UnityScripterAI
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"rgb color for gorilla tag copy and tell me how to use it"
/* First, we need to define the RGB color for the gorilla tag. Let's say it's (123, 64, 84). RGB values range from 0 to 255, but in Unity, we need to normalize these values to a range of 0 to 1 by dividing by 255. */ using UnityEngine; public class GorillaTag : MonoBehaviour { // Define the RGB color for the gorilla tag private Color gorillaTagColor = new Color(123f/255f, 64f/255f, 84f/255f); // Use this for initialization void Start() { // Apply the color to the renderer's material this.GetComponent<Renderer>().material.color = gorillaTagColor; } } /* To use this script, attach it to the GameObject you want to color. Make sure the GameObject has a Renderer component (like Mesh Renderer or Sprite Renderer). When you start the game, the script will automatically change the color of the GameObject to the defined gorilla tag color. */