

"create 5 cube randomly"

  

"dialogue box pop up before player start press button to proceed"

  

"create an enemy spawner"

  

"Set money in UI"

  

"Make me a Walking/Running system with instructions on how to set up and use"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"Multiplayer network"

  

"create an enemy spawner"

  

"disable animation"

  

"move UI element on a curve using LeanTween"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"

  

"print hello world"

  

"get instance id with 10 game objects"

  

"a music controller class"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"return sprite of image"

  

"coin collect on trigger"

  

"how can i make a bullet fire in a game"

  

"create UI Button on runtime"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"script for a coin magnet"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"scroll over 2d background"

  

"mouse over and exit color in the game"

  

"input field that you can only type english uppercase and lowercase letters"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"make splash screen"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"create script that makes a character move around"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"Load next level on Button click"

  

"Does not destroy the game object when loading next scene"

  

"quit game on button click"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"damage player on collision"

  

"Create a clicker game with instructions on how to make it work"

  

"follow object with mouse cursor"

  

"create a cube and make it fall"

  

"make a unity script that will auto spawn blocks"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"give hint to user on click"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"set the layer"

  

"play animation on action"

  

"gun reload"

  

"create an enemy spawner"

  

"changing colors mesh and sprite"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a movement script for a 2d cube"

  

"give me an example of a raycast hit and no hit in the same method"

  

"create cube pooler"

  

"join a room in my online game"

  

"reload scene"

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"When certain objects are destroyed, activate an object"

  

"Multiplayer network"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"2d platformer character controller"

  

"create an enemy spawner"

  

"control the movement of player using waypoints system"

  

"print hello"

  

"Create a clicker game with instructions on how to make it work"

  

"Create a script that when you click a part it will open up a UI."

  

"Control Player and set his Movement all about Player Body"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"Occlusion Area Center"

  

"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."

  

"Create a square at mouse position with a random colour from a gradient"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"implement behavior tree for complicated enemy pattern."

  

"start Coroutines"

  

"print hello world"

  

"clear the area in the game"

  

"move vehicle with Accelerometer or Gyroscope"

  

"Destroy the Game and Remove the gameObejct"

  

"how to download data from addressable c#"

  

"change the item when player collides"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"play sound on start"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"infinite spawn anything"

  

"create an enemy spawner"