Featured Generations
  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"restart game"

  

"Add items to inventory at runtime"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"override Sprite"

  

"On trigger, activate game object"

  

"create a cube"

  

"create cube pooler"

  

"create coin object that has a looping 2d animation"

  

"A base class for a 2D platformer enemy"

  

"Does not destroy the game object when loading next scene"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"tap area of game"

  

"acceleration controls"

  

"send message to apply damage"

  

"Occlusion Area Center"

  

"create uicontroller with visibility switch option"

  

"hideflag object"

  

"quit game on button click"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"enemy wave"

  

"Find Game Object With Tag"

  

"open a url on click"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create UI Button on runtime"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"

  

"Tweening"

  

"create a timer for my game"

  

"loading bar at scene load"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"create a basic tower defense enemy movement script"

  

"disable animation"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"script for a coin magnet"

  

"Create a cube"

  

"play the audio on zoom out"

  

"camera slow motion delay"

  

"create a cube and make it fall"

  

"hide object with delay"

  

"give me an example of a raycast hit and no hit in the same method"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"change skybox in game play by light intensity"

  

"make the camera follow player"

  

"damage weapon on shooting"

  

"set the light emission in the game"

  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"create a movement script for a 2d cube"

  

"create an enemy spawner"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"create a cube"

  

"mesh setter script"

  

"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."

  

"open and close door on button click"

  

"Ignoring collision between enemy and asteroid"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Music visualization linerenderer"

  

"grenade enemy explosion"

  

"get instance id with 10 game objects"

  

"create coin object"

  

"play sound on start"

  

"create ui handler c#"

  

"buy menu in game"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"script for an extra life"

  

"create a third person orbit camera that orbits the player based on mouse input x and y. include comments and a description of how to implement it"

  

"Make scene switch after rigidbody reaches a trigger"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"create a baseplate"

  

"implement behavior tree for complicated enemy pattern."

  

"flow field movement for enemies looking for the nearest target"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"scale object at runtime"

  

"play bg music in game"

  

"start and update methods for fps"

  

"throw a baseball ball"

  

"damage player on collision"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"create a baseplate"

  

"use imagefill example"

  

"zoom the camera at runtime using mouse click"

  

"sound on button click"

  

"draw line by dragging mouse"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"create an enemy spawner"

  

"scroll over 2d background"

  

"Control Player and set his Movement all about Player Body"

  

"Spawn a prefab in parent position when Z key si pressed"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"Create a clicker game with instructions on how to make it work"

  

"When all objects are destroyed, activate another script"

  

"move UI element on a curve using LeanTween"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a cube and make it fall"

  

"sum two numbers"

  

"background audio in game"