RobloxScripterAI
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"instead of a weld make it a rope constraint from the upper torso to UT"
-- roblox script if HitPart and HitPart.Parent and HitPart.Name ~= "Gore" and HitPart.Name == "LeftUpperArm" then local LLA = HitPart local UT = HitPart.Parent:FindFirstChild('UpperTorso') if HitPart.Parent.Name == "Furry" or HitPart.Parent.Name == "Neko" then local newArm = GoreLeftArm:Clone() newArm.Parent = HitPart.Parent newArm.Name = "Gore" LLA.BrickColor = newArm.skin.BrickColor LLA.Transparency = 1 LLA.CanCollide = false newArm.CFrame = HitPart.Parent.LeftLowerArm.CFrame newArm.CanCollide = true if UT and HitPart.Parent:FindFirstChild('LeftHand') and HitPart.Parent:FindFirstChild('LeftLowerArm') and HitPart.Parent:FindFirstChild('LeftUpperArm') then HitPart.Parent.LeftHand:Destroy() HitPart.Parent.LeftLowerArm:Destroy() HitPart.Parent.LeftUpperArm:Destroy() local rope = Instance.new("RopeConstraint") rope.Part0 = UT rope.Part1 = newArm rope.Length = (UT.Position - newArm.Position).Magnitude rope.Parent = UT end end end