"script that let's me play an animation and makes sure nothing else happens until the animation is finished"
"A dialogue system with scriptable objects,a dynamic system with branching conversations,names and icons when talking,an interaction sustem so npcs can start conversations and a support for events for dialogue.also text affects like a sine wave"
"create a cube and make it fall"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"clear the area in the game"
"Tweening"
"Ignoring collision between enemy and asteroid"
"distance to checkpoint"
"a infinite runner"
"Save Coins Uisng Playerpref"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"script for a coin magnet"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"throw a baseball ball"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage (target script)."
"open and close door on button click"
"create coin object"
"create a basic tower defense enemy movement script"
"quit game on button click"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"create a timer for my game"
"create an enemy spawner"
"make a detailed achievement controller with pop ups to show and unlock achievements"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"make a unity script that will auto spawn blocks like its raining blocks"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"make a rgb for my gorilla tag copy and tell me how to use it in steps"
"create a falling cube"
"On trigger, activate game object"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"animation controller"
"Game failed when player collides with enemy"
"create a baseplate"
"dance animation"
"enemy wave"
"set alpha min threshold for image"
"On trigger touch, switch to scene with name"
"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"
"Music visualization"
"sum two numbers"
"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."
"Interactable lever after pressing E"
"set the light emission in the game"
"rotate object"
"third person action adventure character controller where you can add custom actions"
"change audio on walking and running"
"spawn player on point"
"create an enemy state machine"
"create a baseplate"
"Complex Character Controller that uses RigidBody"
"override Sprite"
"loading bar at scene load"
"set resolution"
"print hello"
"create a cube"
"Hitscan Weapon system"
"create trigger event"
"2d platformer character controller"
"Object fall down with mobile shake to left and right"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"reload scene"
"start Coroutines"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"play bg music in game"
"generate map data for level based on BlockElement"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"Player movement with arroy keys and W,A,S,D keys"
"change the item when player collides"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"tap area of game"
"make a cube that will auto spawn"
"create a card based inventory"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Unity 2D. One script: draws and controls a player and creates the components it needs. Also draw a procedural endless platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"follow object with mouse cursor"
"move enemyai toward player to attack"
"2d platformer character controller"
"create a health system"
"make a rgb for my gorilla tag copy and tell me how to use it"
"create a cube"
"rts unite movement script with collision detection"
"spawn 2d game object in unity 3d"
"scale object at runtime"
"pause game when button is clicked"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"create ui handler c#"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"give me an example of a raycast hit and no hit in the same method"
"After button press, ,make colour blink for 0.5 seconds from normal to specific hex to normal again, repeatedly."
"pause and resume game"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"save file different scene"
"Occlusion Area Center"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"left/right movement with finger swipe"
"show the percentage value"
"create an inventory system that is easy to customize from the Unity UI"
"Script a player movement"
"create a tower base class for a tower defense game"