"Occlusion Area Center"
"create an enemy spawner"
"When certain objects are destroyed, activate an object"
"Save Coins Uisng Playerpref"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"rotate 3D object by touch, only horizontal rotation"
"how can i make a bullet fire in a game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"disable animation"
"rotate object"
"how to download scene from addressable c#"
"Game failed when player collides with enemy"
"Interactable lever after pressing E add comments to code"
"set debug developer console option to true"
"restart running"
"hide object with delay"
"coin collect on trigger"
"score multiplier"
"move and rotate object with arrow keys"
"a infinite runner"
"create cube pooler"
"create a visual novel architecture"
"Multiplayer network"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"background audio in game"
"Tweening"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"Music visualization"
"control the movement of player using waypoints system"
"fix the frame rate in game"
"make splash screen"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Restart button when the game is fail or completed"
"Character controller with hollow knight like movement like wall jumping or dash"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"spawn coin object on hit"
"Create a clicker game with instructions on how to make it work"
"gun change with mouse wheel"
"Destroy the Game and Remove the gameObejct"
"Make scene switch after rigidbody reaches a trigger"
"create a third person orbit camera that orbits the player based on mouse input"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"follow the player"
"Complex Character Controller that uses RigidBody"
"After Audio1 end, Start Audio2 and loop immediately."
"save file different scene"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"open door by pressing key in game"
"make a rgb for my gorilla tag copy and tell me how to use it"
"Set money in UI"
"gun reload"
"Multiplayer network"
"2D character jumping on waypoints"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create 5 cube randomly"
"edit the wraptime of UI in game"
"create a baseplate"
"Load next level on Button click"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"AI System with detection, smart navmesh and intuitive ai."
"pause game when button is clicked"
"camera slow motion delay"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create an inventory system that is easy to customize from the Unity UI"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"double jump of character"
"mouse over and exit color in the game"
"quit game on button click"
"move vehicle with Accelerometer or Gyroscope"
"Create a cube"
"Create a clicker game with a shop with instructions on how to set up the code"
"Create a clicker game with instructions on how to make it work"
"create a cube"
"restart game"
"start Coroutines"
"script for an extra life"
"throw a baseball ball"
"Create a clicker game with instructions on how to make it work"
"Create a cube"
"create a timer for my game"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"acceleration controls"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"buy menu in game"
"create script that makes a character move around"
"make a cube"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed."
"shoot bullets randomly"
"On trigger touch, switch to scene with name"
"create a health system"
"create UI Button on runtime"
"load scene trigger on game finish"
"print life is useless"
"count down sound"
"reload scene"
"On trigger, activate game object"
"enemy wave"
"create an enemy state machine"