RobloxScripterAI
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"make a working weapon for a player with instructions on where to put the code"
-- weapon script (ServerScriptService) local weapon = Instance.new("Tool") weapon.Name = "MyWeapon" weapon.RequiresHandle = false weapon.Parent = game.ServerStorage local function onPlayerAdded(player) local backpack = player:WaitForChild("Backpack") local weaponClone = weapon:Clone() weaponClone.Parent = backpack end game.Players.PlayerAdded:Connect(onPlayerAdded) -- local script (inside the weapon) local tool = script.Parent local player = game:GetService("Players").LocalPlayer local mouse = player:GetMouse() local debounce = false local function attack() if not debounce then debounce = true -- Perform attack animation and damage logic here wait(1) -- Adjust wait time based on attack cooldown debounce = false end end tool.Activated:Connect(attack) -- Instructions 1. Create a new Tool object in the ServerStorage. 2. Name it "MyWeapon". 3. Add a new server script to the ServerScriptService and paste the weapon script code. 4. Add a new local script inside the "MyWeapon" tool and paste the local script code. 5. Customize the attack animation and damage logic in the local script as needed.