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"make a chatbot with an npc using chatgpt api with lua."
Creating a chatbot with an NPC using the ChatGPT API requires you to set up a server-side script to handle the API requests and responses. Here's an example of how you can do this using Lua and HttpService in Roblox: 1. First, you need to enable HttpService in your game. Go to the Game Settings, then the Security tab, and enable "Allow HTTP Requests." 2. Set up a server-side script to handle the API requests and responses. Make sure to replace "your_api_key" with your actual API key from OpenAI. ```lua -- Server Script local HttpService = game:GetService("HttpService") local API_KEY = "your_api_key" local API_URL = "https://api.openai.com/v1/engines/davinci-codex/completions" local function getChatGPTResponse(prompt) local headers = { ["Content-Type"] = "application/json", ["Authorization"] = "Bearer " .. API_KEY } local body = { prompt = prompt, max_tokens = 50, n = 1, stop = nil, temperature = 0.5, } local response = HttpService:RequestAsync({ Url = API_URL, Method = "POST", Headers = headers, Body = HttpService:JSONEncode(body), }) if response.Success then local responseBody = HttpService:JSONDecode(response.Body) return responseBody.choices[1].text else warn("Error in ChatGPT API request:", response.StatusCode, response.StatusMessage) return nil end end local function onPlayerChatted(player, message) local response = getChatGPTResponse(message) if response then game:GetService("Chat"):Chat(player.Character.Head, response, "Blue") end end game.Players.PlayerAdded:Connect(function(player) player.Chatted:Connect(function(message) onPlayerChatted(player, message) end) end) ``` 3. Create an NPC with a billboard GUI to display the chat messages. You can do this by creating a new part in the workspace, adding a Humanoid, and attaching a BillboardGui with a TextLabel. 4. Test your game. When players chat with the NPC, the server-side script will send the player's message to the ChatGPT API and display the response on the NPC's billboard GUI. Note: Keep in mind that making API requests from Roblox may not always be reliable, and you should handle errors and retries accordingly. Additionally, ensure you follow Roblox's terms of service when using external APIs in your game.