UnityScripterAI
Discord ↗
Link Copied to Clipboard
×
"mesh setter script"
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.XR.ARFoundation; public class MeshSetterScript : MonoBehaviour { public MeshCutter cutter; public ARMeshManager meshManager; private void Start() { meshManager.meshesChanged = setMeshes; } void setMeshes(ARMeshesChangedEventArgs args) { cutter.meshes = meshManager.meshes.ToArray(); } }