MinecraftScripterAI
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"Create a mob named Lumafrog"
/* To create a custom mob named Lumafrog, you'll need to create a new entity class that extends a base entity class like LivingEntity or MonsterEntity. Here's an example of how to create a basic Lumafrog entity class: */ public class LumafrogEntity extends MonsterEntity { public LumafrogEntity(EntityType<? extends MonsterEntity> type, World worldIn) { super(type, worldIn); } /* You can add custom AI goals, attributes, and other behaviors for your Lumafrog entity here */ } /* Next, you'll need to register your Lumafrog entity in your mod's main class or a dedicated entity registry class: */ public static final EntityType<LumafrogEntity> LUMAFROG = EntityType.Builder .of(LumafrogEntity::new, MobCategory.MONSTER) .sized(1.0F, 1.0F) .build("lumafrog"); /* Don't forget to register the EntityType in your mod's event bus: */ eventBus.register(EntityTypeInit.LUMAFROG); /* Finally, you'll need to create a custom renderer and model for your Lumafrog entity to give it a unique appearance in the game. This is beyond the scope of this answer, but there are many tutorials available on creating custom entity models and renderers for Minecraft Forge. */