Featured Generations
  

"2d platformer character controller"

  

"create a falling cube"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"grenade enemy explosion"

  

"reload scene"

  

"hello world"

  

"When all objects are destroyed, activate an object"

  

"a infinite runner"

  

"On trigger touch, start specific sound"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"advanced ai system"

  

"On trigger touch, switch to scene with name"

  

"Load next level on Button click"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Create a cube"

  

"how can i make a bullet fire in a game"

  

"When all objects are destroyed, activate another script"

  

"how to download scene from addressable c#"

  

"clear the area in the game"

  

"connect to a chat server and communicate for clients in online game"

  

"damage player on collision"

  

"Make scene switch after rigidbody reaches a trigger"

  

"make splash screen"

  

"make button interactable"

  

"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."

  

"Music visualization"

  

"change the item when player collides"

  

"create a basic tower defense enemy movement script"

  

"Player movement with arroy keys and W,A,S,D keys"

  

"Interactable lever after pressing E"

  

"PowerupIcon"

  

"script for a coin magnet"

  

"Get fps on screen"

  

"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"play animation on action"

  

"Ignoring collision between enemy and asteroid"

  

"start and update methods for fps"

  

"scale on mouse down"

  

"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"create an enemy spawner"

  

"implement behavior tree for complicated enemy pattern."

  

"make a rgb for my gorilla tag copy and tell me how to use it in steps"

  

"move vehicle with Accelerometer or Gyroscope"

  

"Character switching at runtime"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"input field that you can only type english uppercase and lowercase letters"

  

"create a card based inventory"

  

"change audio on walking and running"

  

"create a cube and make it fall"

  

"write me a full script for a 3d shooter that works"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create a baseplate"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"spawn coin object on hit"

  

"create a cube"

  

"create cube pooler"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"Create a clicker game with instructions on how to make it work"

  

"play sound on start"

  

"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."

  

"get instance id with 10 game objects"

  

"draw line by dragging mouse"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"make a cube that will auto spawn"

  

"how to download scene from addressable c#"

  

"use imagefill example"

  

"score multiplier"

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"create an image aligner"

  

"third person action adventure character controller where you can add custom actions"

  

"tap area of game"

  

"open and close door on button click"

  

"scroll over 2d background"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"throw a baseball ball"

  

"give hint to user on click"

  

"join a room in my online game"

  

"create a cube"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"rotate object"

  

"add hover effect on text"

  

"Change the colors randomly of sprites and meshes at runtime"

  

"play bg music in game"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"create a cube and make it fall"

  

"sum two numbers"

  

"rgb color for gorilla tag copy and tell me how to use it"

  

"create trigger event"

  

"create a cube and make it fall at position -1.92-0.4-0.3168189"

  

"animation controller"

  

"On trigger touch, start animation"

  

"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"play the audio on zoom out"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"Write me a script for an enemy spawner"

  

"fix the frame rate in game"