"tap area of game"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"camera slow motion delay"
"create cube pooler"
"make button interactable"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"change audio on walking and running"
"Restart button when the game is fail or completed"
"Multiplayer network"
"rotate object"
"edit the wraptime of UI in game"
"create 5 cube randomly"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Convert to string"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"On trigger touch, start animation"
"dance animation"
"Create a clicker game with instructions on how to make it work"
"control the movement of player using waypoints system"
"After Audio1 end, Start Audio2 and loop immediately."
"control gravity, enable and disable included in methods"
"create uicontroller with visibility switch option"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"jump with finger swipe"
"Complex Character Controller that uses RigidBody"
"create an inventory system that is easy to customize from the Unity UI"
"give hint to user on click"
"damage weapon on shooting"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Ignoring collision between enemy and asteroid"
"PowerupIcon"
"On trigger, activate game object"
"a music controller class"
"show the percentage value"
"create a third person player controller that can walk, sprint, jump and roll. a"
"follow enemy path"
"gun reload"
"Create a clicker game with instructions on how to make it work"
"set the layer"
"how to download scene from addressable c#"
"make splash screen"
"move enemyai toward player to attack"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"When all objects are destroyed, activate an object"
"throw a baseball ball"
"self destruction of gameobject after a time"
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"enemy wave"
"generate a script for a 3 x 3 terrain"
"Character switching at runtime"
"pause and resume game"
"buy menu in game"
"can you make a wasd movement for unity and when i press shift the walkspeed will change and the camera pov will be more back"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"scale on mouse down"
"Kill the 2d enemy in platformer game"
"Character controller with hollow knight like movement like wall jumping or dash"
"decrease health bar when player collides with hurdle"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"create a third person orbit camera that orbits the player based on mouse input"
"create an image aligner"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"hide object with delay"
"Write me a script for an enemy spawner"
"hideflag object"
"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"Tweening"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"start and update methods for fps"
"Music visualization linerenderer"
"create enemy movement script without overlapping and looking for the nearest target"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"a infinite runner"
"hello world"
"Interactable lever after pressing E add comments to code"
"create coin object"
"display the number of enemies in my game in text mesh gui"
"print life is useless"
"create an enemy spawner"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Create a cube and assign a material to it with a shader"
"create UI Button on runtime"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"Create a clicker game with instructions on how to make it work"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"Interactable lever after pressing E"
"2d platformer character controller"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"send message to apply damage"
"disable animation"
"create an advanced score counter for players"
"count down sound"
"2D character jumping on waypoints"