"Create a square at mouse position with a random colour from a gradient"
"follow the player"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"buy menu in game"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create an enemy spawner"
"create a movement script for a 2d cube"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"A base class for a 2D platformer enemy"
"object jump with space key"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"how can i make a bullet fire in a game"
"mouse over and exit color in the game"
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create a falling cube with instructions on where to insert te code"
"get instance id with 10 game objects"
"PowerupIcon"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"follow object with mouse cursor"
"play sound on start"
"if there is a crash i want a report"
"create cube pooler"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"make a unity script that will auto spawn blocks"
"Make scene switch after rigidbody reaches a trigger"
"print hello"
"create an enemy spawner"
"On trigger touch, switch to scene with name"
"Character switching at runtime"
"Object fall down with mobile shake to left and right"
"zoom in and zoom out object class with start and update methods"
"rts unite movement script with collision detection"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"Hitscan Weapon system"
"return sprite of image"
"create uicontroller with visibility switch option"
"save file different scene"
"Tweening"
"damage player on collision"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Write me a script for an enemy spawner"
"create a cube and make it fall"
"follow object with mouse cursor"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create an image aligner"
"write a function that draw a line from point A to B in a texture from a compute shader and add comments to code."
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"count the game object cube with text"
"create enemy spawner in a 2d game"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Does not destroy the game object when loading next scene"
"camera slow motion delay"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"rgb color for gorilla tag copy and tell me how to use it"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Ignoring collision between enemy and asteroid"
"create a 2d gungeon generator"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"enemy wave"
"Create a clicker game with instructions on how to make it work"
"create an enemy spawner"
"Set money in UI"
"distance to checkpoint"
"Interactable lever after pressing E add comments to code"
"create an inventory system that is easy to customize from the Unity UI"
"On trigger touch, start animation"
"create script that makes a character move around"
"rotate object"
"add items at runtime"
"restart game"
"pause and resume game"
"For Unity 2D. Create one script that: draws and controls a player that can't double jump, creates all the components it needs to move within the code. Also draw the platforming map with code and assign the correct components."
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"create a cube and make it fall"
"When all objects are destroyed, activate an object"
"On trigger touch, start animation"
"Occlusion Area Center"
"Spawn a prefab in parent position when Z key si pressed"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"changing colors mesh and sprite"
"give hint to user on click"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"create a health system engine"
"grenade enemy explosion"
"When certain objects are destroyed, activate an object"
"make button interactable"
"edit the wraptime of UI in game"
"create a third person orbit camera that orbits the player based on mouse input"
"dance animation"
"create UI Button on runtime"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Destroy the Game and Remove the gameObejct"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"