RobloxScripterAI
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"make it so to chat serverside it uses roblox remote event chat in replicated stoage made by robox"
-- server script local ReplicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = Instance.new("RemoteEvent") remoteEvent.Name = "ChatEvent" remoteEvent.Parent = ReplicatedStorage local function sayMessage(player, message, delay) remoteEvent:FireAllClients(player, message) task.wait(delay) end game.Players.PlayerAdded:Connect(function(player) sayMessage(player, "Here's to you brother, hey, brother, ho!", 3) sayMessage(player, "Hey, hey, hey, hey!", 2) sayMessage(player, "Moscow, Moscow", 1) sayMessage(player, "Throw the glasses against the wall!", 2) sayMessage(player, "And good fortune to us all.", 1.5) sayMessage(player, "Ha ha ha ha ha - hey!", 2) sayMessage(player, "Moscow, Moscow!", 1.5) sayMessage(player, "Drinking vodka all night long, keep you happy makes you strong!", 2) sayMessage(player, "Ho ho ho ho ho - hey!", 1) sayMessage(player, "Moscow, Moscow, Come have a drink and then", 2.5) sayMessage(player, "You will never leave again", 1) sayMessage(player, "Ha ha ha ha ha!", 1) end) -- local script local ReplicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = ReplicatedStorage:WaitForChild("ChatEvent") remoteEvent.OnClientEvent:Connect(function(player, message) game:GetService("Chat"):Chat(player.Character, message) end)