Featured Generations
  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"create a baseplate"

  

"PowerupIcon"

  

"disable animation"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"Load next level on Button click"

  

"set up the web camera in my online game"

  

"Add items to inventory at runtime"

  

"pause and resume game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a tower base class for a tower defense game"

  

"create a health system engine"

  

"Convert to string"

  

"create an enemy state machine"

  

"create a card based inventory"

  

"open and close door on button click"

  

"score multiplier"

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"create a joystick controller"

  

"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"create a baseplate"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"generate a script for a 3 x 3 terrain"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"damage weapon on shooting"

  

"Interactable lever after pressing E add comments to code"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"load scene trigger on game finish"

  

"create enemy movement script without overlapping and looking for the nearest target"

  

"play sound on start"

  

"implement behavior tree for complicated enemy pattern."

  

"Does not destroy the game object when loading next scene"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"When all objects are destroyed, activate another script"

  

"create an enemy spawner"

  

"a infinite runner"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"changing colors mesh and sprite"

  

"create a cube and make it fall"

  

"if there is a crash i want a report"

  

"third person action adventure character controller where you can add custom actions"

  

"Create a clicker game with instructions on how to make it work"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"quit game on button click"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"display game time in seconds"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"play animation on action"

  

"create a timer for my game"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"animation controller"

  

"loading bar at scene load"

  

"Interactable lever after pressing E"

  

"control the movement of player using waypoints system"

  

"create a cube and make it fall"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"double jump of character"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"On trigger touch, start specific sound"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"

  

"play the audio on zoom out"

  

"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."

  

"how to download scene from addressable c#"

  

"Create a clicker game with a shop with instructions on how to set up the code"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"scroll over 2d background"

  

"how to download data from addressable c#"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create an inventory system that is easy to customize from the Unity UI"

  

"count the game object cube with text"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"follow enemy path"

  

"create an image aligner"

  

"spawn player on point"

  

"Create a clicker game with instructions on how to make it work"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"Tweening"

  

"edit the wraptime of UI in game"

  

"Write me a script for an enemy spawner"

  

"On trigger touch, start animation"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"create a real player map using SpriteRenderer"

  

"buy menu in game"

  

"On trigger, activate game object"

  

"self destruction of gameobject after a time"

  

"Create a square at mouse position with a random colour from a gradient"

  

"create cube pooler"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"make the camera follow player"

  

"make a red car"

  

"add items at runtime"

  

"move and rotate object with arrow keys"

  

"Make scene switch after rigidbody with tag Player reaches a trigger"

  

"Interactable lever after pressing E add comments to code"

  

"create a third person player controller that can walk, sprint, jump and roll. a"