"Save Coins Uisng Playerpref"
"a infinite runner"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"a infinite runner"
"Occlusion Area Center"
"Music visualization"
"create enemy movement script without overlapping and looking for the nearest target"
"make a cube that will auto spawn"
"create an enemy spawner"
"Create code for a 3d fps shooter game where you fight zombies"
"make splash screen"
"print hello world"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"clear the area in the game"
"Complex Character Controller that uses RigidBody"
"Music visualization linerenderer"
"restart game"
"Gun shooting with hitscan, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"damage player on collision"
"send message to apply damage"
"gun reload"
"animation controller"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support."
"play the audio on zoom out"
"reload scene"
"Create an item factory that produces an item every 10 seconds. The factory can only hold 2 items, while holding 2 items it should stop producing more items."
"Change the colors randomly of sprites and meshes at runtime"
"rotate 3D object by touch, only horizontal rotation"
"how to download scene from addressable c#"
"zoom the camera at runtime using mouse click"
"create an inventory system that is easy to customize from the Unity UI"
"Write me a script for an enemy spawner"
"create 5 cube randomly"
"buy menu in game"
"Multiplayer network"
"generate a script for a 3 x 3 terrain"
"follow the player"
"create a movement script for a 3d cube called Player and make it move right when you click d and left when you click a add comments"
"Interactable lever after pressing E"
"A base class for a 2D platformer enemy"
"create an image aligner"
"create a tower base class for a tower defense game"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"tap area of game"
"open a url on click"
"create an enemy state machine"
"hideflag object"
"play sound on start"
"input field that you can only type english uppercase and lowercase letters"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"create an enemy spawner"
"Restart button when the game is fail or completed"
"start and update methods for fps"
"move enemyai toward player to attack"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"return sprite of image"
"Create a clicker game with instructions on how to make it work"
"create coin object"
"rotate object"
"Multiplayer network"
"when 25 cubes with the tag Training get destroyed, object appears"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"sound on button click"
"create a visual novel architecture"
"control gravity, enable and disable included in methods"
"acceleration controls"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"timetolive"
"create an enemy spawner"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"a script where you can add characters to a list through a public method which follow the player in a line with controlled distances from each other."
"move UI element on a curve using LeanTween"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."
"set the light emission in the game"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"get instance id with 10 game objects"
"change skybox in game play by light intensity"
"Create a clicker game with instructions on how to make it work"
"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"how can i make a bullet fire in a game"
"2D character jumping on waypoints"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"make a cube"
"Kill the 2d enemy in platformer game"
"count the game object cube with text"
"hello world"
"a music controller class"
"add hover effect on text"
"self destruction of gameobject after a time"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"load scene trigger on game finish"
"follow object with mouse cursor"
"Create a script for a 3d fps shooter game where you fight zombies"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"Separated Jetpack system with spacebar"
"create a 2d gungeon generator"
"Game failed when player collides with enemy"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player. This on a 2D project"
"loading bar at scene load"