MinecraftScripterAI
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"create a machine that learn blocks around and visualize what learn on the gui"
/* ScripterAI can't provide a complete solution for this complex task, but here's a starting point for creating a machine that learns blocks around it and visualizes them in a GUI. */ 1. Create a custom block for the machine: ```java public class LearningMachineBlock extends Block implements EntityBlock { public LearningMachineBlock(AbstractBlock.Properties props) { super(props); } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return TileEntityInit.LEARNING_MACHINE.get().create(pos, state); } } ``` 2. Create a BlockEntity for the machine to store learned blocks: ```java public class LearningMachineTileEntity extends BlockEntity { private Map<BlockPos, BlockState> learnedBlocks; public LearningMachineTileEntity(BlockEntityType<?> tileEntityTypeIn) { super(tileEntityTypeIn); learnedBlocks = new HashMap<>(); } /* Method to learn blocks around the machine */ public void learnBlocks(World world) { // Loop through nearby blocks and store their positions and states in the learnedBlocks map } } ``` 3. Create a Container and Screen for the GUI to display learned blocks: ```java public class LearningMachineContainer extends Container { // Implement container logic for the GUI } public class LearningMachineScreen extends Screen { // Implement screen rendering logic to display learned blocks } ``` 4. Implement right-click behavior on the machine block to open the GUI: ```java @Override public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) { if (!world.isClientSide) { BlockEntity blockEntity = world.getBlockEntity(pos); if (blockEntity instanceof LearningMachineTileEntity) { // Open the GUI for the player } } return ActionResultType.SUCCESS; } ``` This is just a starting point, and there's a lot more to implement, such as learning blocks, updating the GUI, and handling player interactions. But this should give you an idea of how to approach creating a machine that learns blocks around it and visualizes them in a GUI in Minecraft Forge.